REDSEC
AMERICAS

WHITERIDGE TEAM

Games
20
Cups
0
Trophies
0
Redline · AmericasBreakdown →
#54 213 ptsWorld #137 of 181 · ▼12
RosterSorted by RSR · career
Redline over time 60 snapshots · peak #41 for 4 snapshots Top of the region
106 142 177 213 2026-10-03 — #42, 106 pts 2026-10-03 — #42, 106 pts 2026-10-03 — #42, 106 pts 2026-10-03 — #42, 106 pts 2026-10-03 — #42, 106 pts 2026-10-03 — #42, 106 pts 2026-10-03 — #42, 106 pts 2026-10-03 — #42, 106 pts 2026-10-03 — #42, 106 pts 2026-10-03 — #41, 112 pts 2026-10-03 — #41, 112 pts 2026-10-03 — #41, 114 pts 2026-10-03 — #41, 114 pts 2026-10-03 — #42, 114 pts 2026-10-03 — #45, 109 pts 2026-10-03 — #46, 109 pts 2026-10-03 — #46, 113 pts 2026-10-03 — #45, 116 pts 2026-10-03 — #44, 140 pts 2026-10-03 — #44, 140 pts 2026-10-03 — #44, 144 pts 2026-10-03 — #44, 144 pts 2026-10-03 — #44, 144 pts 2026-10-03 — #46, 132 pts 2026-10-03 — #46, 132 pts 2026-10-03 — #46, 129 pts 2026-10-03 — #47, 129 pts 2026-10-04 — #47, 129 pts 2026-10-04 — #47, 135 pts 2026-10-04 — #47, 135 pts 2026-10-04 — #46, 135 pts 2026-10-04 — #46, 138 pts 2026-10-04 — #53, 135 pts 2026-10-04 — #53, 135 pts 2026-10-04 — #53, 135 pts 2026-10-04 — #53, 135 pts 2026-10-04 — #53, 135 pts 2026-10-04 — #53, 135 pts 2026-10-04 — #53, 135 pts 2026-10-04 — #53, 135 pts 2026-10-04 — #53, 135 pts 2026-10-04 — #53, 135 pts 2026-10-04 — #53, 135 pts 2026-10-04 — #53, 135 pts 2026-10-04 — #53, 135 pts 2026-10-04 — #53, 135 pts 2026-10-04 — #53, 135 pts 2026-10-04 — #53, 135 pts 2026-10-04 — #53, 135 pts 2026-10-04 — #53, 135 pts 2026-10-04 — #53, 135 pts 2026-10-04 — #53, 135 pts 2026-10-04 — #53, 135 pts 2026-10-04 — #53, 135 pts 2026-10-04 — #53, 135 pts 2026-10-04 — #53, 135 pts 2026-10-04 — #53, 135 pts 2026-10-04 — #54, 213 pts 2026-10-04 — #54, 213 pts 2026-10-05 — #54, 213 pts
2026-10-032026-10-05

Redline breakdown for WHITERIDGE TEAM on 2026-10-05

AM #54 · 213 points

Lineup: Caiorealord · Miskaskel · jao · kayovictorkp

Published
#54
213 pts
Rating
0.0712
213 pts recomputed
Depth
×1.000
AMERICAS
Counting
20
minimum 10

points = Σ(weight × credited) ÷ Σ weight × depth × 3000 = 0.0712 × 1.000 × 3000 = 213

