REDSEC
Australia
APAC

Rainmaker

Games
30
Cups
0
Trophies
2
Redline · APACBreakdown →
#3 442 ptsWorld #54 of 181 · ▲4
RosterSorted by RSR · career
Redline over time 60 snapshots · peak #3 for 60 snapshots Top of the region
442 448 455 461 2026-10-03 — #3, 461 pts 2026-10-03 — #3, 461 pts 2026-10-03 — #3, 461 pts 2026-10-03 — #3, 461 pts 2026-10-03 — #3, 461 pts 2026-10-03 — #3, 461 pts 2026-10-03 — #3, 461 pts 2026-10-03 — #3, 461 pts 2026-10-03 — #3, 461 pts 2026-10-03 — #3, 461 pts 2026-10-03 — #3, 461 pts 2026-10-03 — #3, 461 pts 2026-10-03 — #3, 461 pts 2026-10-03 — #3, 461 pts 2026-10-03 — #3, 461 pts 2026-10-03 — #3, 461 pts 2026-10-03 — #3, 461 pts 2026-10-03 — #3, 461 pts 2026-10-03 — #3, 461 pts 2026-10-03 — #3, 461 pts 2026-10-03 — #3, 442 pts 2026-10-03 — #3, 442 pts 2026-10-03 — #3, 442 pts 2026-10-03 — #3, 442 pts 2026-10-03 — #3, 442 pts 2026-10-03 — #3, 442 pts 2026-10-03 — #3, 442 pts 2026-10-04 — #3, 442 pts 2026-10-04 — #3, 442 pts 2026-10-04 — #3, 442 pts 2026-10-04 — #3, 442 pts 2026-10-04 — #3, 442 pts 2026-10-04 — #3, 442 pts 2026-10-04 — #3, 442 pts 2026-10-04 — #3, 442 pts 2026-10-04 — #3, 442 pts 2026-10-04 — #3, 442 pts 2026-10-04 — #3, 442 pts 2026-10-04 — #3, 442 pts 2026-10-04 — #3, 442 pts 2026-10-04 — #3, 442 pts 2026-10-04 — #3, 442 pts 2026-10-04 — #3, 442 pts 2026-10-04 — #3, 442 pts 2026-10-04 — #3, 442 pts 2026-10-04 — #3, 442 pts 2026-10-04 — #3, 442 pts 2026-10-04 — #3, 442 pts 2026-10-04 — #3, 442 pts 2026-10-04 — #3, 442 pts 2026-10-04 — #3, 442 pts 2026-10-04 — #3, 442 pts 2026-10-04 — #3, 442 pts 2026-10-04 — #3, 442 pts 2026-10-04 — #3, 442 pts 2026-10-04 — #3, 442 pts 2026-10-04 — #3, 442 pts 2026-10-04 — #3, 442 pts 2026-10-04 — #3, 442 pts 2026-10-05 — #3, 442 pts
2026-10-032026-10-05

Redline breakdown for Rainmaker on 2026-10-05

AP #3 · 442 points

Lineup: CryptiK · LowKey · NiiCH · OrangePearl · Zoox

Published
#3
442 pts
Rating
0.2249
442 pts recomputed
Depth
×0.655
APAC
Counting
30
minimum 10

points = Σ(weight × credited) ÷ Σ weight × depth × 3000 = 0.2249 × 0.655 × 3000 = 442

