REDSEC
AMERICAS

SP FPS

Games
24
Cups
0
Trophies
0
Redline · AmericasBreakdown →
#41 315 ptsWorld #95 of 181 · ▼10
RosterSorted by RSR · career
Redline over time 60 snapshots · peak #31 for 14 snapshots Top of the region
194 234 275 315 2026-10-03 — #31, 194 pts 2026-10-03 — #31, 194 pts 2026-10-03 — #31, 194 pts 2026-10-03 — #31, 194 pts 2026-10-03 — #31, 194 pts 2026-10-03 — #31, 194 pts 2026-10-03 — #31, 194 pts 2026-10-03 — #31, 194 pts 2026-10-03 — #31, 194 pts 2026-10-03 — #31, 197 pts 2026-10-03 — #31, 199 pts 2026-10-03 — #31, 199 pts 2026-10-03 — #31, 199 pts 2026-10-03 — #32, 199 pts 2026-10-03 — #32, 213 pts 2026-10-03 — #32, 214 pts 2026-10-03 — #32, 216 pts 2026-10-03 — #32, 208 pts 2026-10-03 — #32, 225 pts 2026-10-03 — #32, 225 pts 2026-10-03 — #31, 225 pts 2026-10-03 — #32, 222 pts 2026-10-03 — #33, 222 pts 2026-10-03 — #32, 222 pts 2026-10-03 — #32, 222 pts 2026-10-03 — #33, 222 pts 2026-10-03 — #35, 207 pts 2026-10-04 — #35, 207 pts 2026-10-04 — #34, 207 pts 2026-10-04 — #36, 198 pts 2026-10-04 — #36, 195 pts 2026-10-04 — #36, 201 pts 2026-10-04 — #40, 201 pts 2026-10-04 — #40, 201 pts 2026-10-04 — #41, 201 pts 2026-10-04 — #41, 201 pts 2026-10-04 — #41, 201 pts 2026-10-04 — #41, 201 pts 2026-10-04 — #41, 201 pts 2026-10-04 — #41, 201 pts 2026-10-04 — #41, 201 pts 2026-10-04 — #41, 201 pts 2026-10-04 — #41, 201 pts 2026-10-04 — #41, 201 pts 2026-10-04 — #41, 201 pts 2026-10-04 — #41, 201 pts 2026-10-04 — #41, 201 pts 2026-10-04 — #41, 201 pts 2026-10-04 — #41, 201 pts 2026-10-04 — #41, 201 pts 2026-10-04 — #41, 201 pts 2026-10-04 — #41, 201 pts 2026-10-04 — #41, 201 pts 2026-10-04 — #41, 201 pts 2026-10-04 — #41, 201 pts 2026-10-04 — #41, 201 pts 2026-10-04 — #40, 201 pts 2026-10-04 — #41, 315 pts 2026-10-04 — #41, 315 pts 2026-10-05 — #41, 315 pts
2026-10-032026-10-05

Redline breakdown for SP FPS on 2026-10-05

AM #41 · 315 points

Lineup: Gaara · K4V3R4 · TwChacals · agnusfps · saamuukaa · z1fps

Published
#41
315 pts
Rating
0.1052
315 pts recomputed
Depth
×1.000
AMERICAS
Counting
24
minimum 10

points = Σ(weight × credited) ÷ Σ weight × depth × 3000 = 0.1052 × 1.000 × 3000 = 315

