REDSEC
AMERICAS

Nefastos CL

Games
14
Cups
0
Trophies
0
Redline · AmericasBreakdown →
#49 249 ptsWorld #116 of 181 · new
RosterSorted by RSR · career
Redline over time 28 snapshots · peak #48 for 2 snapshots Top of the region
138 175 212 249 2026-10-04 — #48, 171 pts 2026-10-04 — #48, 159 pts 2026-10-04 — #50, 153 pts 2026-10-04 — #52, 138 pts 2026-10-04 — #52, 138 pts 2026-10-04 — #52, 138 pts 2026-10-04 — #52, 138 pts 2026-10-04 — #52, 138 pts 2026-10-04 — #52, 138 pts 2026-10-04 — #52, 138 pts 2026-10-04 — #52, 138 pts 2026-10-04 — #52, 138 pts 2026-10-04 — #52, 138 pts 2026-10-04 — #52, 138 pts 2026-10-04 — #52, 138 pts 2026-10-04 — #52, 138 pts 2026-10-04 — #52, 138 pts 2026-10-04 — #52, 138 pts 2026-10-04 — #52, 138 pts 2026-10-04 — #52, 138 pts 2026-10-04 — #52, 138 pts 2026-10-04 — #52, 138 pts 2026-10-04 — #52, 138 pts 2026-10-04 — #52, 138 pts 2026-10-04 — #51, 141 pts 2026-10-04 — #49, 249 pts 2026-10-04 — #49, 249 pts 2026-10-05 — #49, 249 pts
2026-10-042026-10-05

Redline breakdown for Nefastos CL on 2026-10-05

AM #49 · 249 points

Lineup: Bandolero_CL · LaFlametsu · XxFabi_CartixX · iDacc-sTyLisH · xCr0sS_ZF

Published
#49
249 pts
Rating
0.0833
250 pts recomputed
Depth
×1.000
AMERICAS
Counting
14
minimum 10

points = Σ(weight × credited) ÷ Σ weight × depth × 3000 = 0.0833 × 1.000 × 3000 = 250

We publish points from the rating rounded to three decimal places, so the published figure can sit one point off this one.

Results that count
Date Result Tier Recency Roster Stage Weight Finish Kills Share Field Credited % Points
2026-10-03 Cash Cup #3 Finals · Lobby 7 · G1 T2 ×0.50 0.985 1.00 1.500 0.739 20 / 24 0 0.000 +0.94 0.000 8.6 0.0
2026-10-03 Cash Cup #3 Finals · Lobby 7 · G2 T2 ×0.50 0.985 1.00 1.500 0.739 22 / 24 1 0.009 +0.94 0.027 8.6 6.8
2026-10-03 Cash Cup #3 Finals · Lobby 7 · G3 T2 ×0.50 0.985 1.00 1.500 0.739 20 / 24 4 0.035 +0.94 0.077 8.6 19.8
2026-10-03 Cash Cup #3 Finals · Lobby 7 · G4 T2 ×0.50 0.985 1.00 1.500 0.739 15 / 24 0 0.035 +0.94 0.077 8.6 19.8
2026-10-03 Cash Cup #3 Finals · Lobby 7 · G5 T2 ×0.50 0.985 1.00 1.500 0.739 20 / 24 0 0.000 +0.94 0.000 8.6 0.0
2026-10-03 Cash Cup #3 Finals · Lobby 7 · G6 T2 ×0.50 0.985 1.00 1.500 0.739 12 / 24 3 0.070 +0.94 0.131 8.6 33.6
2026-10-03 Cash Cup #3 Round 1 · Lobby 4 · G1 T2 ×0.50 0.985 1.00 1.000 0.492 9 / 24 6 0.096 -0.14 0.089 5.7 15.3
2026-10-03 Cash Cup #3 Round 1 · Lobby 4 · G2 T2 ×0.50 0.985 1.00 1.000 0.492 5 / 24 1 0.079 -0.14 0.072 5.7 12.4
2026-10-03 Cash Cup #3 Round 1 · Lobby 4 · G3 T2 ×0.50 0.985 1.00 1.000 0.492 14 / 20 0 0.041 -0.00 0.041 5.7 7.0
2026-10-03 Cash Cup #3 Round 1 · Lobby 4 · G4 T2 ×0.50 0.985 1.00 1.000 0.492 3 / 19 3 0.181 +0.01 0.182 5.7 31.2
2026-10-03 Cash Cup #3 Round 2 · Lobby 5 · G1 T2 ×0.50 0.985 1.00 1.125 0.554 5 / 24 8 0.140 +0.54 0.183 6.4 35.3
2026-10-03 Cash Cup #3 Round 2 · Lobby 5 · G2 T2 ×0.50 0.985 1.00 1.125 0.554 9 / 24 9 0.123 +0.54 0.163 6.4 31.5
2026-10-03 Cash Cup #3 Round 2 · Lobby 5 · G3 T2 ×0.50 0.985 1.00 1.125 0.554 8 / 23 1 0.055 +0.56 0.082 6.4 15.8
2026-10-03 Cash Cup #3 Round 2 · Lobby 5 · G4 T2 ×0.50 0.985 1.00 1.125 0.554 6 / 19 0 0.074 +0.63 0.112 6.4 21.6
Total 8.616 100.0 250

Breakdown explanation

Each row is one game that counts. The columns before Finish give its weight and stay unsealed. Finish and the columns after it show the result.

  • Tier: the event's tier and the weight it carries. See the tier table.
  • Recency: 0.5 ^ (age in days ÷ 90). Hover a value to see the game's age in days.
  • Roster: the share of the lineup above who played the game.
  • Stage: 1 + 0.5 × progress^2. Progress runs from 0 at an event's opening stage to 1 at its last.
  • Weight: tier × recency × roster × stage.
  • Share: the squad's points in that game, over the most points the lobby offered.
  • Field: how the other squads in the lobby rate against the region's mean of 0.0935. An average lobby reads 0, and the value stops at ±1. You can't check this column from one game alone: we solve every squad's rating together, this squad's included. How we solve the field.
  • Credited: share1 − 0.25 × field.
  • %: this game's weight as a share of the squad's total, 8.616.
  • Points: % × credited × 1.000 × 3000. The column adds up to the total.

We recompute this table from today's record, dated to the snapshot. How the Redline Ranking works.