Results that count
Date Result Tier Recency Roster Stage Weight Finish Kills Share Field Credited % Points
2026-10-03 Cash Cup #3 Finals · Lobby 3 · G1 T2 ×0.50 0.985 1.00 1.500 0.739 4 / 24 8 0.158 +0.61 0.209 4.1 16.7
2026-10-03 Cash Cup #3 Finals · Lobby 3 · G2 T2 ×0.50 0.985 1.00 1.500 0.739 9 / 24 4 0.079 +0.61 0.116 4.1 9.2
2026-10-03 Cash Cup #3 Finals · Lobby 3 · G3 T2 ×0.50 0.985 1.00 1.500 0.739 2 / 23 16 0.300 +0.63 0.363 4.1 28.9
2026-10-03 Cash Cup #3 Finals · Lobby 3 · G4 T2 ×0.50 0.985 1.00 1.500 0.739 8 / 23 11 0.145 +0.63 0.197 4.1 15.7
2026-10-03 Cash Cup #3 Finals · Lobby 3 · G5 T2 ×0.50 0.985 1.00 1.500 0.739 3 / 23 15 0.264 +0.63 0.325 4.1 25.9
2026-10-03 Cash Cup #3 Finals · Lobby 3 · G6 T2 ×0.50 0.985 1.00 1.500 0.739 2 / 23 23 0.364 +0.63 0.426 4.1 34.0
2026-10-03 Cash Cup #3 Round 1 · Lobby 2 · G1 T2 ×0.50 0.985 1.00 1.000 0.492 7 / 21 17 0.235 +0.21 0.254 2.7 13.5
2026-10-03 Cash Cup #3 Round 1 · Lobby 2 · G2 T2 ×0.50 0.985 1.00 1.000 0.492 6 / 20 14 0.214 +0.27 0.238 2.7 12.6
2026-10-03 Cash Cup #3 Round 1 · Lobby 2 · G3 T2 ×0.50 0.985 1.00 1.000 0.492 12 / 20 11 0.163 +0.27 0.184 2.7 9.8
2026-10-03 Cash Cup #3 Round 1 · Lobby 2 · G4 T2 ×0.50 0.985 1.00 1.000 0.492 5 / 20 17 0.255 +0.27 0.280 2.7 14.9
2026-09-26 Cash Cup #2 Finals · Lobby 3 · G1 T2 ×0.50 0.933 1.00 1.500 0.700 10 / 24 9 0.123 +0.50 0.159 3.8 12.0
2026-09-26 Cash Cup #2 Finals · Lobby 3 · G2 T2 ×0.50 0.933 1.00 1.500 0.700 15 / 24 2 0.053 +0.50 0.076 3.8 5.7
2026-09-26 Cash Cup #2 Finals · Lobby 3 · G3 T2 ×0.50 0.933 1.00 1.500 0.700 10 / 24 5 0.088 +0.50 0.119 3.8 9.0
2026-09-26 Cash Cup #2 Finals · Lobby 3 · G4 T2 ×0.50 0.933 1.00 1.500 0.700 7 / 24 6 0.114 +0.50 0.149 3.8 11.3
2026-09-26 Cash Cup #2 Finals · Lobby 3 · G5 T2 ×0.50 0.933 1.00 1.500 0.700 6 / 24 10 0.149 +0.50 0.189 3.8 14.3
2026-09-26 Cash Cup #2 Finals · Lobby 3 · G6 T2 ×0.50 0.933 1.00 1.500 0.700 8 / 24 16 0.184 +0.50 0.227 3.8 17.2
2026-09-26 Cash Cup #2 Round 1 · Lobby 2 · G1 T2 ×0.50 0.933 1.00 1.000 0.467 5 / 22 2 0.094 +0.05 0.097 2.6 4.9
2026-09-26 Cash Cup #2 Round 1 · Lobby 2 · G2 T2 ×0.50 0.933 1.00 1.000 0.467 9 / 22 16 0.198 +0.05 0.202 2.6 10.2
2026-09-26 Cash Cup #2 Round 1 · Lobby 2 · G3 T2 ×0.50 0.933 1.00 1.000 0.467 5 / 21 10 0.176 +0.08 0.183 2.6 9.2
2026-09-26 Cash Cup #2 Round 1 · Lobby 2 · G4 T2 ×0.50 0.933 1.00 1.000 0.467 10 / 21 8 0.127 +0.08 0.133 2.6 6.7
2026-09-19 Cash Cup #1 Finals · Lobby 3 · G1 T2 ×0.50 0.884 1.00 1.500 0.663 2 / 24 20 0.325 +0.42 0.366 3.6 26.2
2026-09-19 Cash Cup #1 Finals · Lobby 3 · G2 T2 ×0.50 0.884 1.00 1.500 0.663 9 / 24 11 0.140 +0.42 0.173 3.6 12.4
2026-09-19 Cash Cup #1 Finals · Lobby 3 · G3 T2 ×0.50 0.884 1.00 1.500 0.663 3 / 24 14 0.246 +0.42 0.285 3.6 20.4
2026-09-19 Cash Cup #1 Finals · Lobby 3 · G4 T2 ×0.50 0.884 1.00 1.500 0.663 2 / 24 17 0.298 +0.42 0.339 3.6 24.3
2026-09-19 Cash Cup #1 Finals · Lobby 3 · G5 T2 ×0.50 0.884 1.00 1.500 0.663 19 / 23 4 0.036 +0.44 0.052 3.6 3.7
2026-09-19 Cash Cup #1 Finals · Lobby 3 · G6 T2 ×0.50 0.884 1.00 1.500 0.663 1 / 21 26 0.471 +0.53 0.520 3.6 37.2
2026-09-19 Cash Cup #1 Round 1 · Lobby 1 · G1 T2 ×0.50 0.884 1.00 1.000 0.442 2 / 22 11 0.264 -0.13 0.253 2.4 12.0
2026-09-19 Cash Cup #1 Round 1 · Lobby 1 · G2 T2 ×0.50 0.884 1.00 1.000 0.442 5 / 22 14 0.208 -0.13 0.197 2.4 9.4
2026-09-19 Cash Cup #1 Round 1 · Lobby 1 · G3 T2 ×0.50 0.884 1.00 1.000 0.442 8 / 22 11 0.151 -0.13 0.142 2.4 6.8
2026-09-19 Cash Cup #1 Round 1 · Lobby 1 · G4 T2 ×0.50 0.884 1.00 1.000 0.442 7 / 22 12 0.179 -0.13 0.169 2.4 8.1
Total 18.212 100.0 442

Breakdown explanation

Each row is one game that counts. The columns before Finish give its weight and stay unsealed. Finish and the columns after it show the result.

  • Tier: the event's tier and the weight it carries. See the tier table.
  • Recency: 0.5 ^ (age in days ÷ 90). Hover a value to see the game's age in days.
  • Roster: the share of the lineup above who played the game.
  • Stage: 1 + 0.5 × progress^2. Progress runs from 0 at an event's opening stage to 1 at its last.
  • Weight: tier × recency × roster × stage.
  • Share: the squad's points in that game, over the most points the lobby offered.
  • Field: how the other squads in the lobby rate against the region's mean of 0.0959. An average lobby reads 0, and the value stops at ±1. You can't check this column from one game alone: we solve every squad's rating together, this squad's included. How we solve the field.
  • Credited: share1 − 0.25 × field.
  • %: this game's weight as a share of the squad's total, 18.212.
  • Points: % × credited × 0.655 × 3000. The column adds up to the total.

We recompute this table from today's record, dated to the snapshot. How the Redline Ranking works.