REDSEC
EMEA

Old Generation

Games
21
Cups
0
Trophies
0
Redline · EMEABreakdown →
#54 245 ptsWorld #119 of 181 · ▼11
RosterSorted by RSR · career
Redline over time 60 snapshots · peak #51 for 5 snapshots Top of the region
244 249 253 258 2026-10-03 — #51, 252 pts 2026-10-03 — #51, 252 pts 2026-10-03 — #51, 252 pts 2026-10-03 — #51, 252 pts 2026-10-03 — #51, 255 pts 2026-10-03 — #53, 258 pts 2026-10-03 — #53, 258 pts 2026-10-03 — #53, 258 pts 2026-10-03 — #53, 258 pts 2026-10-03 — #53, 258 pts 2026-10-03 — #53, 258 pts 2026-10-03 — #53, 258 pts 2026-10-03 — #53, 255 pts 2026-10-03 — #53, 255 pts 2026-10-03 — #53, 255 pts 2026-10-03 — #53, 255 pts 2026-10-03 — #53, 255 pts 2026-10-03 — #53, 255 pts 2026-10-03 — #53, 255 pts 2026-10-03 — #53, 255 pts 2026-10-03 — #53, 244 pts 2026-10-03 — #53, 244 pts 2026-10-03 — #53, 244 pts 2026-10-03 — #53, 244 pts 2026-10-03 — #53, 244 pts 2026-10-03 — #53, 244 pts 2026-10-03 — #53, 244 pts 2026-10-04 — #54, 245 pts 2026-10-04 — #54, 245 pts 2026-10-04 — #54, 245 pts 2026-10-04 — #54, 245 pts 2026-10-04 — #54, 245 pts 2026-10-04 — #54, 245 pts 2026-10-04 — #54, 245 pts 2026-10-04 — #54, 245 pts 2026-10-04 — #54, 245 pts 2026-10-04 — #54, 245 pts 2026-10-04 — #54, 245 pts 2026-10-04 — #54, 245 pts 2026-10-04 — #54, 245 pts 2026-10-04 — #54, 245 pts 2026-10-04 — #54, 245 pts 2026-10-04 — #54, 245 pts 2026-10-04 — #54, 245 pts 2026-10-04 — #54, 245 pts 2026-10-04 — #54, 245 pts 2026-10-04 — #54, 245 pts 2026-10-04 — #54, 245 pts 2026-10-04 — #54, 245 pts 2026-10-04 — #54, 245 pts 2026-10-04 — #54, 245 pts 2026-10-04 — #54, 245 pts 2026-10-04 — #54, 245 pts 2026-10-04 — #54, 245 pts 2026-10-04 — #54, 245 pts 2026-10-04 — #54, 245 pts 2026-10-04 — #54, 245 pts 2026-10-04 — #54, 245 pts 2026-10-04 — #54, 245 pts 2026-10-05 — #54, 245 pts
2026-10-032026-10-05

Redline breakdown for Old Generation on 2026-10-05

EU #54 · 245 points

Lineup: Bimmer540 · Kaasie026 · RoYaL_Flush4 · Sonix 4 reaL · TXC FrozZyy · iG crazyB10n1cz

Published
#54
245 pts
Rating
0.0850
245 pts recomputed
Depth
×0.962
EMEA
Counting
21
minimum 10

points = Σ(weight × credited) ÷ Σ weight × depth × 3000 = 0.0850 × 0.962 × 3000 = 245

