REDSEC
APAC

The Dream Team

Games
30
Cups
0
Trophies
0
Redline · APACBreakdown →
#17 240 ptsWorld #123 of 181 · ▼2
RosterSorted by RSR · career
Redline over time 60 snapshots · peak #17 for 60 snapshots Top of the region
240.0 243.3 246.7 250.0 2026-10-03 — #17, 250 pts 2026-10-03 — #17, 250 pts 2026-10-03 — #17, 250 pts 2026-10-03 — #17, 250 pts 2026-10-03 — #17, 250 pts 2026-10-03 — #17, 250 pts 2026-10-03 — #17, 250 pts 2026-10-03 — #17, 250 pts 2026-10-03 — #17, 250 pts 2026-10-03 — #17, 250 pts 2026-10-03 — #17, 250 pts 2026-10-03 — #17, 250 pts 2026-10-03 — #17, 250 pts 2026-10-03 — #17, 250 pts 2026-10-03 — #17, 250 pts 2026-10-03 — #17, 250 pts 2026-10-03 — #17, 250 pts 2026-10-03 — #17, 250 pts 2026-10-03 — #17, 250 pts 2026-10-03 — #17, 250 pts 2026-10-03 — #17, 240 pts 2026-10-03 — #17, 240 pts 2026-10-03 — #17, 240 pts 2026-10-03 — #17, 240 pts 2026-10-03 — #17, 240 pts 2026-10-03 — #17, 240 pts 2026-10-03 — #17, 240 pts 2026-10-04 — #17, 240 pts 2026-10-04 — #17, 240 pts 2026-10-04 — #17, 240 pts 2026-10-04 — #17, 240 pts 2026-10-04 — #17, 240 pts 2026-10-04 — #17, 240 pts 2026-10-04 — #17, 240 pts 2026-10-04 — #17, 240 pts 2026-10-04 — #17, 240 pts 2026-10-04 — #17, 240 pts 2026-10-04 — #17, 240 pts 2026-10-04 — #17, 240 pts 2026-10-04 — #17, 240 pts 2026-10-04 — #17, 240 pts 2026-10-04 — #17, 240 pts 2026-10-04 — #17, 240 pts 2026-10-04 — #17, 240 pts 2026-10-04 — #17, 240 pts 2026-10-04 — #17, 240 pts 2026-10-04 — #17, 240 pts 2026-10-04 — #17, 240 pts 2026-10-04 — #17, 240 pts 2026-10-04 — #17, 240 pts 2026-10-04 — #17, 240 pts 2026-10-04 — #17, 240 pts 2026-10-04 — #17, 240 pts 2026-10-04 — #17, 240 pts 2026-10-04 — #17, 240 pts 2026-10-04 — #17, 240 pts 2026-10-04 — #17, 240 pts 2026-10-04 — #17, 240 pts 2026-10-04 — #17, 240 pts 2026-10-05 — #17, 240 pts
2026-10-032026-10-05

Redline breakdown for The Dream Team on 2026-10-05

AP #17 · 240 points

Lineup: Daddy Arcos · IND Prince · LiftLikeNaren · Zed

Published
#17
240 pts
Rating
0.1219
240 pts recomputed
Depth
×0.655
APAC
Counting
30
minimum 10

points = Σ(weight × credited) ÷ Σ weight × depth × 3000 = 0.1219 × 0.655 × 3000 = 240

