REDSEC
AMERICAS

Heavy Hitterz

Games
28
Cups
2
Trophies
0
First seen
2026-07-11
Redline · AmericasBreakdown →
#21 501 ptsWorld #41 of 181 · ▼9
RosterSorted by RSR · career
Redline over time 60 snapshots · peak #12 for 9 snapshots Top of the region
296 364 433 501 2026-10-03 — #12, 311 pts 2026-10-03 — #12, 311 pts 2026-10-03 — #12, 311 pts 2026-10-03 — #12, 311 pts 2026-10-03 — #12, 311 pts 2026-10-03 — #12, 311 pts 2026-10-03 — #12, 311 pts 2026-10-03 — #12, 311 pts 2026-10-03 — #12, 311 pts 2026-10-03 — #13, 314 pts 2026-10-03 — #13, 319 pts 2026-10-03 — #17, 311 pts 2026-10-03 — #17, 311 pts 2026-10-03 — #18, 311 pts 2026-10-03 — #17, 311 pts 2026-10-03 — #20, 296 pts 2026-10-03 — #20, 302 pts 2026-10-03 — #18, 305 pts 2026-10-03 — #19, 330 pts 2026-10-03 — #19, 330 pts 2026-10-03 — #19, 336 pts 2026-10-03 — #19, 336 pts 2026-10-03 — #19, 339 pts 2026-10-03 — #16, 360 pts 2026-10-03 — #16, 360 pts 2026-10-03 — #18, 342 pts 2026-10-03 — #18, 342 pts 2026-10-04 — #18, 342 pts 2026-10-04 — #19, 336 pts 2026-10-04 — #19, 336 pts 2026-10-04 — #19, 336 pts 2026-10-04 — #20, 330 pts 2026-10-04 — #22, 312 pts 2026-10-04 — #22, 309 pts 2026-10-04 — #22, 327 pts 2026-10-04 — #22, 318 pts 2026-10-04 — #22, 318 pts 2026-10-04 — #22, 318 pts 2026-10-04 — #22, 318 pts 2026-10-04 — #22, 318 pts 2026-10-04 — #22, 318 pts 2026-10-04 — #22, 318 pts 2026-10-04 — #22, 318 pts 2026-10-04 — #22, 318 pts 2026-10-04 — #22, 318 pts 2026-10-04 — #22, 318 pts 2026-10-04 — #22, 318 pts 2026-10-04 — #22, 318 pts 2026-10-04 — #22, 318 pts 2026-10-04 — #22, 318 pts 2026-10-04 — #22, 318 pts 2026-10-04 — #22, 318 pts 2026-10-04 — #22, 318 pts 2026-10-04 — #22, 318 pts 2026-10-04 — #22, 318 pts 2026-10-04 — #22, 318 pts 2026-10-04 — #22, 318 pts 2026-10-04 — #21, 501 pts 2026-10-04 — #21, 501 pts 2026-10-05 — #21, 501 pts
2026-10-032026-10-05

Redline breakdown for Heavy Hitterz on 2026-10-05

AM #21 · 501 points

Lineup: GetWopedTV · IrishhGod · KaozQuest · TTV2hriss · TrapShotzTV · Un1que

Published
#21
501 pts
Rating
0.1675
502 pts recomputed
Depth
×1.000
AMERICAS
Counting
30
minimum 10

points = Σ(weight × credited) ÷ Σ weight × depth × 3000 = 0.1675 × 1.000 × 3000 = 502

We publish points from the rating rounded to three decimal places, so the published figure can sit one point off this one.

