REDSEC
APAC

Nightmare

Games
24
Cups
0
Trophies
0
Redline · APACBreakdown →
#20 214 ptsWorld #134 of 181 · ▼1
RosterSorted by RSR · career
Redline over time 60 snapshots · peak #20 for 60 snapshots Top of the region
214.0 217.0 220.0 223.0 2026-10-03 — #20, 223 pts 2026-10-03 — #20, 223 pts 2026-10-03 — #20, 223 pts 2026-10-03 — #20, 223 pts 2026-10-03 — #20, 223 pts 2026-10-03 — #20, 223 pts 2026-10-03 — #20, 223 pts 2026-10-03 — #20, 223 pts 2026-10-03 — #20, 223 pts 2026-10-03 — #20, 223 pts 2026-10-03 — #20, 223 pts 2026-10-03 — #20, 223 pts 2026-10-03 — #20, 223 pts 2026-10-03 — #20, 223 pts 2026-10-03 — #20, 223 pts 2026-10-03 — #20, 223 pts 2026-10-03 — #20, 223 pts 2026-10-03 — #20, 223 pts 2026-10-03 — #20, 223 pts 2026-10-03 — #20, 223 pts 2026-10-03 — #20, 214 pts 2026-10-03 — #20, 214 pts 2026-10-03 — #20, 214 pts 2026-10-03 — #20, 214 pts 2026-10-03 — #20, 214 pts 2026-10-03 — #20, 214 pts 2026-10-03 — #20, 214 pts 2026-10-04 — #20, 214 pts 2026-10-04 — #20, 214 pts 2026-10-04 — #20, 214 pts 2026-10-04 — #20, 214 pts 2026-10-04 — #20, 214 pts 2026-10-04 — #20, 214 pts 2026-10-04 — #20, 214 pts 2026-10-04 — #20, 214 pts 2026-10-04 — #20, 214 pts 2026-10-04 — #20, 214 pts 2026-10-04 — #20, 214 pts 2026-10-04 — #20, 214 pts 2026-10-04 — #20, 214 pts 2026-10-04 — #20, 214 pts 2026-10-04 — #20, 214 pts 2026-10-04 — #20, 214 pts 2026-10-04 — #20, 214 pts 2026-10-04 — #20, 214 pts 2026-10-04 — #20, 214 pts 2026-10-04 — #20, 214 pts 2026-10-04 — #20, 214 pts 2026-10-04 — #20, 214 pts 2026-10-04 — #20, 214 pts 2026-10-04 — #20, 214 pts 2026-10-04 — #20, 214 pts 2026-10-04 — #20, 214 pts 2026-10-04 — #20, 214 pts 2026-10-04 — #20, 214 pts 2026-10-04 — #20, 214 pts 2026-10-04 — #20, 214 pts 2026-10-04 — #20, 214 pts 2026-10-04 — #20, 214 pts 2026-10-05 — #20, 214 pts
2026-10-032026-10-05

Redline breakdown for Nightmare on 2026-10-05

AP #20 · 214 points

Lineup: AfghanGeneral · Zenith · epochzx · simmoi

Published
#20
214 pts
Rating
0.1093
215 pts recomputed
Depth
×0.655
APAC
Counting
24
minimum 10

points = Σ(weight × credited) ÷ Σ weight × depth × 3000 = 0.1093 × 0.655 × 3000 = 215

We publish points from the rating rounded to three decimal places, so the published figure can sit one point off this one.

