REDSEC
AMERICAS

MaxTac

Games
28
Cups
0
Trophies
0
Redline · AmericasBreakdown →
#16 555 ptsWorld #29 of 181 · ▲2
RosterSorted by RSR · career
Redline over time 60 snapshots · peak #15 for 2 snapshots Top of the region
300 385 470 555 2026-10-03 — #18, 300 pts 2026-10-03 — #18, 300 pts 2026-10-03 — #18, 300 pts 2026-10-03 — #18, 300 pts 2026-10-03 — #18, 300 pts 2026-10-03 — #18, 300 pts 2026-10-03 — #18, 300 pts 2026-10-03 — #18, 300 pts 2026-10-03 — #18, 300 pts 2026-10-03 — #18, 303 pts 2026-10-03 — #18, 306 pts 2026-10-03 — #18, 311 pts 2026-10-03 — #18, 311 pts 2026-10-03 — #17, 311 pts 2026-10-03 — #16, 311 pts 2026-10-03 — #15, 312 pts 2026-10-03 — #16, 318 pts 2026-10-03 — #16, 318 pts 2026-10-03 — #16, 345 pts 2026-10-03 — #16, 345 pts 2026-10-03 — #17, 354 pts 2026-10-03 — #17, 354 pts 2026-10-03 — #17, 354 pts 2026-10-03 — #18, 354 pts 2026-10-03 — #18, 354 pts 2026-10-03 — #17, 354 pts 2026-10-03 — #16, 354 pts 2026-10-04 — #16, 354 pts 2026-10-04 — #16, 354 pts 2026-10-04 — #16, 354 pts 2026-10-04 — #17, 357 pts 2026-10-04 — #17, 354 pts 2026-10-04 — #19, 354 pts 2026-10-04 — #18, 354 pts 2026-10-04 — #18, 354 pts 2026-10-04 — #17, 354 pts 2026-10-04 — #17, 354 pts 2026-10-04 — #17, 354 pts 2026-10-04 — #17, 354 pts 2026-10-04 — #17, 354 pts 2026-10-04 — #17, 354 pts 2026-10-04 — #17, 354 pts 2026-10-04 — #17, 354 pts 2026-10-04 — #17, 354 pts 2026-10-04 — #17, 354 pts 2026-10-04 — #17, 354 pts 2026-10-04 — #17, 354 pts 2026-10-04 — #17, 354 pts 2026-10-04 — #17, 354 pts 2026-10-04 — #17, 354 pts 2026-10-04 — #17, 354 pts 2026-10-04 — #17, 354 pts 2026-10-04 — #17, 354 pts 2026-10-04 — #17, 354 pts 2026-10-04 — #17, 354 pts 2026-10-04 — #17, 354 pts 2026-10-04 — #15, 354 pts 2026-10-04 — #16, 555 pts 2026-10-04 — #16, 555 pts 2026-10-05 — #16, 555 pts
2026-10-032026-10-05

Redline breakdown for MaxTac on 2026-10-05

AM #16 · 555 points

Lineup: FuinhaFPS · Peuglory · koesOw · varreed1

Published
#16
555 pts
Rating
0.1849
555 pts recomputed
Depth
×1.000
AMERICAS
Counting
28
minimum 10

points = Σ(weight × credited) ÷ Σ weight × depth × 3000 = 0.1849 × 1.000 × 3000 = 555

