EMEA
THEBOSS
- Games
- 11
- Cups
- 0
- Trophies
- 0
RosterSorted by RSR · career
PLAYER
f1skaL1.08
1.50 K/G312 DMG/GRSR
PLAYER
Jecrony0.49
0.67 K/G210 DMG/GRSR
PLAYER
dulce860.36
0.20 K/G134 DMG/GRSR
PLAYER
Markel0.28
0.67 K/G135 DMG/GRSR
PLAYER
Juanda_28720.23
0.25 K/G98 DMG/GRSR
PLAYER
Falconeti0.21
0.33 K/G62 DMG/GRSR
PLAYER
Xergio630.13
0.17 K/G59 DMG/GRSR
PLAYER
SUPPRESSOR_C0.02
0.00 K/G23 DMG/GRSR
Redline over time
60 snapshots · peak #67 for 2 snapshots
Top of the region
2026-10-032026-10-05
2026-10-032026-10-05
Redline breakdown for THEBOSS on 2026-10-05
EU #72 · 159 pointsLineup: Falconeti · Jecrony · Juanda_2872 · Markel · SUPPRESSOR_C · Xergio63 · dulce86 · f1skaL
Published
#72
159 pts
Rating
0.0549
158 pts recomputed
Depth
×0.962
EMEA
Counting
11
minimum 10
points = Σ(weight × credited) ÷ Σ weight × depth × 3000
= 0.0549 × 0.962 × 3000 = 158
We publish points from the rating rounded to three decimal places, so the published figure can sit one point off this one.
Results that count
| Date | Result | Tier | Recency | Roster | Stage | Weight | Finish | Kills | Share | Field | Credited | % | Points |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026-10-03 | Cash Cup #3 Round 1 · Lobby 1 · G1 | T2 ×0.50 | 0.985 | 1.00 | 1.000 | 0.492 | 13 / 21 | 2 | 0.059 | +0.18 | 0.067 | 9.6 | 18.5 |
| 2026-10-03 | Cash Cup #3 Round 1 · Lobby 1 · G2 | T2 ×0.50 | 0.985 | 1.00 | 1.000 | 0.492 | 10 / 21 | 3 | 0.078 | +0.18 | 0.088 | 9.6 | 24.3 |
| 2026-10-03 | Cash Cup #3 Round 1 · Lobby 1 · G3 | T2 ×0.50 | 0.985 | 1.00 | 1.000 | 0.492 | 9 / 21 | 0 | 0.049 | +0.18 | 0.056 | 9.6 | 15.5 |
| 2026-10-03 | Cash Cup #3 Round 1 · Lobby 1 · G4 | T2 ×0.50 | 0.985 | 1.00 | 1.000 | 0.492 | 13 / 20 | 1 | 0.051 | +0.23 | 0.061 | 9.6 | 16.8 |
| 2026-09-26 | Cash Cup #2 Round 1 · Lobby 3 · G1 | T2 ×0.50 | 0.933 | 1.00 | 1.000 | 0.467 | 15 / 19 | 1 | 0.053 | +0.31 | 0.067 | 9.1 | 17.5 |
| 2026-09-26 | Cash Cup #2 Round 1 · Lobby 3 · G2 | T2 ×0.50 | 0.933 | 1.00 | 1.000 | 0.467 | 19 / 19 | 0 | 0.000 | +0.31 | 0.000 | 9.1 | 0.0 |
| 2026-09-26 | Cash Cup #2 Round 1 · Lobby 3 · G3 | T2 ×0.50 | 0.933 | 1.00 | 1.000 | 0.467 | 17 / 19 | 0 | 0.043 | +0.31 | 0.054 | 9.1 | 14.2 |
| 2026-09-19 | Cash Cup #1 Round 1 · Lobby 3 · G1 | T2 ×0.50 | 0.884 | 1.00 | 1.000 | 0.442 | 10 / 23 | 1 | 0.055 | +0.15 | 0.061 | 8.6 | 15.1 |
| 2026-09-19 | Cash Cup #1 Round 1 · Lobby 3 · G2 | T2 ×0.50 | 0.884 | 1.00 | 1.000 | 0.442 | 18 / 22 | 0 | 0.000 | +0.21 | 0.000 | 8.6 | 0.0 |
| 2026-09-19 | Cash Cup #1 Round 1 · Lobby 3 · G3 | T2 ×0.50 | 0.884 | 1.00 | 1.000 | 0.442 | 12 / 22 | 0 | 0.047 | +0.21 | 0.055 | 8.6 | 13.7 |
| 2026-09-19 | Cash Cup #1 Round 1 · Lobby 3 · G4 | T2 ×0.50 | 0.884 | 1.00 | 1.000 | 0.442 | 17 / 21 | 4 | 0.078 | +0.24 | 0.091 | 8.6 | 22.7 |
| Total | 5.137 | 100.0 | 158 | ||||||||||
Breakdown explanation
Each row is one game that counts. The columns before Finish give its weight and stay unsealed. Finish and the columns after it show the result.
- Tier: the event's tier and the weight it carries. See the tier table.
- Recency:
0.5 ^ (age in days ÷ 90). Hover a value to see the game's age in days. - Roster: the share of the lineup above who played the game.
- Stage:
1 + 0.5 × progress^2. Progress runs from 0 at an event's opening stage to 1 at its last. - Weight: tier × recency × roster × stage.
- Share: the squad's points in that game, over the most points the lobby offered.
- Field: how the other squads in the lobby rate against the region's mean of 0.0978. An average lobby reads 0, and the value stops at ±1. You can't check this column from one game alone: we solve every squad's rating together, this squad's included. How we solve the field.
- Credited:
share1 − 0.25 × field. - %: this game's weight as a share of the squad's total, 5.137.
- Points: % × credited × 0.962 × 3000. The column adds up to the total.
We recompute this table from today's record, dated to the snapshot. How the Redline Ranking works.