REDSEC
AMERICAS

HuSH

Games
20
Cups
0
Trophies
0
Redline · AmericasBreakdown →
#53 225 ptsWorld #130 of 181 · ▼13
RosterSorted by RSR · career
Redline over time 60 snapshots · peak #40 for 15 snapshots Top of the region
120 155 190 225 2026-10-03 — #40, 120 pts 2026-10-03 — #40, 120 pts 2026-10-03 — #40, 120 pts 2026-10-03 — #40, 120 pts 2026-10-03 — #40, 120 pts 2026-10-03 — #40, 120 pts 2026-10-03 — #40, 120 pts 2026-10-03 — #40, 120 pts 2026-10-03 — #40, 120 pts 2026-10-03 — #40, 120 pts 2026-10-03 — #40, 133 pts 2026-10-03 — #40, 133 pts 2026-10-03 — #40, 133 pts 2026-10-03 — #41, 128 pts 2026-10-03 — #42, 128 pts 2026-10-03 — #43, 128 pts 2026-10-03 — #43, 127 pts 2026-10-03 — #43, 127 pts 2026-10-03 — #40, 167 pts 2026-10-03 — #40, 167 pts 2026-10-03 — #41, 171 pts 2026-10-03 — #41, 171 pts 2026-10-03 — #42, 156 pts 2026-10-03 — #43, 153 pts 2026-10-03 — #43, 153 pts 2026-10-03 — #42, 156 pts 2026-10-03 — #43, 156 pts 2026-10-04 — #43, 156 pts 2026-10-04 — #45, 144 pts 2026-10-04 — #45, 144 pts 2026-10-04 — #44, 144 pts 2026-10-04 — #44, 147 pts 2026-10-04 — #51, 147 pts 2026-10-04 — #51, 147 pts 2026-10-04 — #51, 147 pts 2026-10-04 — #50, 147 pts 2026-10-04 — #50, 147 pts 2026-10-04 — #50, 147 pts 2026-10-04 — #50, 147 pts 2026-10-04 — #50, 147 pts 2026-10-04 — #50, 147 pts 2026-10-04 — #50, 147 pts 2026-10-04 — #50, 147 pts 2026-10-04 — #50, 147 pts 2026-10-04 — #50, 147 pts 2026-10-04 — #50, 147 pts 2026-10-04 — #50, 147 pts 2026-10-04 — #50, 147 pts 2026-10-04 — #50, 147 pts 2026-10-04 — #50, 147 pts 2026-10-04 — #50, 147 pts 2026-10-04 — #50, 147 pts 2026-10-04 — #50, 147 pts 2026-10-04 — #50, 147 pts 2026-10-04 — #50, 147 pts 2026-10-04 — #50, 147 pts 2026-10-04 — #50, 147 pts 2026-10-04 — #53, 225 pts 2026-10-04 — #53, 225 pts 2026-10-05 — #53, 225 pts
2026-10-032026-10-05

Redline breakdown for HuSH on 2026-10-05

AM #53 · 225 points

Lineup: Damian Troiano · DiegoMonsalve1 · jkarlit0s · l_FeKa_l · rafah_americo

Published
#53
225 pts
Rating
0.0745
224 pts recomputed
Depth
×1.000
AMERICAS
Counting
20
minimum 10

points = Σ(weight × credited) ÷ Σ weight × depth × 3000 = 0.0745 × 1.000 × 3000 = 224

We publish points from the rating rounded to three decimal places, so the published figure can sit one point off this one.

