REDSEC
AMERICAS

Los causas

Games
20
Cups
0
Trophies
0
Redline · AmericasBreakdown →
#36 333 ptsWorld #85 of 181 · ▼1
RosterSorted by RSR · career
Redline over time 60 snapshots · peak #31 for 6 snapshots Top of the region
162 219 276 333 2026-10-03 — #35, 162 pts 2026-10-03 — #35, 162 pts 2026-10-03 — #35, 162 pts 2026-10-03 — #35, 162 pts 2026-10-03 — #35, 162 pts 2026-10-03 — #35, 162 pts 2026-10-03 — #35, 162 pts 2026-10-03 — #35, 162 pts 2026-10-03 — #35, 162 pts 2026-10-03 — #35, 162 pts 2026-10-03 — #34, 178 pts 2026-10-03 — #34, 178 pts 2026-10-03 — #34, 178 pts 2026-10-03 — #31, 207 pts 2026-10-03 — #33, 210 pts 2026-10-03 — #33, 208 pts 2026-10-03 — #33, 205 pts 2026-10-03 — #33, 205 pts 2026-10-03 — #33, 216 pts 2026-10-03 — #33, 216 pts 2026-10-03 — #32, 222 pts 2026-10-03 — #31, 222 pts 2026-10-03 — #31, 222 pts 2026-10-03 — #31, 222 pts 2026-10-03 — #31, 222 pts 2026-10-03 — #31, 222 pts 2026-10-03 — #33, 216 pts 2026-10-04 — #33, 216 pts 2026-10-04 — #32, 216 pts 2026-10-04 — #33, 207 pts 2026-10-04 — #33, 207 pts 2026-10-04 — #33, 210 pts 2026-10-04 — #38, 210 pts 2026-10-04 — #38, 210 pts 2026-10-04 — #38, 210 pts 2026-10-04 — #37, 210 pts 2026-10-04 — #37, 210 pts 2026-10-04 — #37, 210 pts 2026-10-04 — #37, 210 pts 2026-10-04 — #37, 210 pts 2026-10-04 — #37, 210 pts 2026-10-04 — #37, 210 pts 2026-10-04 — #37, 210 pts 2026-10-04 — #37, 210 pts 2026-10-04 — #37, 210 pts 2026-10-04 — #37, 210 pts 2026-10-04 — #37, 210 pts 2026-10-04 — #37, 210 pts 2026-10-04 — #37, 210 pts 2026-10-04 — #37, 210 pts 2026-10-04 — #37, 210 pts 2026-10-04 — #37, 210 pts 2026-10-04 — #37, 210 pts 2026-10-04 — #37, 210 pts 2026-10-04 — #37, 210 pts 2026-10-04 — #37, 210 pts 2026-10-04 — #37, 210 pts 2026-10-04 — #36, 333 pts 2026-10-04 — #36, 333 pts 2026-10-05 — #36, 333 pts
2026-10-032026-10-05

Redline breakdown for Los causas on 2026-10-05

AM #36 · 333 points

Lineup: Seal team 6 · WECS-PE · iZerd · lSkaike

Published
#36
333 pts
Rating
0.1109
333 pts recomputed
Depth
×1.000
AMERICAS
Counting
20
minimum 10

points = Σ(weight × credited) ÷ Σ weight × depth × 3000 = 0.1109 × 1.000 × 3000 = 333

