REDSEC
AMERICAS

Future

Games
28
Cups
2
Trophies
0
First seen
2026-06-20
Redline · AmericasBreakdown →
#18 543 ptsWorld #32 of 181 · ▲1
RosterSorted by RSR · career
Redline over time 60 snapshots · peak #18 for 12 snapshots Top of the region
287 372 458 543 2026-10-03 — #19, 287 pts 2026-10-03 — #19, 287 pts 2026-10-03 — #19, 287 pts 2026-10-03 — #19, 287 pts 2026-10-03 — #19, 287 pts 2026-10-03 — #19, 287 pts 2026-10-03 — #19, 287 pts 2026-10-03 — #19, 287 pts 2026-10-03 — #19, 287 pts 2026-10-03 — #19, 290 pts 2026-10-03 — #19, 295 pts 2026-10-03 — #19, 298 pts 2026-10-03 — #19, 298 pts 2026-10-03 — #19, 298 pts 2026-10-03 — #20, 300 pts 2026-10-03 — #19, 302 pts 2026-10-03 — #19, 305 pts 2026-10-03 — #19, 305 pts 2026-10-03 — #18, 330 pts 2026-10-03 — #18, 330 pts 2026-10-03 — #18, 342 pts 2026-10-03 — #18, 342 pts 2026-10-03 — #18, 342 pts 2026-10-03 — #19, 342 pts 2026-10-03 — #19, 342 pts 2026-10-03 — #19, 342 pts 2026-10-03 — #19, 342 pts 2026-10-04 — #19, 342 pts 2026-10-04 — #18, 342 pts 2026-10-04 — #18, 342 pts 2026-10-04 — #18, 342 pts 2026-10-04 — #18, 342 pts 2026-10-04 — #20, 342 pts 2026-10-04 — #20, 342 pts 2026-10-04 — #20, 342 pts 2026-10-04 — #19, 339 pts 2026-10-04 — #19, 339 pts 2026-10-04 — #19, 339 pts 2026-10-04 — #19, 339 pts 2026-10-04 — #19, 339 pts 2026-10-04 — #19, 339 pts 2026-10-04 — #19, 339 pts 2026-10-04 — #19, 339 pts 2026-10-04 — #19, 339 pts 2026-10-04 — #19, 339 pts 2026-10-04 — #19, 339 pts 2026-10-04 — #19, 339 pts 2026-10-04 — #19, 339 pts 2026-10-04 — #19, 339 pts 2026-10-04 — #19, 339 pts 2026-10-04 — #19, 339 pts 2026-10-04 — #19, 339 pts 2026-10-04 — #19, 339 pts 2026-10-04 — #19, 339 pts 2026-10-04 — #19, 339 pts 2026-10-04 — #19, 339 pts 2026-10-04 — #19, 339 pts 2026-10-04 — #18, 543 pts 2026-10-04 — #18, 543 pts 2026-10-05 — #18, 543 pts
2026-10-032026-10-05

Redline breakdown for Future on 2026-10-05

AM #18 · 543 points

Lineup: Greg · KrimNN · Lukitas · Pirrus · zJOOPYT

Published
#18
543 pts
Rating
0.1814
544 pts recomputed
Depth
×1.000
AMERICAS
Counting
30
minimum 10

points = Σ(weight × credited) ÷ Σ weight × depth × 3000 = 0.1814 × 1.000 × 3000 = 544

We publish points from the rating rounded to three decimal places, so the published figure can sit one point off this one.