Results that count
Date Result Tier Recency Roster Stage Weight Finish Kills Share Field Credited % Points
2026-10-03 Cash Cup #3 Finals · Lobby 3 · G1 T2 ×0.50 0.985 1.00 1.500 0.739 5 / 24 4 0.105 +0.66 0.153 6.2 18.7
2026-10-03 Cash Cup #3 Finals · Lobby 3 · G2 T2 ×0.50 0.985 1.00 1.500 0.739 12 / 24 3 0.070 +0.66 0.109 6.2 13.3
2026-10-03 Cash Cup #3 Finals · Lobby 3 · G3 T2 ×0.50 0.985 1.00 1.500 0.739 6 / 23 5 0.109 +0.68 0.159 6.2 19.5
2026-10-03 Cash Cup #3 Finals · Lobby 3 · G4 T2 ×0.50 0.985 1.00 1.500 0.739 17 / 23 2 0.055 +0.68 0.090 6.2 11.0
2026-10-03 Cash Cup #3 Finals · Lobby 3 · G5 T2 ×0.50 0.985 1.00 1.500 0.739 22 / 23 3 0.027 +0.68 0.050 6.2 6.2
2026-10-03 Cash Cup #3 Finals · Lobby 3 · G6 T2 ×0.50 0.985 1.00 1.500 0.739 16 / 23 1 0.045 +0.68 0.077 6.2 9.5
2026-10-03 Cash Cup #3 Round 1 · Lobby 1 · G1 T2 ×0.50 0.985 1.00 1.000 0.492 7 / 22 7 0.132 +0.12 0.141 4.2 11.5
2026-10-03 Cash Cup #3 Round 1 · Lobby 1 · G2 T2 ×0.50 0.985 1.00 1.000 0.492 10 / 21 4 0.088 +0.17 0.098 4.2 8.0
2026-10-03 Cash Cup #3 Round 1 · Lobby 1 · G3 T2 ×0.50 0.985 1.00 1.000 0.492 8 / 19 12 0.181 +0.24 0.201 4.2 16.4
2026-10-03 Cash Cup #3 Round 1 · Lobby 1 · G4 T2 ×0.50 0.985 1.00 1.000 0.492 15 / 20 7 0.112 +0.21 0.126 4.2 10.3
2026-09-26 Cash Cup #2 Finals · Lobby 3 · G1 T2 ×0.50 0.933 0.75 1.500 0.525 23 / 24 0 0.000 +0.55 0.000 4.4 0.0
2026-09-26 Cash Cup #2 Finals · Lobby 3 · G2 T2 ×0.50 0.933 0.75 1.500 0.525 17 / 24 1 0.044 +0.55 0.067 4.4 5.9
2026-09-26 Cash Cup #2 Finals · Lobby 3 · G3 T2 ×0.50 0.933 0.75 1.500 0.525 16 / 24 5 0.079 +0.55 0.112 4.4 9.7
2026-09-26 Cash Cup #2 Finals · Lobby 3 · G4 T2 ×0.50 0.933 0.75 1.500 0.525 17 / 24 5 0.079 +0.55 0.112 4.4 9.7
2026-09-26 Cash Cup #2 Finals · Lobby 3 · G5 T2 ×0.50 0.933 0.75 1.500 0.525 8 / 24 8 0.114 +0.55 0.154 4.4 13.4
2026-09-26 Cash Cup #2 Finals · Lobby 3 · G6 T2 ×0.50 0.933 0.75 1.500 0.525 18 / 24 1 0.009 +0.55 0.017 4.4 1.5
2026-09-26 Cash Cup #2 Round 1 · Lobby 1 · G1 T2 ×0.50 0.933 0.75 1.000 0.350 5 / 23 5 0.118 +0.16 0.129 3.0 7.5
2026-09-26 Cash Cup #2 Round 1 · Lobby 1 · G2 T2 ×0.50 0.933 0.75 1.000 0.350 5 / 22 6 0.132 +0.20 0.146 3.0 8.5
2026-09-26 Cash Cup #2 Round 1 · Lobby 1 · G3 T2 ×0.50 0.933 0.75 1.000 0.350 8 / 22 4 0.085 +0.20 0.096 3.0 5.6
2026-09-26 Cash Cup #2 Round 1 · Lobby 1 · G4 T2 ×0.50 0.933 0.75 1.000 0.350 2 / 21 7 0.235 +0.24 0.257 3.0 14.9
2026-09-19 Cash Cup #1 Round 1 · Lobby 2 · G1 T2 ×0.50 0.884 0.50 1.000 0.221 18 / 24 1 0.009 +0.19 0.011 1.9 0.4
2026-09-19 Cash Cup #1 Round 1 · Lobby 2 · G2 T2 ×0.50 0.884 0.50 1.000 0.221 8 / 22 1 0.057 +0.25 0.068 1.9 2.5
2026-09-19 Cash Cup #1 Round 1 · Lobby 2 · G3 T2 ×0.50 0.884 0.50 1.000 0.221 13 / 21 3 0.069 +0.30 0.084 1.9 3.1
2026-09-19 Cash Cup #1 Round 1 · Lobby 2 · G4 T2 ×0.50 0.884 0.50 1.000 0.221 3 / 21 5 0.186 +0.30 0.211 1.9 7.7
Total 11.833 100.0 215

Breakdown explanation

Each row is one game that counts. The columns before Finish give its weight and stay unsealed. Finish and the columns after it show the result.

  • Tier: the event's tier and the weight it carries. See the tier table.
  • Recency: 0.5 ^ (age in days ÷ 90). Hover a value to see the game's age in days.
  • Roster: the share of the lineup above who played the game.
  • Stage: 1 + 0.5 × progress^2. Progress runs from 0 at an event's opening stage to 1 at its last.
  • Weight: tier × recency × roster × stage.
  • Share: the squad's points in that game, over the most points the lobby offered.
  • Field: how the other squads in the lobby rate against the region's mean of 0.0959. An average lobby reads 0, and the value stops at ±1. You can't check this column from one game alone: we solve every squad's rating together, this squad's included. How we solve the field.
  • Credited: share1 − 0.25 × field.
  • %: this game's weight as a share of the squad's total, 11.833.
  • Points: % × credited × 0.655 × 3000. The column adds up to the total.

We recompute this table from today's record, dated to the snapshot. How the Redline Ranking works.