REDSEC
AMERICAS

Los compares

Games
12
Cups
0
Trophies
0
Redline · AmericasBreakdown →
#55 204 ptsWorld #140 of 181 · ▼12
RosterSorted by RSR · career
Redline over time 60 snapshots · peak #42 for 4 snapshots Top of the region
106 139 171 204 2026-10-03 — #43, 106 pts 2026-10-03 — #43, 106 pts 2026-10-03 — #43, 106 pts 2026-10-03 — #43, 106 pts 2026-10-03 — #43, 106 pts 2026-10-03 — #43, 106 pts 2026-10-03 — #43, 106 pts 2026-10-03 — #43, 106 pts 2026-10-03 — #43, 106 pts 2026-10-03 — #42, 106 pts 2026-10-03 — #42, 109 pts 2026-10-03 — #42, 112 pts 2026-10-03 — #42, 112 pts 2026-10-03 — #43, 112 pts 2026-10-03 — #44, 112 pts 2026-10-03 — #45, 112 pts 2026-10-03 — #45, 113 pts 2026-10-03 — #46, 113 pts 2026-10-03 — #46, 123 pts 2026-10-03 — #46, 123 pts 2026-10-03 — #46, 126 pts 2026-10-03 — #46, 126 pts 2026-10-03 — #46, 126 pts 2026-10-03 — #47, 126 pts 2026-10-03 — #47, 126 pts 2026-10-03 — #47, 126 pts 2026-10-03 — #48, 126 pts 2026-10-04 — #48, 126 pts 2026-10-04 — #48, 126 pts 2026-10-04 — #48, 126 pts 2026-10-04 — #48, 126 pts 2026-10-04 — #48, 126 pts 2026-10-04 — #55, 126 pts 2026-10-04 — #55, 126 pts 2026-10-04 — #55, 126 pts 2026-10-04 — #55, 126 pts 2026-10-04 — #55, 126 pts 2026-10-04 — #55, 126 pts 2026-10-04 — #55, 126 pts 2026-10-04 — #55, 126 pts 2026-10-04 — #55, 126 pts 2026-10-04 — #55, 126 pts 2026-10-04 — #55, 126 pts 2026-10-04 — #55, 126 pts 2026-10-04 — #55, 126 pts 2026-10-04 — #55, 126 pts 2026-10-04 — #55, 126 pts 2026-10-04 — #55, 126 pts 2026-10-04 — #55, 126 pts 2026-10-04 — #55, 126 pts 2026-10-04 — #55, 126 pts 2026-10-04 — #55, 126 pts 2026-10-04 — #55, 126 pts 2026-10-04 — #55, 126 pts 2026-10-04 — #55, 126 pts 2026-10-04 — #55, 126 pts 2026-10-04 — #55, 126 pts 2026-10-04 — #55, 204 pts 2026-10-04 — #55, 204 pts 2026-10-05 — #55, 204 pts
2026-10-032026-10-05

Redline breakdown for Los compares on 2026-10-05

AM #55 · 204 points

Lineup: Chuchin1720 · RavenGOCA · Rodriguez · Sikario _503

Published
#55
204 pts
Rating
0.0676
203 pts recomputed
Depth
×1.000
AMERICAS
Counting
12
minimum 10

points = Σ(weight × credited) ÷ Σ weight × depth × 3000 = 0.0676 × 1.000 × 3000 = 203

We publish points from the rating rounded to three decimal places, so the published figure can sit one point off this one.

Results that count
Date Result Tier Recency Roster Stage Weight Finish Kills Share Field Credited % Points
2026-09-26 Cash Cup #2 Round 1 · Lobby 1 · G1 T2 ×0.50 0.933 1.00 1.000 0.467 13 / 22 1 0.047 +0.00 0.047 9.6 13.6
2026-09-26 Cash Cup #2 Round 1 · Lobby 1 · G2 T2 ×0.50 0.933 1.00 1.000 0.467 11 / 22 0 0.047 -0.01 0.047 9.6 13.5
2026-09-26 Cash Cup #2 Round 1 · Lobby 1 · G3 T2 ×0.50 0.933 1.00 1.000 0.467 3 / 20 6 0.204 +0.04 0.207 9.6 59.7
2026-09-26 Cash Cup #2 Round 1 · Lobby 1 · G4 T2 ×0.50 0.933 1.00 1.000 0.467 15 / 22 1 0.047 -0.01 0.047 9.6 13.5
2026-09-26 Cash Cup #2 Round 2 · Lobby 6 · G1 T2 ×0.50 0.933 1.00 1.125 0.525 18 / 24 0 0.000 +0.57 0.000 10.8 0.0
2026-09-26 Cash Cup #2 Round 2 · Lobby 6 · G2 T2 ×0.50 0.933 1.00 1.125 0.525 11 / 24 0 0.044 +0.57 0.069 10.8 22.3
2026-09-26 Cash Cup #2 Round 2 · Lobby 6 · G3 T2 ×0.50 0.933 1.00 1.125 0.525 11 / 24 3 0.070 +0.57 0.103 10.8 33.3
2026-09-26 Cash Cup #2 Round 2 · Lobby 6 · G4 T2 ×0.50 0.933 1.00 1.125 0.525 22 / 23 3 0.027 +0.60 0.047 10.8 15.2
2026-09-19 Cash Cup #1 Round 1 · Lobby 4 · G1 T2 ×0.50 0.884 0.50 1.000 0.221 9 / 22 2 0.066 +0.15 0.073 4.6 10.0
2026-09-19 Cash Cup #1 Round 1 · Lobby 4 · G2 T2 ×0.50 0.884 0.50 1.000 0.221 16 / 21 1 0.049 +0.19 0.057 4.6 7.7
2026-09-19 Cash Cup #1 Round 1 · Lobby 4 · G3 T2 ×0.50 0.884 0.50 1.000 0.221 21 / 21 2 0.020 +0.19 0.024 4.6 3.2
2026-09-19 Cash Cup #1 Round 1 · Lobby 4 · G4 T2 ×0.50 0.884 0.50 1.000 0.221 8 / 21 2 0.069 +0.19 0.078 4.6 10.6
Total 4.849 100.0 203

Breakdown explanation

Each row is one game that counts. The columns before Finish give its weight and stay unsealed. Finish and the columns after it show the result.

  • Tier: the event's tier and the weight it carries. See the tier table.
  • Recency: 0.5 ^ (age in days ÷ 90). Hover a value to see the game's age in days.
  • Roster: the share of the lineup above who played the game.
  • Stage: 1 + 0.5 × progress^2. Progress runs from 0 at an event's opening stage to 1 at its last.
  • Weight: tier × recency × roster × stage.
  • Share: the squad's points in that game, over the most points the lobby offered.
  • Field: how the other squads in the lobby rate against the region's mean of 0.0935. An average lobby reads 0, and the value stops at ±1. You can't check this column from one game alone: we solve every squad's rating together, this squad's included. How we solve the field.
  • Credited: share1 − 0.25 × field.
  • %: this game's weight as a share of the squad's total, 4.849.
  • Points: % × credited × 1.000 × 3000. The column adds up to the total.

We recompute this table from today's record, dated to the snapshot. How the Redline Ranking works.