EMEA
Team borrarna
- Games
- 16
- Cups
- 0
- Trophies
- 0
RosterSorted by RSR · career
Redline over time
60 snapshots · peak #46 for 3 snapshots
Top of the region
2026-10-032026-10-05
2026-10-032026-10-05
Redline breakdown for Team borrarna on 2026-10-05
EU #49 · 268 pointsLineup: EmiZak0 · Hustlehoff · Jeffe_Pesos · MaskinChipp · Mr_Zoortaq
Published
#49
268 pts
Rating
0.0929
268 pts recomputed
Depth
×0.962
EMEA
Counting
16
minimum 10
points = Σ(weight × credited) ÷ Σ weight × depth × 3000
= 0.0929 × 0.962 × 3000 = 268
Results that count
| Date | Result | Tier | Recency | Roster | Stage | Weight | Finish | Kills | Share | Field | Credited | % | Points |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026-10-03 | Cash Cup #3 Round 1 · Lobby 1 · G1 | T2 ×0.50 | 0.985 | 1.00 | 1.000 | 0.492 | 20 / 21 | 0 | 0.000 | +0.16 | 0.000 | 6.4 | 0.0 |
| 2026-10-03 | Cash Cup #3 Round 1 · Lobby 1 · G2 | T2 ×0.50 | 0.985 | 1.00 | 1.000 | 0.492 | 2 / 21 | 4 | 0.206 | +0.16 | 0.219 | 6.4 | 40.5 |
| 2026-10-03 | Cash Cup #3 Round 1 · Lobby 1 · G3 | T2 ×0.50 | 0.985 | 1.00 | 1.000 | 0.492 | 14 / 21 | 0 | 0.039 | +0.16 | 0.045 | 6.4 | 8.2 |
| 2026-10-03 | Cash Cup #3 Round 1 · Lobby 1 · G4 | T2 ×0.50 | 0.985 | 1.00 | 1.000 | 0.492 | 12 / 20 | 2 | 0.071 | +0.21 | 0.082 | 6.4 | 15.1 |
| 2026-09-26 | Cash Cup #2 Round 1 · Lobby 3 · G1 | T2 ×0.50 | 0.933 | 1.00 | 1.000 | 0.467 | 2 / 19 | 6 | 0.245 | +0.29 | 0.271 | 6.1 | 47.3 |
| 2026-09-26 | Cash Cup #2 Round 1 · Lobby 3 · G2 | T2 ×0.50 | 0.933 | 1.00 | 1.000 | 0.467 | 9 / 19 | 1 | 0.064 | +0.29 | 0.078 | 6.1 | 13.6 |
| 2026-09-26 | Cash Cup #2 Round 1 · Lobby 3 · G3 | T2 ×0.50 | 0.933 | 1.00 | 1.000 | 0.467 | 2 / 19 | 9 | 0.277 | +0.29 | 0.303 | 6.1 | 53.0 |
| 2026-09-26 | Cash Cup #2 Round 1 · Lobby 3 · G4 | T2 ×0.50 | 0.933 | 1.00 | 1.000 | 0.467 | 8 / 18 | 2 | 0.078 | +0.33 | 0.096 | 6.1 | 16.8 |
| 2026-09-26 | Cash Cup #2 Round 2 · Lobby 5 · G1 | T2 ×0.50 | 0.933 | 1.00 | 1.125 | 0.525 | 10 / 24 | 4 | 0.079 | +0.58 | 0.114 | 6.8 | 22.4 |
| 2026-09-26 | Cash Cup #2 Round 2 · Lobby 5 · G2 | T2 ×0.50 | 0.933 | 1.00 | 1.125 | 0.525 | 21 / 24 | 1 | 0.009 | +0.58 | 0.017 | 6.8 | 3.4 |
| 2026-09-26 | Cash Cup #2 Round 2 · Lobby 5 · G3 | T2 ×0.50 | 0.933 | 1.00 | 1.125 | 0.525 | 22 / 23 | 1 | 0.009 | +0.62 | 0.019 | 6.8 | 3.7 |
| 2026-09-26 | Cash Cup #2 Round 2 · Lobby 5 · G4 | T2 ×0.50 | 0.933 | 1.00 | 1.125 | 0.525 | 17 / 23 | 1 | 0.045 | +0.62 | 0.074 | 6.8 | 14.5 |
| 2026-09-19 | Cash Cup #1 Round 1 · Lobby 4 · G1 | T2 ×0.50 | 0.884 | 1.00 | 1.000 | 0.442 | 23 / 23 | 2 | 0.018 | +0.04 | 0.019 | 5.7 | 3.1 |
| 2026-09-19 | Cash Cup #1 Round 1 · Lobby 4 · G2 | T2 ×0.50 | 0.884 | 1.00 | 1.000 | 0.442 | 15 / 24 | 1 | 0.044 | +0.03 | 0.045 | 5.7 | 7.4 |
| 2026-09-19 | Cash Cup #1 Round 1 · Lobby 4 · G3 | T2 ×0.50 | 0.884 | 1.00 | 1.000 | 0.442 | 19 / 23 | 5 | 0.045 | +0.07 | 0.048 | 5.7 | 7.9 |
| 2026-09-19 | Cash Cup #1 Round 1 · Lobby 4 · G4 | T2 ×0.50 | 0.884 | 1.00 | 1.000 | 0.442 | 11 / 23 | 2 | 0.064 | +0.07 | 0.067 | 5.7 | 11.0 |
| Total | 7.703 | 100.0 | 268 | ||||||||||
Breakdown explanation
Each row is one game that counts. The columns before Finish give its weight and stay unsealed. Finish and the columns after it show the result.
- Tier: the event's tier and the weight it carries. See the tier table.
- Recency:
0.5 ^ (age in days ÷ 90). Hover a value to see the game's age in days. - Roster: the share of the lineup above who played the game.
- Stage:
1 + 0.5 × progress^2. Progress runs from 0 at an event's opening stage to 1 at its last. - Weight: tier × recency × roster × stage.
- Share: the squad's points in that game, over the most points the lobby offered.
- Field: how the other squads in the lobby rate against the region's mean of 0.0978. An average lobby reads 0, and the value stops at ±1. You can't check this column from one game alone: we solve every squad's rating together, this squad's included. How we solve the field.
- Credited:
share1 − 0.25 × field. - %: this game's weight as a share of the squad's total, 7.703.
- Points: % × credited × 0.962 × 3000. The column adds up to the total.
We recompute this table from today's record, dated to the snapshot. How the Redline Ranking works.