APAC
NKRI
- Games
- 14
- Cups
- 0
- Trophies
- 0
RosterSorted by RSR · career
Redline over time
60 snapshots · peak #24 for 60 snapshots
Top of the region
2026-10-032026-10-05
2026-10-032026-10-05
Redline breakdown for NKRI on 2026-10-05
AP #24 · 191 pointsLineup: Aelita_01 · GhostParadox · Grimorum1 · Ley · Reiss666 · Winter Melon
Published
#24
191 pts
Rating
0.0971
191 pts recomputed
Depth
×0.655
APAC
Counting
14
minimum 10
points = Σ(weight × credited) ÷ Σ weight × depth × 3000
= 0.0971 × 0.655 × 3000 = 191
Results that count
| Date | Result | Tier | Recency | Roster | Stage | Weight | Finish | Kills | Share | Field | Credited | % | Points |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026-10-03 | Cash Cup #3 Round 1 · Lobby 2 · G1 | T2 ×0.50 | 0.985 | 1.00 | 1.000 | 0.492 | 9 / 21 | 4 | 0.088 | +0.28 | 0.105 | 6.1 | 12.6 |
| 2026-10-03 | Cash Cup #3 Round 1 · Lobby 2 · G2 | T2 ×0.50 | 0.985 | 1.00 | 1.000 | 0.492 | 19 / 20 | 4 | 0.041 | +0.34 | 0.054 | 6.1 | 6.4 |
| 2026-10-03 | Cash Cup #3 Round 1 · Lobby 2 · G3 | T2 ×0.50 | 0.985 | 1.00 | 1.000 | 0.492 | 10 / 20 | 7 | 0.122 | +0.34 | 0.146 | 6.1 | 17.6 |
| 2026-10-03 | Cash Cup #3 Round 1 · Lobby 2 · G4 | T2 ×0.50 | 0.985 | 1.00 | 1.000 | 0.492 | 11 / 20 | 3 | 0.082 | +0.34 | 0.101 | 6.1 | 12.2 |
| 2026-09-26 | Cash Cup #2 Finals · Lobby 3 · G1 | T2 ×0.50 | 0.933 | 1.00 | 1.500 | 0.700 | 7 / 24 | 2 | 0.079 | +0.55 | 0.112 | 8.7 | 19.2 |
| 2026-09-26 | Cash Cup #2 Finals · Lobby 3 · G2 | T2 ×0.50 | 0.933 | 1.00 | 1.500 | 0.700 | 13 / 24 | 0 | 0.035 | +0.55 | 0.056 | 8.7 | 9.5 |
| 2026-09-26 | Cash Cup #2 Finals · Lobby 3 · G3 | T2 ×0.50 | 0.933 | 1.00 | 1.500 | 0.700 | 21 / 24 | 5 | 0.044 | +0.55 | 0.068 | 8.7 | 11.6 |
| 2026-09-26 | Cash Cup #2 Finals · Lobby 3 · G4 | T2 ×0.50 | 0.933 | 1.00 | 1.500 | 0.700 | 9 / 24 | 7 | 0.105 | +0.55 | 0.144 | 8.7 | 24.6 |
| 2026-09-26 | Cash Cup #2 Finals · Lobby 3 · G5 | T2 ×0.50 | 0.933 | 1.00 | 1.500 | 0.700 | 5 / 24 | 2 | 0.088 | +0.55 | 0.123 | 8.7 | 21.0 |
| 2026-09-26 | Cash Cup #2 Finals · Lobby 3 · G6 | T2 ×0.50 | 0.933 | 1.00 | 1.500 | 0.700 | 16 / 24 | 2 | 0.053 | +0.55 | 0.079 | 8.7 | 13.5 |
| 2026-09-26 | Cash Cup #2 Round 1 · Lobby 2 · G1 | T2 ×0.50 | 0.933 | 1.00 | 1.000 | 0.467 | 4 / 22 | 5 | 0.142 | +0.11 | 0.150 | 5.8 | 17.1 |
| 2026-09-26 | Cash Cup #2 Round 1 · Lobby 2 · G2 | T2 ×0.50 | 0.933 | 1.00 | 1.000 | 0.467 | 17 / 22 | 1 | 0.047 | +0.11 | 0.051 | 5.8 | 5.9 |
| 2026-09-26 | Cash Cup #2 Round 1 · Lobby 2 · G3 | T2 ×0.50 | 0.933 | 1.00 | 1.000 | 0.467 | 13 / 21 | 2 | 0.059 | +0.14 | 0.065 | 5.8 | 7.4 |
| 2026-09-26 | Cash Cup #2 Round 1 · Lobby 2 · G4 | T2 ×0.50 | 0.933 | 1.00 | 1.000 | 0.467 | 15 / 21 | 6 | 0.098 | +0.14 | 0.107 | 5.8 | 12.2 |
| Total | 8.034 | 100.0 | 191 | ||||||||||
Breakdown explanation
Each row is one game that counts. The columns before Finish give its weight and stay unsealed. Finish and the columns after it show the result.
- Tier: the event's tier and the weight it carries. See the tier table.
- Recency:
0.5 ^ (age in days ÷ 90). Hover a value to see the game's age in days. - Roster: the share of the lineup above who played the game.
- Stage:
1 + 0.5 × progress^2. Progress runs from 0 at an event's opening stage to 1 at its last. - Weight: tier × recency × roster × stage.
- Share: the squad's points in that game, over the most points the lobby offered.
- Field: how the other squads in the lobby rate against the region's mean of 0.0959. An average lobby reads 0, and the value stops at ±1. You can't check this column from one game alone: we solve every squad's rating together, this squad's included. How we solve the field.
- Credited:
share1 − 0.25 × field. - %: this game's weight as a share of the squad's total, 8.034.
- Points: % × credited × 0.655 × 3000. The column adds up to the total.
We recompute this table from today's record, dated to the snapshot. How the Redline Ranking works.