REDSEC
AMERICAS

Noble Dynasty

Games
28
Cups
1
Trophies
0
First seen
2026-07-11
Redline · AmericasBreakdown →
#3 729 ptsWorld #5 of 181 · ▲8
RosterSorted by RSR · career
Redline over time 60 snapshots · peak #3 for 4 snapshots Top of the region
311 450 590 729 2026-10-03 — #11, 311 pts 2026-10-03 — #11, 311 pts 2026-10-03 — #11, 311 pts 2026-10-03 — #11, 311 pts 2026-10-03 — #11, 311 pts 2026-10-03 — #11, 311 pts 2026-10-03 — #11, 311 pts 2026-10-03 — #11, 311 pts 2026-10-03 — #11, 311 pts 2026-10-03 — #12, 314 pts 2026-10-03 — #12, 319 pts 2026-10-03 — #10, 338 pts 2026-10-03 — #10, 338 pts 2026-10-03 — #10, 338 pts 2026-10-03 — #10, 340 pts 2026-10-03 — #10, 358 pts 2026-10-03 — #10, 364 pts 2026-10-03 — #10, 383 pts 2026-10-03 — #10, 415 pts 2026-10-03 — #10, 415 pts 2026-10-03 — #7, 450 pts 2026-10-03 — #8, 441 pts 2026-10-03 — #7, 441 pts 2026-10-03 — #7, 441 pts 2026-10-03 — #7, 441 pts 2026-10-03 — #7, 441 pts 2026-10-03 — #7, 456 pts 2026-10-04 — #7, 456 pts 2026-10-04 — #7, 456 pts 2026-10-04 — #6, 471 pts 2026-10-04 — #8, 447 pts 2026-10-04 — #9, 441 pts 2026-10-04 — #11, 429 pts 2026-10-04 — #8, 459 pts 2026-10-04 — #9, 453 pts 2026-10-04 — #7, 474 pts 2026-10-04 — #7, 474 pts 2026-10-04 — #7, 474 pts 2026-10-04 — #7, 474 pts 2026-10-04 — #7, 474 pts 2026-10-04 — #7, 474 pts 2026-10-04 — #7, 474 pts 2026-10-04 — #7, 474 pts 2026-10-04 — #7, 474 pts 2026-10-04 — #7, 474 pts 2026-10-04 — #7, 474 pts 2026-10-04 — #7, 474 pts 2026-10-04 — #7, 474 pts 2026-10-04 — #7, 474 pts 2026-10-04 — #7, 474 pts 2026-10-04 — #7, 474 pts 2026-10-04 — #7, 474 pts 2026-10-04 — #7, 474 pts 2026-10-04 — #7, 474 pts 2026-10-04 — #7, 474 pts 2026-10-04 — #7, 474 pts 2026-10-04 — #3, 501 pts 2026-10-04 — #3, 729 pts 2026-10-04 — #3, 729 pts 2026-10-05 — #3, 729 pts
2026-10-032026-10-05

Redline breakdown for Noble Dynasty on 2026-10-05

AM #3 · 729 points

Lineup: PreDicTzMLG · Rod · Squackety · WeThePeople1

Published
#3
729 pts
Rating
0.2433
730 pts recomputed
Depth
×1.000
AMERICAS
Counting
29
minimum 10

points = Σ(weight × credited) ÷ Σ weight × depth × 3000 = 0.2433 × 1.000 × 3000 = 730

We publish points from the rating rounded to three decimal places, so the published figure can sit one point off this one.

