EMEA
War Addicted
- Games
- 15
- Cups
- 0
- Trophies
- 0
RosterSorted by RSR · career
Redline over time
60 snapshots · peak #44 for 1 snapshot
Top of the region
2026-10-032026-10-05
2026-10-032026-10-05
Redline breakdown for War Addicted on 2026-10-05
EU #47 · 274 pointsLineup: Gq2s · GuercioPowa · Igvorn · Il_Libanese_Pg · Kris_P24 · SoliDM3cury
Published
#47
274 pts
Rating
0.0948
274 pts recomputed
Depth
×0.962
EMEA
Counting
15
minimum 10
points = Σ(weight × credited) ÷ Σ weight × depth × 3000
= 0.0948 × 0.962 × 3000 = 274
Results that count
| Date | Result | Tier | Recency | Roster | Stage | Weight | Finish | Kills | Share | Field | Credited | % | Points |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026-10-03 | Cash Cup #3 Round 1 · Lobby 2 · G1 | T2 ×0.50 | 0.985 | 1.00 | 1.000 | 0.492 | 16 / 21 | 5 | 0.088 | +0.11 | 0.094 | 6.8 | 18.6 |
| 2026-10-03 | Cash Cup #3 Round 1 · Lobby 2 · G2 | T2 ×0.50 | 0.985 | 1.00 | 1.000 | 0.492 | 10 / 21 | 4 | 0.088 | +0.11 | 0.094 | 6.8 | 18.6 |
| 2026-10-03 | Cash Cup #3 Round 1 · Lobby 2 · G3 | T2 ×0.50 | 0.985 | 1.00 | 1.000 | 0.492 | 12 / 21 | 0 | 0.049 | +0.11 | 0.053 | 6.8 | 10.5 |
| 2026-09-26 | Cash Cup #2 Round 1 · Lobby 3 · G1 | T2 ×0.50 | 0.933 | 1.00 | 1.000 | 0.467 | 8 / 19 | 2 | 0.074 | +0.28 | 0.090 | 6.5 | 16.7 |
| 2026-09-26 | Cash Cup #2 Round 1 · Lobby 3 · G2 | T2 ×0.50 | 0.933 | 1.00 | 1.000 | 0.467 | 4 / 19 | 0 | 0.106 | +0.28 | 0.125 | 6.5 | 23.3 |
| 2026-09-26 | Cash Cup #2 Round 1 · Lobby 3 · G3 | T2 ×0.50 | 0.933 | 1.00 | 1.000 | 0.467 | 5 / 19 | 15 | 0.245 | +0.28 | 0.270 | 6.5 | 50.5 |
| 2026-09-26 | Cash Cup #2 Round 1 · Lobby 3 · G4 | T2 ×0.50 | 0.933 | 1.00 | 1.000 | 0.467 | 10 / 18 | 2 | 0.078 | +0.33 | 0.096 | 6.5 | 17.9 |
| 2026-09-26 | Cash Cup #2 Round 2 · Lobby 6 · G1 | T2 ×0.50 | 0.933 | 1.00 | 1.125 | 0.525 | 11 / 24 | 4 | 0.079 | +0.45 | 0.105 | 7.3 | 22.1 |
| 2026-09-26 | Cash Cup #2 Round 2 · Lobby 6 · G2 | T2 ×0.50 | 0.933 | 1.00 | 1.125 | 0.525 | 23 / 24 | 0 | 0.000 | +0.45 | 0.000 | 7.3 | 0.0 |
| 2026-09-26 | Cash Cup #2 Round 2 · Lobby 6 · G3 | T2 ×0.50 | 0.933 | 1.00 | 1.125 | 0.525 | 16 / 24 | 8 | 0.105 | +0.45 | 0.136 | 7.3 | 28.5 |
| 2026-09-26 | Cash Cup #2 Round 2 · Lobby 6 · G4 | T2 ×0.50 | 0.933 | 1.00 | 1.125 | 0.525 | 10 / 24 | 3 | 0.070 | +0.45 | 0.095 | 7.3 | 19.9 |
| 2026-09-19 | Cash Cup #1 Round 1 · Lobby 2 · G1 | T2 ×0.50 | 0.884 | 1.00 | 1.000 | 0.442 | 14 / 22 | 2 | 0.057 | +0.05 | 0.059 | 6.1 | 10.4 |
| 2026-09-19 | Cash Cup #1 Round 1 · Lobby 2 · G2 | T2 ×0.50 | 0.884 | 1.00 | 1.000 | 0.442 | 14 / 22 | 2 | 0.057 | +0.12 | 0.062 | 6.1 | 10.9 |
| 2026-09-19 | Cash Cup #1 Round 1 · Lobby 2 · G3 | T2 ×0.50 | 0.884 | 1.00 | 1.000 | 0.442 | 8 / 21 | 0 | 0.049 | +0.14 | 0.055 | 6.1 | 9.6 |
| 2026-09-19 | Cash Cup #1 Round 1 · Lobby 2 · G4 | T2 ×0.50 | 0.884 | 1.00 | 1.000 | 0.442 | 16 / 22 | 5 | 0.085 | +0.12 | 0.091 | 6.1 | 16.1 |
| Total | 7.211 | 100.0 | 274 | ||||||||||
Breakdown explanation
Each row is one game that counts. The columns before Finish give its weight and stay unsealed. Finish and the columns after it show the result.
- Tier: the event's tier and the weight it carries. See the tier table.
- Recency:
0.5 ^ (age in days ÷ 90). Hover a value to see the game's age in days. - Roster: the share of the lineup above who played the game.
- Stage:
1 + 0.5 × progress^2. Progress runs from 0 at an event's opening stage to 1 at its last. - Weight: tier × recency × roster × stage.
- Share: the squad's points in that game, over the most points the lobby offered.
- Field: how the other squads in the lobby rate against the region's mean of 0.0978. An average lobby reads 0, and the value stops at ±1. You can't check this column from one game alone: we solve every squad's rating together, this squad's included. How we solve the field.
- Credited:
share1 − 0.25 × field. - %: this game's weight as a share of the squad's total, 7.211.
- Points: % × credited × 0.962 × 3000. The column adds up to the total.
We recompute this table from today's record, dated to the snapshot. How the Redline Ranking works.