EMEA
Jupiler
- Games
- 16
- Cups
- 0
- Trophies
- 0
RosterSorted by RSR · career
Redline over time
60 snapshots · peak #70 for 5 snapshots
Top of the region
2026-10-032026-10-05
2026-10-032026-10-05
Redline breakdown for Jupiler on 2026-10-05
EU #74 · 124 pointsLineup: BlackOut__26 · Jolindien1 · Piccin303 · Stefannecy1976 · Syst-m_G · Tobby84_ · gllm-vn
Published
#74
124 pts
Rating
0.0430
124 pts recomputed
Depth
×0.962
EMEA
Counting
16
minimum 10
points = Σ(weight × credited) ÷ Σ weight × depth × 3000
= 0.0430 × 0.962 × 3000 = 124
Results that count
| Date | Result | Tier | Recency | Roster | Stage | Weight | Finish | Kills | Share | Field | Credited | % | Points |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026-10-03 | Cash Cup #3 Round 1 · Lobby 4 · G1 | T2 ×0.50 | 0.985 | 1.00 | 1.000 | 0.492 | 14 / 21 | 0 | 0.039 | +0.14 | 0.044 | 6.5 | 8.2 |
| 2026-10-03 | Cash Cup #3 Round 1 · Lobby 4 · G2 | T2 ×0.50 | 0.985 | 1.00 | 1.000 | 0.492 | 17 / 20 | 0 | 0.041 | +0.20 | 0.048 | 6.5 | 9.0 |
| 2026-10-03 | Cash Cup #3 Round 1 · Lobby 4 · G3 | T2 ×0.50 | 0.985 | 1.00 | 1.000 | 0.492 | 18 / 24 | 0 | 0.000 | +0.05 | 0.000 | 6.5 | 0.0 |
| 2026-10-03 | Cash Cup #3 Round 1 · Lobby 4 · G4 | T2 ×0.50 | 0.985 | 1.00 | 1.000 | 0.492 | 18 / 20 | 0 | 0.000 | +0.20 | 0.000 | 6.5 | 0.0 |
| 2026-09-26 | Cash Cup #2 Round 1 · Lobby 1 · G1 | T2 ×0.50 | 0.933 | 1.00 | 1.000 | 0.467 | 9 / 23 | 0 | 0.045 | +0.11 | 0.050 | 6.1 | 8.8 |
| 2026-09-26 | Cash Cup #2 Round 1 · Lobby 1 · G2 | T2 ×0.50 | 0.933 | 1.00 | 1.000 | 0.467 | 22 / 24 | 0 | 0.000 | +0.10 | 0.000 | 6.1 | 0.0 |
| 2026-09-26 | Cash Cup #2 Round 1 · Lobby 1 · G3 | T2 ×0.50 | 0.933 | 1.00 | 1.000 | 0.467 | 18 / 24 | 2 | 0.018 | +0.10 | 0.019 | 6.1 | 3.4 |
| 2026-09-26 | Cash Cup #2 Round 1 · Lobby 1 · G4 | T2 ×0.50 | 0.933 | 1.00 | 1.000 | 0.467 | 20 / 24 | 2 | 0.018 | +0.10 | 0.019 | 6.1 | 3.4 |
| 2026-09-19 | Cash Cup #1 Round 1 · Lobby 4 · G1 | T2 ×0.50 | 0.884 | 1.00 | 1.000 | 0.442 | 15 / 23 | 7 | 0.100 | +0.06 | 0.104 | 5.8 | 17.4 |
| 2026-09-19 | Cash Cup #1 Round 1 · Lobby 4 · G2 | T2 ×0.50 | 0.884 | 1.00 | 1.000 | 0.442 | 23 / 24 | 2 | 0.018 | +0.05 | 0.018 | 5.8 | 3.1 |
| 2026-09-19 | Cash Cup #1 Round 1 · Lobby 4 · G3 | T2 ×0.50 | 0.884 | 1.00 | 1.000 | 0.442 | 10 / 23 | 4 | 0.082 | +0.09 | 0.086 | 5.8 | 14.5 |
| 2026-09-19 | Cash Cup #1 Round 1 · Lobby 4 · G4 | T2 ×0.50 | 0.884 | 1.00 | 1.000 | 0.442 | 4 / 23 | 5 | 0.136 | +0.09 | 0.142 | 5.8 | 23.9 |
| 2026-09-19 | Cash Cup #1 Round 2 · Lobby 6 · G1 | T2 ×0.50 | 0.884 | 1.00 | 1.125 | 0.497 | 11 / 21 | 0 | 0.049 | +0.57 | 0.075 | 6.5 | 14.2 |
| 2026-09-19 | Cash Cup #1 Round 2 · Lobby 6 · G2 | T2 ×0.50 | 0.884 | 1.00 | 1.125 | 0.497 | 17 / 21 | 1 | 0.049 | +0.57 | 0.075 | 6.5 | 14.2 |
| 2026-09-19 | Cash Cup #1 Round 2 · Lobby 6 · G3 | T2 ×0.50 | 0.884 | 1.00 | 1.125 | 0.497 | 19 / 19 | 0 | 0.000 | +0.57 | 0.000 | 6.5 | 0.0 |
| 2026-09-19 | Cash Cup #1 Round 2 · Lobby 6 · G4 | T2 ×0.50 | 0.884 | 1.00 | 1.125 | 0.497 | 19 / 19 | 1 | 0.011 | +0.57 | 0.020 | 6.5 | 3.8 |
| Total | 7.593 | 100.0 | 124 | ||||||||||
Breakdown explanation
Each row is one game that counts. The columns before Finish give its weight and stay unsealed. Finish and the columns after it show the result.
- Tier: the event's tier and the weight it carries. See the tier table.
- Recency:
0.5 ^ (age in days ÷ 90). Hover a value to see the game's age in days. - Roster: the share of the lineup above who played the game.
- Stage:
1 + 0.5 × progress^2. Progress runs from 0 at an event's opening stage to 1 at its last. - Weight: tier × recency × roster × stage.
- Share: the squad's points in that game, over the most points the lobby offered.
- Field: how the other squads in the lobby rate against the region's mean of 0.0978. An average lobby reads 0, and the value stops at ±1. You can't check this column from one game alone: we solve every squad's rating together, this squad's included. How we solve the field.
- Credited:
share1 − 0.25 × field. - %: this game's weight as a share of the squad's total, 7.593.
- Points: % × credited × 0.962 × 3000. The column adds up to the total.
We recompute this table from today's record, dated to the snapshot. How the Redline Ranking works.