Results that count
Date Result Tier Recency Roster Stage Weight Finish Kills Share Field Credited % Points
2026-10-03 Cash Cup #3 Round 1 · Lobby 4 · G1 T2 ×0.50 0.985 1.00 1.000 0.492 6 / 24 10 0.149 -0.15 0.139 5.0 20.7
2026-10-03 Cash Cup #3 Round 1 · Lobby 4 · G2 T2 ×0.50 0.985 1.00 1.000 0.492 3 / 24 13 0.237 -0.15 0.224 5.0 33.4
2026-10-03 Cash Cup #3 Round 1 · Lobby 4 · G3 T2 ×0.50 0.985 1.00 1.000 0.492 5 / 20 3 0.112 -0.02 0.111 5.0 16.6
2026-10-03 Cash Cup #3 Round 1 · Lobby 4 · G4 T2 ×0.50 0.985 1.00 1.000 0.492 13 / 19 1 0.053 -0.00 0.053 5.0 7.9
2026-10-03 Cash Cup #3 Round 2 · Lobby 5 · G1 T2 ×0.50 0.985 1.00 1.125 0.554 15 / 24 6 0.088 +0.53 0.121 5.6 20.3
2026-10-03 Cash Cup #3 Round 2 · Lobby 5 · G2 T2 ×0.50 0.985 1.00 1.125 0.554 14 / 24 3 0.061 +0.53 0.089 5.6 14.9
2026-10-03 Cash Cup #3 Round 2 · Lobby 5 · G3 T2 ×0.50 0.985 1.00 1.125 0.554 11 / 23 1 0.055 +0.55 0.081 5.6 13.6
2026-10-03 Cash Cup #3 Round 2 · Lobby 5 · G4 T2 ×0.50 0.985 1.00 1.125 0.554 9 / 19 3 0.085 +0.62 0.124 5.6 20.8
2026-09-26 Cash Cup #2 Round 1 · Lobby 3 · G1 T2 ×0.50 0.933 1.00 1.000 0.467 14 / 21 2 0.059 +0.10 0.063 4.7 8.9
2026-09-26 Cash Cup #2 Round 1 · Lobby 3 · G2 T2 ×0.50 0.933 1.00 1.000 0.467 7 / 21 4 0.108 +0.10 0.114 4.7 16.1
2026-09-26 Cash Cup #2 Round 1 · Lobby 3 · G3 T2 ×0.50 0.933 1.00 1.000 0.467 5 / 22 5 0.123 +0.07 0.127 4.7 18.0
2026-09-26 Cash Cup #2 Round 1 · Lobby 3 · G4 T2 ×0.50 0.933 1.00 1.000 0.467 8 / 20 5 0.102 +0.06 0.105 4.7 14.9
2026-09-26 Cash Cup #2 Round 2 · Lobby 5 · G1 T2 ×0.50 0.933 1.00 1.125 0.525 2 / 24 0 0.149 +0.72 0.210 5.3 33.4
2026-09-26 Cash Cup #2 Round 2 · Lobby 5 · G2 T2 ×0.50 0.933 1.00 1.125 0.525 6 / 24 3 0.088 +0.72 0.136 5.3 21.6
2026-09-26 Cash Cup #2 Round 2 · Lobby 5 · G3 T2 ×0.50 0.933 1.00 1.125 0.525 14 / 24 0 0.035 +0.72 0.064 5.3 10.2
2026-09-26 Cash Cup #2 Round 2 · Lobby 5 · G4 T2 ×0.50 0.933 1.00 1.125 0.525 15 / 23 0 0.036 +0.76 0.068 5.3 10.8
2026-09-19 Cash Cup #1 Round 1 · Lobby 1 · G1 T2 ×0.50 0.884 1.00 1.000 0.442 12 / 24 0 0.044 +0.31 0.056 4.5 7.5
2026-09-19 Cash Cup #1 Round 1 · Lobby 1 · G2 T2 ×0.50 0.884 1.00 1.000 0.442 8 / 23 9 0.127 +0.36 0.153 4.5 20.4
2026-09-19 Cash Cup #1 Round 1 · Lobby 1 · G3 T2 ×0.50 0.884 1.00 1.000 0.442 12 / 22 2 0.066 +0.37 0.085 4.5 11.4
2026-09-19 Cash Cup #1 Round 1 · Lobby 1 · G4 T2 ×0.50 0.884 1.00 1.000 0.442 13 / 22 3 0.066 +0.37 0.085 4.5 11.4
Total 9.919 100.0 333

Breakdown explanation

Each row is one game that counts. The columns before Finish give its weight and stay unsealed. Finish and the columns after it show the result.

  • Tier: the event's tier and the weight it carries. See the tier table.
  • Recency: 0.5 ^ (age in days ÷ 90). Hover a value to see the game's age in days.
  • Roster: the share of the lineup above who played the game.
  • Stage: 1 + 0.5 × progress^2. Progress runs from 0 at an event's opening stage to 1 at its last.
  • Weight: tier × recency × roster × stage.
  • Share: the squad's points in that game, over the most points the lobby offered.
  • Field: how the other squads in the lobby rate against the region's mean of 0.0935. An average lobby reads 0, and the value stops at ±1. You can't check this column from one game alone: we solve every squad's rating together, this squad's included. How we solve the field.
  • Credited: share1 − 0.25 × field.
  • %: this game's weight as a share of the squad's total, 9.919.
  • Points: % × credited × 1.000 × 3000. The column adds up to the total.

We recompute this table from today's record, dated to the snapshot. How the Redline Ranking works.