Results that count
Date Result Tier Recency Roster Stage Weight Finish Kills Share Field Credited % Points
2026-10-03 Cash Cup #3 Round 1 · Lobby 3 · G1 T2 ×0.50 0.985 1.00 1.000 0.492 8 / 23 4 0.082 -0.02 0.081 5.0 12.0
2026-10-03 Cash Cup #3 Round 1 · Lobby 3 · G2 T2 ×0.50 0.985 1.00 1.000 0.492 14 / 23 0 0.036 -0.02 0.036 5.0 5.3
2026-10-03 Cash Cup #3 Round 1 · Lobby 3 · G3 T2 ×0.50 0.985 1.00 1.000 0.492 13 / 23 6 0.091 -0.02 0.090 5.0 13.3
2026-10-03 Cash Cup #3 Round 1 · Lobby 3 · G4 T2 ×0.50 0.985 1.00 1.000 0.492 4 / 22 7 0.160 +0.00 0.161 5.0 23.9
2026-10-03 Cash Cup #3 Round 2 · Lobby 6 · G1 T2 ×0.50 0.985 1.00 1.125 0.554 12 / 24 2 0.061 +0.45 0.084 5.6 14.1
2026-10-03 Cash Cup #3 Round 2 · Lobby 6 · G2 T2 ×0.50 0.985 1.00 1.125 0.554 22 / 24 0 0.000 +0.45 0.000 5.6 0.0
2026-10-03 Cash Cup #3 Round 2 · Lobby 6 · G3 T2 ×0.50 0.985 1.00 1.125 0.554 9 / 24 0 0.044 +0.45 0.062 5.6 10.5
2026-10-03 Cash Cup #3 Round 2 · Lobby 6 · G4 T2 ×0.50 0.985 1.00 1.125 0.554 14 / 23 5 0.082 +0.48 0.110 5.6 18.5
2026-09-26 Cash Cup #2 Round 1 · Lobby 1 · G1 T2 ×0.50 0.933 1.00 1.000 0.467 6 / 22 1 0.075 +0.00 0.075 4.7 10.7
2026-09-26 Cash Cup #2 Round 1 · Lobby 1 · G2 T2 ×0.50 0.933 1.00 1.000 0.467 6 / 22 8 0.142 -0.02 0.140 4.7 19.8
2026-09-26 Cash Cup #2 Round 1 · Lobby 1 · G3 T2 ×0.50 0.933 1.00 1.000 0.467 11 / 20 0 0.051 +0.03 0.052 4.7 7.4
2026-09-26 Cash Cup #2 Round 1 · Lobby 1 · G4 T2 ×0.50 0.933 1.00 1.000 0.467 14 / 22 3 0.066 -0.02 0.065 4.7 9.2
2026-09-26 Cash Cup #2 Round 2 · Lobby 5 · G1 T2 ×0.50 0.933 1.00 1.125 0.525 22 / 24 0 0.000 +0.74 0.000 5.3 0.0
2026-09-26 Cash Cup #2 Round 2 · Lobby 5 · G2 T2 ×0.50 0.933 1.00 1.125 0.525 7 / 24 0 0.061 +0.74 0.103 5.3 16.3
2026-09-26 Cash Cup #2 Round 2 · Lobby 5 · G3 T2 ×0.50 0.933 1.00 1.125 0.525 24 / 24 0 0.000 +0.74 0.000 5.3 0.0
2026-09-26 Cash Cup #2 Round 2 · Lobby 5 · G4 T2 ×0.50 0.933 1.00 1.125 0.525 14 / 23 5 0.082 +0.78 0.133 5.3 21.1
2026-09-19 Cash Cup #1 Round 1 · Lobby 4 · G1 T2 ×0.50 0.884 1.00 1.000 0.442 12 / 22 0 0.047 +0.15 0.053 4.5 7.1
2026-09-19 Cash Cup #1 Round 1 · Lobby 4 · G2 T2 ×0.50 0.884 1.00 1.000 0.442 21 / 21 0 0.000 +0.19 0.000 4.5 0.0
2026-09-19 Cash Cup #1 Round 1 · Lobby 4 · G3 T2 ×0.50 0.884 1.00 1.000 0.442 19 / 21 0 0.000 +0.19 0.000 4.5 0.0
2026-09-19 Cash Cup #1 Round 1 · Lobby 4 · G4 T2 ×0.50 0.884 1.00 1.000 0.442 2 / 21 0 0.167 +0.19 0.181 4.5 24.2
Total 9.919 100.0 213

Breakdown explanation

Each row is one game that counts. The columns before Finish give its weight and stay unsealed. Finish and the columns after it show the result.

  • Tier: the event's tier and the weight it carries. See the tier table.
  • Recency: 0.5 ^ (age in days ÷ 90). Hover a value to see the game's age in days.
  • Roster: the share of the lineup above who played the game.
  • Stage: 1 + 0.5 × progress^2. Progress runs from 0 at an event's opening stage to 1 at its last.
  • Weight: tier × recency × roster × stage.
  • Share: the squad's points in that game, over the most points the lobby offered.
  • Field: how the other squads in the lobby rate against the region's mean of 0.0935. An average lobby reads 0, and the value stops at ±1. You can't check this column from one game alone: we solve every squad's rating together, this squad's included. How we solve the field.
  • Credited: share1 − 0.25 × field.
  • %: this game's weight as a share of the squad's total, 9.919.
  • Points: % × credited × 1.000 × 3000. The column adds up to the total.

We recompute this table from today's record, dated to the snapshot. How the Redline Ranking works.