AMERICAS
LootGoblins
- Games
- 18
- Cups
- 0
- Trophies
- 0
RosterSorted by RSR · career
PLAYER
Aywah211.32
1.57 K/G492 DMG/GRSR
PLAYER
koortizol1.27
2.14 K/G533 DMG/GRSR
PLAYER
Tr1ckzen1.23
2.00 K/G636 DMG/GRSR
PLAYER
Monkaaa1.15
2.00 K/G424 DMG/GRSR
PLAYER
XxShooterxX0.72
1.00 K/G208 DMG/GRSR
PLAYER
Pr3D8OR0.70
1.25 K/G219 DMG/GRSR
PLAYER
Rick Whitman0.57
0.75 K/G182 DMG/GRSR
PLAYER
Jambalaya0.26
0.00 K/G127 DMG/GRSR
Redline over time
55 snapshots · peak #15 for 1 snapshot
Top of the region
2026-10-032026-10-05
2026-10-032026-10-05
Redline breakdown for LootGoblins on 2026-10-05
EU #17 · 522 pointsLineup: Aywah21 · Jambalaya · Monkaaa · Pr3D8OR · Rick Whitman · Tr1ckzen · XxShooterxX · koortizol
Published
#17
522 pts
Rating
0.1810
522 pts recomputed
Depth
×0.962
EMEA
Counting
14
minimum 10
points = Σ(weight × credited) ÷ Σ weight × depth × 3000
= 0.1810 × 0.962 × 3000 = 522
Results that count
| Date | Result | Tier | Recency | Roster | Stage | Weight | Finish | Kills | Share | Field | Credited | % | Points |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026-10-03 | Cash Cup #3 Finals · Lobby 7 · G1 | T2 ×0.50 | 0.985 | 1.00 | 1.500 | 0.739 | 4 / 24 | 7 | 0.149 | +1.00 | 0.240 | 8.6 | 59.4 |
| 2026-10-03 | Cash Cup #3 Finals · Lobby 7 · G2 | T2 ×0.50 | 0.985 | 1.00 | 1.500 | 0.739 | 10 / 24 | 5 | 0.088 | +1.00 | 0.161 | 8.6 | 39.9 |
| 2026-10-03 | Cash Cup #3 Finals · Lobby 7 · G3 | T2 ×0.50 | 0.985 | 1.00 | 1.500 | 0.739 | 6 / 24 | 1 | 0.070 | +1.00 | 0.136 | 8.6 | 33.7 |
| 2026-10-03 | Cash Cup #3 Finals · Lobby 7 · G4 | T2 ×0.50 | 0.985 | 1.00 | 1.500 | 0.739 | 20 / 23 | 5 | 0.045 | +1.00 | 0.098 | 8.6 | 24.4 |
| 2026-10-03 | Cash Cup #3 Finals · Lobby 7 · G5 | T2 ×0.50 | 0.985 | 1.00 | 1.500 | 0.739 | 9 / 22 | 5 | 0.094 | +1.00 | 0.170 | 8.6 | 42.1 |
| 2026-10-03 | Cash Cup #3 Finals · Lobby 7 · G6 | T2 ×0.50 | 0.985 | 1.00 | 1.500 | 0.739 | 8 / 21 | 10 | 0.147 | +1.00 | 0.237 | 8.6 | 58.7 |
| 2026-10-03 | Cash Cup #3 Round 1 · Lobby 1 · G1 | T2 ×0.50 | 0.985 | 1.00 | 1.000 | 0.492 | 17 / 21 | 8 | 0.118 | +0.12 | 0.125 | 5.7 | 20.6 |
| 2026-10-03 | Cash Cup #3 Round 1 · Lobby 1 · G2 | T2 ×0.50 | 0.985 | 1.00 | 1.000 | 0.492 | 15 / 21 | 8 | 0.118 | +0.12 | 0.125 | 5.7 | 20.6 |
| 2026-10-03 | Cash Cup #3 Round 1 · Lobby 1 · G3 | T2 ×0.50 | 0.985 | 1.00 | 1.000 | 0.492 | 3 / 21 | 15 | 0.284 | +0.12 | 0.295 | 5.7 | 48.6 |
| 2026-10-03 | Cash Cup #3 Round 1 · Lobby 1 · G4 | T2 ×0.50 | 0.985 | 1.00 | 1.000 | 0.492 | 2 / 20 | 19 | 0.367 | +0.16 | 0.383 | 5.7 | 63.1 |
| 2026-10-03 | Cash Cup #3 Round 2 · Lobby 6 · G1 | T2 ×0.50 | 0.985 | 1.00 | 1.125 | 0.554 | 19 / 23 | 5 | 0.045 | +0.53 | 0.068 | 6.4 | 12.7 |
| 2026-10-03 | Cash Cup #3 Round 2 · Lobby 6 · G2 | T2 ×0.50 | 0.985 | 1.00 | 1.125 | 0.554 | 3 / 22 | 11 | 0.236 | +0.56 | 0.289 | 6.4 | 53.5 |
| 2026-10-03 | Cash Cup #3 Round 2 · Lobby 6 · G3 | T2 ×0.50 | 0.985 | 1.00 | 1.125 | 0.554 | 15 / 22 | 5 | 0.085 | +0.56 | 0.120 | 6.4 | 22.2 |
| 2026-10-03 | Cash Cup #3 Round 2 · Lobby 6 · G4 | T2 ×0.50 | 0.985 | 1.00 | 1.125 | 0.554 | 10 / 22 | 4 | 0.085 | +0.59 | 0.122 | 6.4 | 22.6 |
| Total | 8.616 | 100.0 | 522 | ||||||||||
Breakdown explanation
Each row is one game that counts. The columns before Finish give its weight and stay unsealed. Finish and the columns after it show the result.
- Tier: the event's tier and the weight it carries. See the tier table.
- Recency:
0.5 ^ (age in days ÷ 90). Hover a value to see the game's age in days. - Roster: the share of the lineup above who played the game.
- Stage:
1 + 0.5 × progress^2. Progress runs from 0 at an event's opening stage to 1 at its last. - Weight: tier × recency × roster × stage.
- Share: the squad's points in that game, over the most points the lobby offered.
- Field: how the other squads in the lobby rate against the region's mean of 0.0978. An average lobby reads 0, and the value stops at ±1. You can't check this column from one game alone: we solve every squad's rating together, this squad's included. How we solve the field.
- Credited:
share1 − 0.25 × field. - %: this game's weight as a share of the squad's total, 8.616.
- Points: % × credited × 0.962 × 3000. The column adds up to the total.
We recompute this table from today's record, dated to the snapshot. How the Redline Ranking works.