Results that count
Date Result Tier Recency Roster Stage Weight Finish Kills Share Field Credited % Points
2026-10-03 Cash Cup #3 Finals · Lobby 3 · G1 T2 ×0.50 0.985 1.00 1.500 0.739 14 / 24 11 0.132 +0.65 0.183 4.1 14.6
2026-10-03 Cash Cup #3 Finals · Lobby 3 · G2 T2 ×0.50 0.985 1.00 1.500 0.739 4 / 24 11 0.184 +0.65 0.243 4.1 19.4
2026-10-03 Cash Cup #3 Finals · Lobby 3 · G3 T2 ×0.50 0.985 1.00 1.500 0.739 21 / 23 2 0.018 +0.68 0.036 4.1 2.9
2026-10-03 Cash Cup #3 Finals · Lobby 3 · G4 T2 ×0.50 0.985 1.00 1.500 0.739 20 / 23 1 0.009 +0.68 0.020 4.1 1.6
2026-10-03 Cash Cup #3 Finals · Lobby 3 · G5 T2 ×0.50 0.985 1.00 1.500 0.739 1 / 23 1 0.209 +0.68 0.273 4.1 21.7
2026-10-03 Cash Cup #3 Finals · Lobby 3 · G6 T2 ×0.50 0.985 1.00 1.500 0.739 11 / 23 6 0.100 +0.68 0.148 4.1 11.8
2026-10-03 Cash Cup #3 Round 1 · Lobby 1 · G1 T2 ×0.50 0.985 1.00 1.000 0.492 10 / 22 8 0.123 +0.12 0.130 2.7 6.9
2026-10-03 Cash Cup #3 Round 1 · Lobby 1 · G2 T2 ×0.50 0.985 1.00 1.000 0.492 13 / 21 8 0.118 +0.17 0.129 2.7 6.8
2026-10-03 Cash Cup #3 Round 1 · Lobby 1 · G3 T2 ×0.50 0.985 1.00 1.000 0.492 14 / 19 1 0.053 +0.23 0.063 2.7 3.4
2026-10-03 Cash Cup #3 Round 1 · Lobby 1 · G4 T2 ×0.50 0.985 1.00 1.000 0.492 6 / 20 4 0.112 +0.20 0.125 2.7 6.7
2026-09-26 Cash Cup #2 Finals · Lobby 3 · G1 T2 ×0.50 0.933 1.00 1.500 0.700 5 / 24 0 0.070 +0.54 0.101 3.8 7.6
2026-09-26 Cash Cup #2 Finals · Lobby 3 · G2 T2 ×0.50 0.933 1.00 1.500 0.700 4 / 24 4 0.123 +0.54 0.163 3.8 12.3
2026-09-26 Cash Cup #2 Finals · Lobby 3 · G3 T2 ×0.50 0.933 1.00 1.500 0.700 8 / 24 10 0.132 +0.54 0.173 3.8 13.1
2026-09-26 Cash Cup #2 Finals · Lobby 3 · G4 T2 ×0.50 0.933 1.00 1.500 0.700 23 / 24 1 0.009 +0.54 0.017 3.8 1.3
2026-09-26 Cash Cup #2 Finals · Lobby 3 · G5 T2 ×0.50 0.933 1.00 1.500 0.700 17 / 24 0 0.035 +0.54 0.055 3.8 4.2
2026-09-26 Cash Cup #2 Finals · Lobby 3 · G6 T2 ×0.50 0.933 1.00 1.500 0.700 13 / 24 6 0.088 +0.54 0.122 3.8 9.2
2026-09-26 Cash Cup #2 Round 1 · Lobby 1 · G1 T2 ×0.50 0.933 1.00 1.000 0.467 12 / 23 1 0.055 +0.15 0.061 2.6 3.1
2026-09-26 Cash Cup #2 Round 1 · Lobby 1 · G2 T2 ×0.50 0.933 1.00 1.000 0.467 7 / 22 4 0.104 +0.20 0.116 2.6 5.8
2026-09-26 Cash Cup #2 Round 1 · Lobby 1 · G3 T2 ×0.50 0.933 1.00 1.000 0.467 11 / 22 2 0.066 +0.20 0.076 2.6 3.8
2026-09-26 Cash Cup #2 Round 1 · Lobby 1 · G4 T2 ×0.50 0.933 1.00 1.000 0.467 3 / 21 7 0.206 +0.24 0.226 2.6 11.4
2026-09-19 Cash Cup #1 Finals · Lobby 3 · G1 T2 ×0.50 0.884 1.00 1.500 0.663 16 / 24 1 0.044 +0.47 0.063 3.6 4.5
2026-09-19 Cash Cup #1 Finals · Lobby 3 · G2 T2 ×0.50 0.884 1.00 1.500 0.663 11 / 24 13 0.158 +0.47 0.196 3.6 14.0
2026-09-19 Cash Cup #1 Finals · Lobby 3 · G3 T2 ×0.50 0.884 1.00 1.500 0.663 12 / 24 1 0.053 +0.47 0.074 3.6 5.3
2026-09-19 Cash Cup #1 Finals · Lobby 3 · G4 T2 ×0.50 0.884 1.00 1.500 0.663 16 / 24 6 0.088 +0.47 0.117 3.6 8.4
2026-09-19 Cash Cup #1 Finals · Lobby 3 · G5 T2 ×0.50 0.884 1.00 1.500 0.663 21 / 23 0 0.000 +0.49 0.000 3.6 0.0
2026-09-19 Cash Cup #1 Finals · Lobby 3 · G6 T2 ×0.50 0.884 1.00 1.500 0.663 12 / 21 1 0.059 +0.59 0.089 3.6 6.4
2026-09-19 Cash Cup #1 Round 1 · Lobby 1 · G1 T2 ×0.50 0.884 1.00 1.000 0.442 10 / 22 1 0.057 -0.08 0.053 2.4 2.5
2026-09-19 Cash Cup #1 Round 1 · Lobby 1 · G2 T2 ×0.50 0.884 1.00 1.000 0.442 13 / 22 16 0.189 -0.08 0.182 2.4 8.7
2026-09-19 Cash Cup #1 Round 1 · Lobby 1 · G3 T2 ×0.50 0.884 1.00 1.000 0.442 3 / 22 17 0.292 -0.08 0.285 2.4 13.6
2026-09-19 Cash Cup #1 Round 1 · Lobby 1 · G4 T2 ×0.50 0.884 1.00 1.000 0.442 3 / 22 6 0.189 -0.08 0.182 2.4 8.7
Total 18.212 100.0 240

Breakdown explanation

Each row is one game that counts. The columns before Finish give its weight and stay unsealed. Finish and the columns after it show the result.

  • Tier: the event's tier and the weight it carries. See the tier table.
  • Recency: 0.5 ^ (age in days ÷ 90). Hover a value to see the game's age in days.
  • Roster: the share of the lineup above who played the game.
  • Stage: 1 + 0.5 × progress^2. Progress runs from 0 at an event's opening stage to 1 at its last.
  • Weight: tier × recency × roster × stage.
  • Share: the squad's points in that game, over the most points the lobby offered.
  • Field: how the other squads in the lobby rate against the region's mean of 0.0959. An average lobby reads 0, and the value stops at ±1. You can't check this column from one game alone: we solve every squad's rating together, this squad's included. How we solve the field.
  • Credited: share1 − 0.25 × field.
  • %: this game's weight as a share of the squad's total, 18.212.
  • Points: % × credited × 0.655 × 3000. The column adds up to the total.

We recompute this table from today's record, dated to the snapshot. How the Redline Ranking works.