Results that count
Date Result Tier Recency Roster Stage Weight Finish Kills Share Field Credited % Points
2026-10-03 Cash Cup #3 Finals · Lobby 7 · G1 T2 ×0.50 0.985 1.00 1.500 0.739 10 / 24 9 0.123 +0.86 0.193 4.4 25.4
2026-10-03 Cash Cup #3 Finals · Lobby 7 · G2 T2 ×0.50 0.985 1.00 1.500 0.739 10 / 24 6 0.096 +0.86 0.160 4.4 21.0
2026-10-03 Cash Cup #3 Finals · Lobby 7 · G3 T2 ×0.50 0.985 1.00 1.500 0.739 1 / 24 20 0.368 +0.86 0.457 4.4 60.0
2026-10-03 Cash Cup #3 Finals · Lobby 7 · G4 T2 ×0.50 0.985 1.00 1.500 0.739 6 / 24 8 0.132 +0.86 0.204 4.4 26.8
2026-10-03 Cash Cup #3 Finals · Lobby 7 · G5 T2 ×0.50 0.985 1.00 1.500 0.739 2 / 24 21 0.333 +0.86 0.422 4.4 55.5
2026-10-03 Cash Cup #3 Finals · Lobby 7 · G6 T2 ×0.50 0.985 1.00 1.500 0.739 1 / 24 22 0.386 +0.86 0.474 4.4 62.3
2026-10-03 Cash Cup #3 Round 1 · Lobby 1 · G1 T2 ×0.50 0.985 1.00 1.000 0.492 6 / 23 22 0.264 +0.12 0.274 2.9 24.0
2026-10-03 Cash Cup #3 Round 1 · Lobby 1 · G2 T2 ×0.50 0.985 1.00 1.000 0.492 1 / 21 8 0.294 +0.20 0.312 2.9 27.4
2026-10-03 Cash Cup #3 Round 1 · Lobby 1 · G3 T2 ×0.50 0.985 1.00 1.000 0.492 4 / 21 23 0.324 +0.20 0.342 2.9 30.0
2026-10-03 Cash Cup #3 Round 1 · Lobby 1 · G4 T2 ×0.50 0.985 1.00 1.000 0.492 3 / 21 20 0.333 +0.20 0.352 2.9 30.8
2026-10-03 Cash Cup #3 Round 2 · Lobby 5 · G1 T2 ×0.50 0.985 1.00 1.125 0.554 4 / 24 6 0.140 +0.47 0.177 3.3 17.4
2026-10-03 Cash Cup #3 Round 2 · Lobby 5 · G2 T2 ×0.50 0.985 1.00 1.125 0.554 6 / 24 22 0.254 +0.47 0.299 3.3 29.4
2026-10-03 Cash Cup #3 Round 2 · Lobby 5 · G3 T2 ×0.50 0.985 1.00 1.125 0.554 3 / 23 15 0.264 +0.48 0.310 3.3 30.5
2026-10-03 Cash Cup #3 Round 2 · Lobby 5 · G4 T2 ×0.50 0.985 1.00 1.125 0.554 18 / 19 2 0.021 +0.54 0.036 3.3 3.5
2026-09-26 Cash Cup #2 Finals · Lobby 7 · G1 T2 ×0.50 0.933 1.00 1.500 0.700 19 / 24 7 0.061 +1.00 0.123 4.2 15.4
2026-09-26 Cash Cup #2 Finals · Lobby 7 · G2 T2 ×0.50 0.933 1.00 1.500 0.700 1 / 24 21 0.377 +1.00 0.481 4.2 59.9
2026-09-26 Cash Cup #2 Finals · Lobby 7 · G3 T2 ×0.50 0.933 1.00 1.500 0.700 4 / 24 9 0.167 +1.00 0.261 4.2 32.5
2026-09-26 Cash Cup #2 Finals · Lobby 7 · G4 T2 ×0.50 0.933 1.00 1.500 0.700 9 / 23 7 0.109 +1.00 0.190 4.2 23.6
2026-09-26 Cash Cup #2 Finals · Lobby 7 · G5 T2 ×0.50 0.933 1.00 1.500 0.700 21 / 24 3 0.026 +1.00 0.065 4.2 8.1
2026-09-26 Cash Cup #2 Finals · Lobby 7 · G6 T2 ×0.50 0.933 1.00 1.500 0.700 6 / 23 13 0.182 +1.00 0.278 4.2 34.7
2026-09-26 Cash Cup #2 Round 1 · Lobby 4 · G1 T2 ×0.50 0.933 1.00 1.000 0.467 2 / 23 6 0.209 +0.15 0.221 2.8 18.4
2026-09-26 Cash Cup #2 Round 1 · Lobby 4 · G2 T2 ×0.50 0.933 1.00 1.000 0.467 13 / 24 7 0.096 +0.12 0.103 2.8 8.6
2026-09-26 Cash Cup #2 Round 1 · Lobby 4 · G3 T2 ×0.50 0.933 1.00 1.000 0.467 12 / 24 6 0.096 +0.12 0.103 2.8 8.6
2026-09-26 Cash Cup #2 Round 1 · Lobby 4 · G4 T2 ×0.50 0.933 1.00 1.000 0.467 11 / 24 11 0.140 +0.12 0.149 2.8 12.3
2026-09-26 Cash Cup #2 Round 2 · Lobby 5 · G1 T2 ×0.50 0.933 1.00 1.125 0.525 13 / 24 10 0.123 +0.66 0.174 3.1 16.2
2026-09-26 Cash Cup #2 Round 2 · Lobby 5 · G2 T2 ×0.50 0.933 1.00 1.125 0.525 19 / 24 14 0.123 +0.66 0.174 3.1 16.2
2026-09-26 Cash Cup #2 Round 2 · Lobby 5 · G3 T2 ×0.50 0.933 1.00 1.125 0.525 5 / 24 4 0.105 +0.66 0.153 3.1 14.3
2026-09-26 Cash Cup #2 Round 2 · Lobby 5 · G4 T2 ×0.50 0.933 1.00 1.125 0.525 18 / 23 6 0.055 +0.69 0.090 3.1 8.4
2026-07-11 RallyCry x EA 25k Cup Final standing T3 ×0.15 0.516 1.00 1.000 0.077 4 / 44 — 0.534 +1.00 0.624 0.5 8.6
Total 16.858 100.0 730

Breakdown explanation

Each row is one game that counts. The columns before Finish give its weight and stay unsealed. Finish and the columns after it show the result.

  • Tier: the event's tier and the weight it carries. See the tier table.
  • Recency: 0.5 ^ (age in days ÷ 90). Hover a value to see the game's age in days.
  • Roster: the share of the lineup above who played the game.
  • Stage: 1 + 0.5 × progress^2. Progress runs from 0 at an event's opening stage to 1 at its last.
  • Weight: tier × recency × roster × stage.
  • Share: the squad's points in that game, over the most points the lobby offered.
  • Field: how the other squads in the lobby rate against the region's mean of 0.0935. An average lobby reads 0, and the value stops at ±1. You can't check this column from one game alone: we solve every squad's rating together, this squad's included. How we solve the field.
  • Credited: share1 − 0.25 × field.
  • %: this game's weight as a share of the squad's total, 16.858.
  • Points: % × credited × 1.000 × 3000. The column adds up to the total.

We recompute this table from today's record, dated to the snapshot. How the Redline Ranking works.