Results that count
Date Result Tier Recency Roster Stage Weight Finish Kills Share Field Credited % Points
2026-09-26 Cash Cup #2 Finals · Lobby 7 · G1 T2 ×0.50 0.933 1.00 1.500 0.700 8 / 24 8 0.114 +1.00 0.196 4.4 25.7
2026-09-26 Cash Cup #2 Finals · Lobby 7 · G2 T2 ×0.50 0.933 1.00 1.500 0.700 4 / 24 9 0.167 +1.00 0.261 4.4 34.2
2026-09-26 Cash Cup #2 Finals · Lobby 7 · G3 T2 ×0.50 0.933 1.00 1.500 0.700 5 / 24 5 0.114 +1.00 0.196 4.4 25.7
2026-09-26 Cash Cup #2 Finals · Lobby 7 · G4 T2 ×0.50 0.933 1.00 1.500 0.700 15 / 23 4 0.073 +1.00 0.140 4.4 18.3
2026-09-26 Cash Cup #2 Finals · Lobby 7 · G5 T2 ×0.50 0.933 1.00 1.500 0.700 5 / 24 8 0.140 +1.00 0.229 4.4 30.0
2026-09-26 Cash Cup #2 Finals · Lobby 7 · G6 T2 ×0.50 0.933 1.00 1.500 0.700 16 / 23 0 0.036 +1.00 0.083 4.4 10.9
2026-09-26 Cash Cup #2 Round 1 · Lobby 3 · G1 T2 ×0.50 0.933 1.00 1.000 0.467 6 / 21 13 0.196 +0.07 0.201 2.9 17.6
2026-09-26 Cash Cup #2 Round 1 · Lobby 3 · G2 T2 ×0.50 0.933 1.00 1.000 0.467 19 / 21 0 0.000 +0.07 0.000 2.9 0.0
2026-09-26 Cash Cup #2 Round 1 · Lobby 3 · G3 T2 ×0.50 0.933 1.00 1.000 0.467 2 / 22 10 0.255 +0.04 0.258 2.9 22.5
2026-09-26 Cash Cup #2 Round 1 · Lobby 3 · G4 T2 ×0.50 0.933 1.00 1.000 0.467 3 / 20 7 0.214 +0.02 0.216 2.9 18.8
2026-09-26 Cash Cup #2 Round 2 · Lobby 5 · G1 T2 ×0.50 0.933 1.00 1.125 0.525 7 / 24 10 0.149 +0.69 0.207 3.3 20.3
2026-09-26 Cash Cup #2 Round 2 · Lobby 5 · G2 T2 ×0.50 0.933 1.00 1.125 0.525 12 / 24 1 0.053 +0.69 0.087 3.3 8.6
2026-09-26 Cash Cup #2 Round 2 · Lobby 5 · G3 T2 ×0.50 0.933 1.00 1.125 0.525 4 / 24 11 0.184 +0.69 0.247 3.3 24.2
2026-09-26 Cash Cup #2 Round 2 · Lobby 5 · G4 T2 ×0.50 0.933 1.00 1.125 0.525 5 / 23 8 0.145 +0.72 0.206 3.3 20.2
2026-09-19 Cash Cup #1 Finals · Lobby 7 · G1 T2 ×0.50 0.884 1.00 1.500 0.663 6 / 24 3 0.088 +1.00 0.161 4.1 20.0
2026-09-19 Cash Cup #1 Finals · Lobby 7 · G2 T2 ×0.50 0.884 1.00 1.500 0.663 12 / 24 0 0.044 +1.00 0.096 4.1 11.9
2026-09-19 Cash Cup #1 Finals · Lobby 7 · G3 T2 ×0.50 0.884 1.00 1.500 0.663 6 / 24 5 0.105 +1.00 0.185 4.1 22.9
2026-09-19 Cash Cup #1 Finals · Lobby 7 · G4 T2 ×0.50 0.884 1.00 1.500 0.663 2 / 24 11 0.246 +1.00 0.349 4.1 43.3
2026-09-19 Cash Cup #1 Finals · Lobby 7 · G5 T2 ×0.50 0.884 1.00 1.500 0.663 11 / 23 2 0.064 +1.00 0.127 4.1 15.7
2026-09-19 Cash Cup #1 Finals · Lobby 7 · G6 T2 ×0.50 0.884 1.00 1.500 0.663 12 / 22 4 0.085 +1.00 0.157 4.1 19.5
2026-09-19 Cash Cup #1 Round 1 · Lobby 3 · G1 T2 ×0.50 0.884 1.00 1.000 0.442 8 / 24 7 0.105 -0.07 0.101 2.8 8.4
2026-09-19 Cash Cup #1 Round 1 · Lobby 3 · G2 T2 ×0.50 0.884 1.00 1.000 0.442 2 / 22 16 0.311 -0.12 0.301 2.8 24.9
2026-09-19 Cash Cup #1 Round 1 · Lobby 3 · G3 T2 ×0.50 0.884 1.00 1.000 0.442 4 / 21 11 0.206 -0.09 0.198 2.8 16.4
2026-09-19 Cash Cup #1 Round 1 · Lobby 3 · G4 T2 ×0.50 0.884 1.00 1.000 0.442 3 / 20 14 0.286 -0.06 0.280 2.8 23.2
2026-09-19 Cash Cup #1 Round 2 · Lobby 6 · G1 T2 ×0.50 0.884 1.00 1.125 0.497 12 / 22 8 0.123 +0.60 0.168 3.1 15.6
2026-09-19 Cash Cup #1 Round 2 · Lobby 6 · G2 T2 ×0.50 0.884 1.00 1.125 0.497 15 / 23 2 0.055 +0.53 0.080 3.1 7.5
2026-09-19 Cash Cup #1 Round 2 · Lobby 6 · G3 T2 ×0.50 0.884 1.00 1.125 0.497 4 / 23 8 0.164 +0.53 0.208 3.1 19.4
2026-09-19 Cash Cup #1 Round 2 · Lobby 6 · G4 T2 ×0.50 0.884 1.00 1.125 0.497 13 / 23 3 0.064 +0.53 0.092 3.1 8.5
2026-06-27 Fireteam x EA 10k Cup Final standing T3 ×0.15 0.463 1.00 1.000 0.069 16 / 25 — 0.297 +1.00 0.402 0.4 5.2
2026-06-20 Fireteam x EA 10k Cup Final standing T3 ×0.15 0.439 1.00 1.000 0.066 15 / 22 — 0.272 +1.00 0.377 0.4 4.6
Total 16.035 100.0 544

Breakdown explanation

Each row is one game that counts. The columns before Finish give its weight and stay unsealed. Finish and the columns after it show the result.

  • Tier: the event's tier and the weight it carries. See the tier table.
  • Recency: 0.5 ^ (age in days ÷ 90). Hover a value to see the game's age in days.
  • Roster: the share of the lineup above who played the game.
  • Stage: 1 + 0.5 × progress^2. Progress runs from 0 at an event's opening stage to 1 at its last.
  • Weight: tier × recency × roster × stage.
  • Share: the squad's points in that game, over the most points the lobby offered.
  • Field: how the other squads in the lobby rate against the region's mean of 0.0935. An average lobby reads 0, and the value stops at ±1. You can't check this column from one game alone: we solve every squad's rating together, this squad's included. How we solve the field.
  • Credited: share1 − 0.25 × field.
  • %: this game's weight as a share of the squad's total, 16.035.
  • Points: % × credited × 1.000 × 3000. The column adds up to the total.

We recompute this table from today's record, dated to the snapshot. How the Redline Ranking works.