Results that count
Date Result Tier Recency Roster Stage Weight Finish Kills Share Field Credited % Points
2026-10-03 Cash Cup #3 Round 1 · Lobby 4 · G1 T2 ×0.50 0.985 1.00 1.000 0.492 7 / 24 7 0.123 -0.13 0.115 5.0 17.3
2026-10-03 Cash Cup #3 Round 1 · Lobby 4 · G2 T2 ×0.50 0.985 1.00 1.000 0.492 19 / 24 3 0.026 -0.13 0.023 5.0 3.5
2026-10-03 Cash Cup #3 Round 1 · Lobby 4 · G3 T2 ×0.50 0.985 1.00 1.000 0.492 15 / 20 2 0.061 +0.00 0.061 5.0 9.3
2026-10-03 Cash Cup #3 Round 1 · Lobby 4 · G4 T2 ×0.50 0.985 1.00 1.000 0.492 2 / 19 6 0.245 +0.02 0.246 5.0 37.1
2026-10-03 Cash Cup #3 Round 2 · Lobby 6 · G1 T2 ×0.50 0.985 1.00 1.125 0.554 18 / 24 1 0.009 +0.45 0.015 5.6 2.5
2026-10-03 Cash Cup #3 Round 2 · Lobby 6 · G2 T2 ×0.50 0.985 1.00 1.125 0.554 14 / 24 2 0.053 +0.45 0.073 5.6 12.4
2026-10-03 Cash Cup #3 Round 2 · Lobby 6 · G3 T2 ×0.50 0.985 1.00 1.125 0.554 7 / 24 1 0.070 +0.45 0.095 5.6 16.0
2026-10-03 Cash Cup #3 Round 2 · Lobby 6 · G4 T2 ×0.50 0.985 1.00 1.125 0.554 20 / 23 0 0.000 +0.48 0.000 5.6 0.0
2026-09-26 Cash Cup #2 Round 1 · Lobby 4 · G1 T2 ×0.50 0.933 1.00 1.000 0.467 8 / 23 2 0.064 +0.23 0.074 4.8 10.6
2026-09-26 Cash Cup #2 Round 1 · Lobby 4 · G2 T2 ×0.50 0.933 1.00 1.000 0.467 10 / 24 4 0.079 +0.19 0.089 4.8 12.7
2026-09-26 Cash Cup #2 Round 1 · Lobby 4 · G3 T2 ×0.50 0.933 1.00 1.000 0.467 24 / 24 0 0.000 +0.19 0.000 4.8 0.0
2026-09-26 Cash Cup #2 Round 1 · Lobby 4 · G4 T2 ×0.50 0.933 1.00 1.000 0.467 12 / 24 4 0.079 +0.19 0.089 4.8 12.7
2026-09-19 Cash Cup #1 Round 1 · Lobby 3 · G1 T2 ×0.50 0.884 1.00 1.000 0.442 19 / 24 3 0.026 -0.02 0.026 4.5 3.5
2026-09-19 Cash Cup #1 Round 1 · Lobby 3 · G2 T2 ×0.50 0.884 1.00 1.000 0.442 9 / 22 7 0.113 -0.06 0.109 4.5 14.8
2026-09-19 Cash Cup #1 Round 1 · Lobby 3 · G3 T2 ×0.50 0.884 1.00 1.000 0.442 5 / 21 12 0.196 -0.04 0.193 4.5 26.1
2026-09-19 Cash Cup #1 Round 1 · Lobby 3 · G4 T2 ×0.50 0.884 1.00 1.000 0.442 15 / 20 5 0.092 +0.00 0.092 4.5 12.4
2026-09-19 Cash Cup #1 Round 2 · Lobby 5 · G1 T2 ×0.50 0.884 1.00 1.125 0.497 18 / 24 2 0.018 +0.60 0.032 5.1 4.9
2026-09-19 Cash Cup #1 Round 2 · Lobby 5 · G2 T2 ×0.50 0.884 1.00 1.125 0.497 24 / 24 0 0.000 +0.60 0.000 5.1 0.0
2026-09-19 Cash Cup #1 Round 2 · Lobby 5 · G3 T2 ×0.50 0.884 1.00 1.125 0.497 13 / 24 4 0.070 +0.60 0.104 5.1 15.9
2026-09-19 Cash Cup #1 Round 2 · Lobby 5 · G4 T2 ×0.50 0.884 1.00 1.125 0.497 10 / 22 0 0.047 +0.66 0.078 5.1 11.8
Total 9.808 100.0 224

Breakdown explanation

Each row is one game that counts. The columns before Finish give its weight and stay unsealed. Finish and the columns after it show the result.

  • Tier: the event's tier and the weight it carries. See the tier table.
  • Recency: 0.5 ^ (age in days ÷ 90). Hover a value to see the game's age in days.
  • Roster: the share of the lineup above who played the game.
  • Stage: 1 + 0.5 × progress^2. Progress runs from 0 at an event's opening stage to 1 at its last.
  • Weight: tier × recency × roster × stage.
  • Share: the squad's points in that game, over the most points the lobby offered.
  • Field: how the other squads in the lobby rate against the region's mean of 0.0935. An average lobby reads 0, and the value stops at ±1. You can't check this column from one game alone: we solve every squad's rating together, this squad's included. How we solve the field.
  • Credited: share1 − 0.25 × field.
  • %: this game's weight as a share of the squad's total, 9.808.
  • Points: % × credited × 1.000 × 3000. The column adds up to the total.

We recompute this table from today's record, dated to the snapshot. How the Redline Ranking works.