Results that count
Date Result Tier Recency Roster Stage Weight Finish Kills Share Field Credited % Points
2026-09-26 Cash Cup #2 Finals · Lobby 7 · G1 T2 ×0.50 0.933 1.00 1.500 0.700 12 / 24 9 0.123 +1.00 0.207 4.4 27.4
2026-09-26 Cash Cup #2 Finals · Lobby 7 · G2 T2 ×0.50 0.933 1.00 1.500 0.700 17 / 24 8 0.105 +1.00 0.185 4.4 24.4
2026-09-26 Cash Cup #2 Finals · Lobby 7 · G3 T2 ×0.50 0.933 1.00 1.500 0.700 18 / 24 3 0.026 +1.00 0.065 4.4 8.6
2026-09-26 Cash Cup #2 Finals · Lobby 7 · G4 T2 ×0.50 0.933 1.00 1.500 0.700 8 / 23 10 0.136 +1.00 0.224 4.4 29.6
2026-09-26 Cash Cup #2 Finals · Lobby 7 · G5 T2 ×0.50 0.933 1.00 1.500 0.700 11 / 24 11 0.140 +1.00 0.229 4.4 30.3
2026-09-26 Cash Cup #2 Finals · Lobby 7 · G6 T2 ×0.50 0.933 1.00 1.500 0.700 8 / 23 6 0.100 +1.00 0.178 4.4 23.5
2026-09-26 Cash Cup #2 Round 1 · Lobby 4 · G1 T2 ×0.50 0.933 1.00 1.000 0.467 15 / 23 11 0.136 +0.17 0.149 2.9 13.1
2026-09-26 Cash Cup #2 Round 1 · Lobby 4 · G2 T2 ×0.50 0.933 1.00 1.000 0.467 1 / 24 28 0.439 +0.14 0.452 2.9 39.8
2026-09-26 Cash Cup #2 Round 1 · Lobby 4 · G3 T2 ×0.50 0.933 1.00 1.000 0.467 3 / 24 8 0.193 +0.14 0.205 2.9 18.0
2026-09-26 Cash Cup #2 Round 1 · Lobby 4 · G4 T2 ×0.50 0.933 1.00 1.000 0.467 4 / 24 18 0.246 +0.14 0.258 2.9 22.7
2026-09-26 Cash Cup #2 Round 2 · Lobby 6 · G1 T2 ×0.50 0.933 1.00 1.125 0.525 20 / 24 0 0.000 +0.52 0.000 3.3 0.0
2026-09-26 Cash Cup #2 Round 2 · Lobby 6 · G2 T2 ×0.50 0.933 1.00 1.125 0.525 7 / 24 13 0.175 +0.52 0.220 3.3 21.8
2026-09-26 Cash Cup #2 Round 2 · Lobby 6 · G3 T2 ×0.50 0.933 1.00 1.125 0.525 22 / 24 6 0.053 +0.52 0.077 3.3 7.6
2026-09-26 Cash Cup #2 Round 2 · Lobby 6 · G4 T2 ×0.50 0.933 1.00 1.125 0.525 17 / 23 15 0.173 +0.54 0.219 3.3 21.7
2026-09-19 Cash Cup #1 Finals · Lobby 7 · G1 T2 ×0.50 0.884 1.00 1.500 0.663 18 / 24 4 0.035 +1.00 0.081 4.2 10.1
2026-09-19 Cash Cup #1 Finals · Lobby 7 · G2 T2 ×0.50 0.884 1.00 1.500 0.663 19 / 24 7 0.061 +1.00 0.123 4.2 15.4
2026-09-19 Cash Cup #1 Finals · Lobby 7 · G3 T2 ×0.50 0.884 1.00 1.500 0.663 1 / 24 23 0.395 +1.00 0.498 4.2 62.3
2026-09-19 Cash Cup #1 Finals · Lobby 7 · G4 T2 ×0.50 0.884 1.00 1.500 0.663 12 / 24 10 0.132 +1.00 0.218 4.2 27.3
2026-09-19 Cash Cup #1 Finals · Lobby 7 · G5 T2 ×0.50 0.884 1.00 1.500 0.663 14 / 23 3 0.064 +1.00 0.127 4.2 15.9
2026-09-19 Cash Cup #1 Finals · Lobby 7 · G6 T2 ×0.50 0.884 1.00 1.500 0.663 16 / 22 3 0.066 +1.00 0.130 4.2 16.3
2026-09-19 Cash Cup #1 Round 1 · Lobby 4 · G1 T2 ×0.50 0.884 1.00 1.000 0.442 17 / 22 11 0.142 +0.09 0.148 2.8 12.4
2026-09-19 Cash Cup #1 Round 1 · Lobby 4 · G2 T2 ×0.50 0.884 1.00 1.000 0.442 10 / 21 11 0.157 +0.13 0.166 2.8 13.9
2026-09-19 Cash Cup #1 Round 1 · Lobby 4 · G3 T2 ×0.50 0.884 1.00 1.000 0.442 5 / 21 7 0.147 +0.13 0.156 2.8 13.0
2026-09-19 Cash Cup #1 Round 1 · Lobby 4 · G4 T2 ×0.50 0.884 1.00 1.000 0.442 5 / 21 23 0.304 +0.13 0.316 2.8 26.3
2026-09-19 Cash Cup #1 Round 2 · Lobby 6 · G1 T2 ×0.50 0.884 1.00 1.125 0.497 16 / 22 18 0.208 +0.60 0.262 3.1 24.6
2026-09-19 Cash Cup #1 Round 2 · Lobby 6 · G2 T2 ×0.50 0.884 1.00 1.125 0.497 9 / 23 7 0.109 +0.53 0.146 3.1 13.7
2026-09-19 Cash Cup #1 Round 2 · Lobby 6 · G3 T2 ×0.50 0.884 1.00 1.125 0.497 14 / 23 4 0.073 +0.53 0.103 3.1 9.7
2026-09-19 Cash Cup #1 Round 2 · Lobby 6 · G4 T2 ×0.50 0.884 1.00 1.125 0.497 18 / 23 4 0.036 +0.53 0.056 3.1 5.3
Total 15.900 100.0 555

Breakdown explanation

Each row is one game that counts. The columns before Finish give its weight and stay unsealed. Finish and the columns after it show the result.

  • Tier: the event's tier and the weight it carries. See the tier table.
  • Recency: 0.5 ^ (age in days ÷ 90). Hover a value to see the game's age in days.
  • Roster: the share of the lineup above who played the game.
  • Stage: 1 + 0.5 × progress^2. Progress runs from 0 at an event's opening stage to 1 at its last.
  • Weight: tier × recency × roster × stage.
  • Share: the squad's points in that game, over the most points the lobby offered.
  • Field: how the other squads in the lobby rate against the region's mean of 0.0935. An average lobby reads 0, and the value stops at ±1. You can't check this column from one game alone: we solve every squad's rating together, this squad's included. How we solve the field.
  • Credited: share1 − 0.25 × field.
  • %: this game's weight as a share of the squad's total, 15.900.
  • Points: % × credited × 1.000 × 3000. The column adds up to the total.

We recompute this table from today's record, dated to the snapshot. How the Redline Ranking works.