Results that count
Date Result Tier Recency Roster Stage Weight Finish Kills Share Field Credited % Points
2026-10-03 Cash Cup #3 Round 1 · Lobby 2 · G1 T2 ×0.50 0.985 1.00 1.000 0.492 6 / 21 7 0.137 +0.12 0.145 4.8 20.2
2026-10-03 Cash Cup #3 Round 1 · Lobby 2 · G2 T2 ×0.50 0.985 1.00 1.000 0.492 8 / 21 5 0.098 +0.12 0.105 4.8 14.6
2026-10-03 Cash Cup #3 Round 1 · Lobby 2 · G3 T2 ×0.50 0.985 1.00 1.000 0.492 16 / 21 4 0.078 +0.12 0.084 4.8 11.7
2026-10-03 Cash Cup #3 Round 1 · Lobby 2 · G4 T2 ×0.50 0.985 1.00 1.000 0.492 16 / 19 3 0.074 +0.15 0.082 4.8 11.3
2026-10-03 Cash Cup #3 Round 2 · Lobby 6 · G1 T2 ×0.50 0.985 1.00 1.125 0.554 18 / 23 0 0.000 +0.57 0.000 5.4 0.0
2026-09-26 Cash Cup #2 Round 1 · Lobby 2 · G1 T2 ×0.50 0.933 1.00 1.000 0.467 22 / 24 2 0.018 -0.01 0.017 4.6 2.3
2026-09-26 Cash Cup #2 Round 1 · Lobby 2 · G2 T2 ×0.50 0.933 1.00 1.000 0.467 7 / 24 11 0.158 -0.01 0.157 4.6 20.6
2026-09-26 Cash Cup #2 Round 1 · Lobby 2 · G3 T2 ×0.50 0.933 1.00 1.000 0.467 4 / 23 3 0.118 +0.03 0.120 4.6 15.8
2026-09-26 Cash Cup #2 Round 1 · Lobby 2 · G4 T2 ×0.50 0.933 1.00 1.000 0.467 8 / 21 2 0.069 +0.09 0.073 4.6 9.6
2026-09-26 Cash Cup #2 Round 2 · Lobby 6 · G1 T2 ×0.50 0.933 1.00 1.125 0.525 24 / 24 6 0.053 +0.45 0.074 5.1 10.9
2026-09-26 Cash Cup #2 Round 2 · Lobby 6 · G2 T2 ×0.50 0.933 1.00 1.125 0.525 10 / 24 2 0.061 +0.45 0.084 5.1 12.5
2026-09-26 Cash Cup #2 Round 2 · Lobby 6 · G3 T2 ×0.50 0.933 1.00 1.125 0.525 8 / 24 2 0.061 +0.45 0.084 5.1 12.5
2026-09-26 Cash Cup #2 Round 2 · Lobby 6 · G4 T2 ×0.50 0.933 1.00 1.125 0.525 22 / 24 3 0.026 +0.45 0.040 5.1 5.9
2026-09-19 Cash Cup #1 Round 1 · Lobby 3 · G1 T2 ×0.50 0.884 1.00 1.000 0.442 9 / 23 7 0.109 +0.14 0.118 4.3 14.7
2026-09-19 Cash Cup #1 Round 1 · Lobby 3 · G2 T2 ×0.50 0.884 1.00 1.000 0.442 8 / 22 1 0.057 +0.19 0.065 4.3 8.1
2026-09-19 Cash Cup #1 Round 1 · Lobby 3 · G3 T2 ×0.50 0.884 1.00 1.000 0.442 7 / 22 0 0.066 +0.19 0.075 4.3 9.4
2026-09-19 Cash Cup #1 Round 1 · Lobby 3 · G4 T2 ×0.50 0.884 1.00 1.000 0.442 19 / 21 6 0.059 +0.22 0.069 4.3 8.6
2026-09-19 Cash Cup #1 Round 2 · Lobby 5 · G1 T2 ×0.50 0.884 1.00 1.125 0.497 16 / 21 6 0.098 +0.59 0.138 4.9 19.3
2026-09-19 Cash Cup #1 Round 2 · Lobby 5 · G2 T2 ×0.50 0.884 1.00 1.125 0.497 17 / 21 3 0.069 +0.59 0.102 4.9 14.3
2026-09-19 Cash Cup #1 Round 2 · Lobby 5 · G3 T2 ×0.50 0.884 1.00 1.125 0.497 13 / 21 1 0.049 +0.58 0.076 4.9 10.6
2026-09-19 Cash Cup #1 Round 2 · Lobby 5 · G4 T2 ×0.50 0.884 1.00 1.125 0.497 14 / 21 2 0.059 +0.60 0.090 4.9 12.6
Total 10.246 100.0 245

Breakdown explanation

Each row is one game that counts. The columns before Finish give its weight and stay unsealed. Finish and the columns after it show the result.

  • Tier: the event's tier and the weight it carries. See the tier table.
  • Recency: 0.5 ^ (age in days ÷ 90). Hover a value to see the game's age in days.
  • Roster: the share of the lineup above who played the game.
  • Stage: 1 + 0.5 × progress^2. Progress runs from 0 at an event's opening stage to 1 at its last.
  • Weight: tier × recency × roster × stage.
  • Share: the squad's points in that game, over the most points the lobby offered.
  • Field: how the other squads in the lobby rate against the region's mean of 0.0978. An average lobby reads 0, and the value stops at ±1. You can't check this column from one game alone: we solve every squad's rating together, this squad's included. How we solve the field.
  • Credited: share1 − 0.25 × field.
  • %: this game's weight as a share of the squad's total, 10.246.
  • Points: % × credited × 0.962 × 3000. The column adds up to the total.

We recompute this table from today's record, dated to the snapshot. How the Redline Ranking works.