Results that count
Date Result Tier Recency Roster Stage Weight Finish Kills Share Field Credited % Points
2026-10-03 Cash Cup #3 Round 1 · Lobby 2 · G1 T2 ×0.50 0.985 1.00 1.000 0.492 5 / 22 1 0.085 +0.15 0.093 4.1 11.6
2026-10-03 Cash Cup #3 Round 1 · Lobby 2 · G2 T2 ×0.50 0.985 1.00 1.000 0.492 2 / 22 3 0.189 +0.15 0.201 4.1 25.0
2026-10-03 Cash Cup #3 Round 1 · Lobby 2 · G3 T2 ×0.50 0.985 1.00 1.000 0.492 13 / 22 0 0.038 +0.15 0.043 4.1 5.3
2026-10-03 Cash Cup #3 Round 1 · Lobby 2 · G4 T2 ×0.50 0.985 1.00 1.000 0.492 9 / 22 0 0.047 +0.15 0.053 4.1 6.6
2026-10-03 Cash Cup #3 Round 2 · Lobby 5 · G1 T2 ×0.50 0.985 1.00 1.125 0.554 12 / 24 4 0.079 +0.53 0.111 4.7 15.4
2026-10-03 Cash Cup #3 Round 2 · Lobby 5 · G2 T2 ×0.50 0.985 1.00 1.125 0.554 20 / 24 1 0.009 +0.53 0.016 4.7 2.3
2026-10-03 Cash Cup #3 Round 2 · Lobby 5 · G3 T2 ×0.50 0.985 1.00 1.125 0.554 17 / 23 0 0.036 +0.55 0.057 4.7 8.0
2026-10-03 Cash Cup #3 Round 2 · Lobby 5 · G4 T2 ×0.50 0.985 1.00 1.125 0.554 12 / 19 0 0.053 +0.62 0.084 4.7 11.7
2026-09-26 Cash Cup #2 Round 1 · Lobby 1 · G1 T2 ×0.50 0.933 1.00 1.000 0.467 12 / 22 4 0.085 -0.02 0.084 3.9 9.9
2026-09-26 Cash Cup #2 Round 1 · Lobby 1 · G2 T2 ×0.50 0.933 1.00 1.000 0.467 14 / 22 5 0.085 -0.03 0.083 3.9 9.8
2026-09-26 Cash Cup #2 Round 1 · Lobby 1 · G3 T2 ×0.50 0.933 1.00 1.000 0.467 5 / 20 4 0.122 +0.01 0.123 3.9 14.5
2026-09-26 Cash Cup #2 Round 1 · Lobby 1 · G4 T2 ×0.50 0.933 1.00 1.000 0.467 5 / 22 5 0.123 -0.03 0.120 3.9 14.2
2026-09-26 Cash Cup #2 Round 2 · Lobby 6 · G1 T2 ×0.50 0.933 1.00 1.125 0.525 8 / 24 7 0.105 +0.55 0.144 4.4 19.0
2026-09-26 Cash Cup #2 Round 2 · Lobby 6 · G2 T2 ×0.50 0.933 1.00 1.125 0.525 6 / 24 2 0.079 +0.55 0.112 4.4 14.8
2026-09-26 Cash Cup #2 Round 2 · Lobby 6 · G3 T2 ×0.50 0.933 1.00 1.125 0.525 12 / 24 4 0.079 +0.55 0.112 4.4 14.8
2026-09-26 Cash Cup #2 Round 2 · Lobby 6 · G4 T2 ×0.50 0.933 1.00 1.125 0.525 14 / 23 0 0.036 +0.58 0.059 4.4 7.8
2026-09-19 Cash Cup #1 Round 1 · Lobby 3 · G1 T2 ×0.50 0.884 1.00 1.000 0.442 3 / 24 6 0.175 -0.03 0.173 3.7 19.3
2026-09-19 Cash Cup #1 Round 1 · Lobby 3 · G2 T2 ×0.50 0.884 1.00 1.000 0.442 10 / 22 4 0.085 -0.08 0.081 3.7 9.0
2026-09-19 Cash Cup #1 Round 1 · Lobby 3 · G3 T2 ×0.50 0.884 1.00 1.000 0.442 10 / 21 0 0.049 -0.05 0.047 3.7 5.2
2026-09-19 Cash Cup #1 Round 1 · Lobby 3 · G4 T2 ×0.50 0.884 1.00 1.000 0.442 2 / 20 3 0.204 -0.02 0.203 3.7 22.6
2026-09-19 Cash Cup #1 Round 2 · Lobby 6 · G1 T2 ×0.50 0.884 1.00 1.125 0.497 14 / 22 7 0.104 +0.64 0.149 4.2 18.7
2026-09-19 Cash Cup #1 Round 2 · Lobby 6 · G2 T2 ×0.50 0.884 1.00 1.125 0.497 13 / 23 0 0.036 +0.57 0.058 4.2 7.3
2026-09-19 Cash Cup #1 Round 2 · Lobby 6 · G3 T2 ×0.50 0.884 1.00 1.125 0.497 6 / 23 5 0.109 +0.57 0.150 4.2 18.7
2026-09-19 Cash Cup #1 Round 2 · Lobby 6 · G4 T2 ×0.50 0.884 1.00 1.125 0.497 3 / 23 2 0.145 +0.57 0.191 4.2 24.0
Total 11.908 100.0 315

Breakdown explanation

Each row is one game that counts. The columns before Finish give its weight and stay unsealed. Finish and the columns after it show the result.

  • Tier: the event's tier and the weight it carries. See the tier table.
  • Recency: 0.5 ^ (age in days ÷ 90). Hover a value to see the game's age in days.
  • Roster: the share of the lineup above who played the game.
  • Stage: 1 + 0.5 × progress^2. Progress runs from 0 at an event's opening stage to 1 at its last.
  • Weight: tier × recency × roster × stage.
  • Share: the squad's points in that game, over the most points the lobby offered.
  • Field: how the other squads in the lobby rate against the region's mean of 0.0935. An average lobby reads 0, and the value stops at ±1. You can't check this column from one game alone: we solve every squad's rating together, this squad's included. How we solve the field.
  • Credited: share1 − 0.25 × field.
  • %: this game's weight as a share of the squad's total, 11.908.
  • Points: % × credited × 1.000 × 3000. The column adds up to the total.

We recompute this table from today's record, dated to the snapshot. How the Redline Ranking works.