Results that count
Date Result Tier Recency Roster Stage Weight Finish Kills Share Field Credited % Points
2026-10-03 Cash Cup #3 Finals · Lobby 7 · G1 T2 ×0.50 0.985 1.00 1.500 0.739 21 / 24 10 0.088 +0.90 0.151 4.5 20.3
2026-10-03 Cash Cup #3 Finals · Lobby 7 · G2 T2 ×0.50 0.985 1.00 1.500 0.739 24 / 24 0 0.000 +0.90 0.000 4.5 0.0
2026-10-03 Cash Cup #3 Finals · Lobby 7 · G3 T2 ×0.50 0.985 1.00 1.500 0.739 6 / 24 5 0.105 +0.90 0.174 4.5 23.4
2026-10-03 Cash Cup #3 Finals · Lobby 7 · G4 T2 ×0.50 0.985 1.00 1.500 0.739 2 / 24 11 0.246 +0.90 0.336 4.5 45.1
2026-10-03 Cash Cup #3 Finals · Lobby 7 · G5 T2 ×0.50 0.985 1.00 1.500 0.739 13 / 24 2 0.053 +0.90 0.102 4.5 13.7
2026-10-03 Cash Cup #3 Finals · Lobby 7 · G6 T2 ×0.50 0.985 1.00 1.500 0.739 6 / 24 8 0.132 +0.90 0.207 4.5 27.8
2026-10-03 Cash Cup #3 Round 1 · Lobby 1 · G1 T2 ×0.50 0.985 1.00 1.000 0.492 9 / 23 2 0.064 +0.15 0.071 3.0 6.3
2026-10-03 Cash Cup #3 Round 1 · Lobby 1 · G2 T2 ×0.50 0.985 1.00 1.000 0.492 19 / 21 2 0.020 +0.24 0.025 3.0 2.2
2026-10-03 Cash Cup #3 Round 1 · Lobby 1 · G3 T2 ×0.50 0.985 1.00 1.000 0.492 8 / 21 13 0.176 +0.24 0.196 3.0 17.5
2026-10-03 Cash Cup #3 Round 1 · Lobby 1 · G4 T2 ×0.50 0.985 1.00 1.000 0.492 10 / 21 7 0.118 +0.24 0.134 3.0 12.0
2026-10-03 Cash Cup #3 Round 2 · Lobby 6 · G1 T2 ×0.50 0.985 1.00 1.125 0.554 9 / 24 11 0.140 +0.41 0.171 3.4 17.3
2026-10-03 Cash Cup #3 Round 2 · Lobby 6 · G2 T2 ×0.50 0.985 1.00 1.125 0.554 3 / 24 16 0.263 +0.41 0.302 3.4 30.3
2026-10-03 Cash Cup #3 Round 2 · Lobby 6 · G3 T2 ×0.50 0.985 1.00 1.125 0.554 20 / 24 4 0.035 +0.41 0.049 3.4 5.0
2026-10-03 Cash Cup #3 Round 2 · Lobby 6 · G4 T2 ×0.50 0.985 1.00 1.125 0.554 10 / 23 5 0.091 +0.43 0.118 3.4 11.9
2026-09-19 Cash Cup #1 Finals · Lobby 7 · G1 T2 ×0.50 0.884 1.00 1.500 0.663 8 / 24 8 0.114 +1.00 0.196 4.0 23.6
2026-09-19 Cash Cup #1 Finals · Lobby 7 · G2 T2 ×0.50 0.884 1.00 1.500 0.663 14 / 24 4 0.070 +1.00 0.136 4.0 16.4
2026-09-19 Cash Cup #1 Finals · Lobby 7 · G3 T2 ×0.50 0.884 1.00 1.500 0.663 13 / 24 0 0.035 +1.00 0.081 4.0 9.8
2026-09-19 Cash Cup #1 Finals · Lobby 7 · G4 T2 ×0.50 0.884 1.00 1.500 0.663 14 / 24 4 0.070 +1.00 0.136 4.0 16.4
2026-09-19 Cash Cup #1 Finals · Lobby 7 · G5 T2 ×0.50 0.884 1.00 1.500 0.663 2 / 23 17 0.309 +1.00 0.415 4.0 49.9
2026-09-19 Cash Cup #1 Finals · Lobby 7 · G6 T2 ×0.50 0.884 1.00 1.500 0.663 4 / 22 2 0.113 +1.00 0.195 4.0 23.5
2026-09-19 Cash Cup #1 Round 1 · Lobby 3 · G1 T2 ×0.50 0.884 1.00 1.000 0.442 6 / 24 14 0.184 -0.06 0.180 2.7 14.4
2026-09-19 Cash Cup #1 Round 1 · Lobby 3 · G2 T2 ×0.50 0.884 1.00 1.000 0.442 3 / 22 19 0.311 -0.11 0.301 2.7 24.2
2026-09-19 Cash Cup #1 Round 1 · Lobby 3 · G3 T2 ×0.50 0.884 1.00 1.000 0.442 7 / 21 13 0.196 -0.09 0.189 2.7 15.2
2026-09-19 Cash Cup #1 Round 1 · Lobby 3 · G4 T2 ×0.50 0.884 1.00 1.000 0.442 17 / 20 6 0.102 -0.05 0.099 2.7 8.0
2026-09-19 Cash Cup #1 Round 2 · Lobby 5 · G1 T2 ×0.50 0.884 1.00 1.125 0.497 13 / 24 2 0.053 +0.55 0.079 3.0 7.1
2026-09-19 Cash Cup #1 Round 2 · Lobby 5 · G2 T2 ×0.50 0.884 1.00 1.125 0.497 22 / 24 5 0.044 +0.55 0.068 3.0 6.1
2026-09-19 Cash Cup #1 Round 2 · Lobby 5 · G3 T2 ×0.50 0.884 1.00 1.125 0.497 2 / 24 14 0.272 +0.55 0.325 3.0 29.4
2026-09-19 Cash Cup #1 Round 2 · Lobby 5 · G4 T2 ×0.50 0.884 1.00 1.125 0.497 15 / 22 9 0.123 +0.61 0.169 3.0 15.3
2026-07-18 RallyCry x EA 25k Cup Final standing T3 ×0.15 0.544 1.00 1.000 0.082 16 / 24 — 0.227 +1.00 0.329 0.5 4.9
2026-07-11 RallyCry x EA 25k Cup Final standing T3 ×0.15 0.516 1.00 1.000 0.077 18 / 44 — 0.279 +1.00 0.384 0.5 5.4
Total 16.511 100.0 502

Breakdown explanation

Each row is one game that counts. The columns before Finish give its weight and stay unsealed. Finish and the columns after it show the result.

  • Tier: the event's tier and the weight it carries. See the tier table.
  • Recency: 0.5 ^ (age in days ÷ 90). Hover a value to see the game's age in days.
  • Roster: the share of the lineup above who played the game.
  • Stage: 1 + 0.5 × progress^2. Progress runs from 0 at an event's opening stage to 1 at its last.
  • Weight: tier × recency × roster × stage.
  • Share: the squad's points in that game, over the most points the lobby offered.
  • Field: how the other squads in the lobby rate against the region's mean of 0.0935. An average lobby reads 0, and the value stops at ±1. You can't check this column from one game alone: we solve every squad's rating together, this squad's included. How we solve the field.
  • Credited: share1 − 0.25 × field.
  • %: this game's weight as a share of the squad's total, 16.511.
  • Points: % × credited × 1.000 × 3000. The column adds up to the total.

We recompute this table from today's record, dated to the snapshot. How the Redline Ranking works.