AMERICAS
FURY
- Games
- 16
- Cups
- 0
- Trophies
- 0
RosterSorted by RSR · career
Redline over time
47 snapshots · peak #35 for 5 snapshots
Top of the region
2026-10-032026-10-05
2026-10-032026-10-05
Redline breakdown for FURY on 2026-10-05
AM #46 · 282 pointsLineup: CuoreSportiv0 · DeusDalton · EliasFx · Tommy shelby · javi19992025
Published
#46
282 pts
Rating
0.0940
282 pts recomputed
Depth
×1.000
AMERICAS
Counting
16
minimum 10
points = Σ(weight × credited) ÷ Σ weight × depth × 3000
= 0.0940 × 1.000 × 3000 = 282
Results that count
| Date | Result | Tier | Recency | Roster | Stage | Weight | Finish | Kills | Share | Field | Credited | % | Points |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026-10-03 | Cash Cup #3 Round 1 · Lobby 4 · G1 | T2 ×0.50 | 0.985 | 1.00 | 1.000 | 0.492 | 22 / 24 | 1 | 0.009 | -0.14 | 0.007 | 6.0 | 1.3 |
| 2026-10-03 | Cash Cup #3 Round 1 · Lobby 4 · G2 | T2 ×0.50 | 0.985 | 1.00 | 1.000 | 0.492 | 22 / 24 | 2 | 0.018 | -0.14 | 0.015 | 6.0 | 2.8 |
| 2026-10-03 | Cash Cup #3 Round 1 · Lobby 4 · G3 | T2 ×0.50 | 0.985 | 1.00 | 1.000 | 0.492 | 4 / 20 | 15 | 0.255 | -0.01 | 0.255 | 6.0 | 46.1 |
| 2026-10-03 | Cash Cup #3 Round 1 · Lobby 4 · G4 | T2 ×0.50 | 0.985 | 1.00 | 1.000 | 0.492 | 4 / 19 | 7 | 0.181 | +0.01 | 0.181 | 6.0 | 32.9 |
| 2026-10-03 | Cash Cup #3 Round 2 · Lobby 5 · G1 | T2 ×0.50 | 0.985 | 1.00 | 1.125 | 0.554 | 11 / 24 | 6 | 0.096 | +0.54 | 0.132 | 6.8 | 26.9 |
| 2026-10-03 | Cash Cup #3 Round 2 · Lobby 5 · G2 | T2 ×0.50 | 0.985 | 1.00 | 1.125 | 0.554 | 15 / 24 | 1 | 0.044 | +0.54 | 0.067 | 6.8 | 13.6 |
| 2026-10-03 | Cash Cup #3 Round 2 · Lobby 5 · G3 | T2 ×0.50 | 0.985 | 1.00 | 1.125 | 0.554 | 21 / 23 | 1 | 0.009 | +0.56 | 0.017 | 6.8 | 3.6 |
| 2026-10-03 | Cash Cup #3 Round 2 · Lobby 5 · G4 | T2 ×0.50 | 0.985 | 1.00 | 1.125 | 0.554 | 14 / 19 | 0 | 0.043 | +0.63 | 0.070 | 6.8 | 14.2 |
| 2026-09-26 | Cash Cup #2 Round 1 · Lobby 3 · G1 | T2 ×0.50 | 0.933 | 1.00 | 1.000 | 0.467 | 7 / 21 | 5 | 0.118 | +0.11 | 0.125 | 5.7 | 21.5 |
| 2026-09-26 | Cash Cup #2 Round 1 · Lobby 3 · G2 | T2 ×0.50 | 0.933 | 1.00 | 1.000 | 0.467 | 13 / 21 | 5 | 0.088 | +0.11 | 0.095 | 5.7 | 16.2 |
| 2026-09-26 | Cash Cup #2 Round 1 · Lobby 3 · G3 | T2 ×0.50 | 0.933 | 1.00 | 1.000 | 0.467 | 10 / 22 | 4 | 0.085 | +0.08 | 0.089 | 5.7 | 15.3 |
| 2026-09-26 | Cash Cup #2 Round 1 · Lobby 3 · G4 | T2 ×0.50 | 0.933 | 1.00 | 1.000 | 0.467 | 4 / 20 | 10 | 0.204 | +0.07 | 0.210 | 5.7 | 36.0 |
| 2026-09-26 | Cash Cup #2 Round 2 · Lobby 5 · G1 | T2 ×0.50 | 0.933 | 1.00 | 1.125 | 0.525 | 24 / 24 | 1 | 0.009 | +0.73 | 0.021 | 6.4 | 4.0 |
| 2026-09-26 | Cash Cup #2 Round 2 · Lobby 5 · G2 | T2 ×0.50 | 0.933 | 1.00 | 1.125 | 0.525 | 8 / 24 | 4 | 0.079 | +0.73 | 0.126 | 6.4 | 24.2 |
| 2026-09-26 | Cash Cup #2 Round 2 · Lobby 5 · G3 | T2 ×0.50 | 0.933 | 1.00 | 1.125 | 0.525 | 19 / 24 | 0 | 0.000 | +0.73 | 0.000 | 6.4 | 0.0 |
| 2026-09-26 | Cash Cup #2 Round 2 · Lobby 5 · G4 | T2 ×0.50 | 0.933 | 1.00 | 1.125 | 0.525 | 12 / 23 | 3 | 0.073 | +0.76 | 0.120 | 6.4 | 23.2 |
| Total | 8.150 | 100.0 | 282 | ||||||||||
Breakdown explanation
Each row is one game that counts. The columns before Finish give its weight and stay unsealed. Finish and the columns after it show the result.
- Tier: the event's tier and the weight it carries. See the tier table.
- Recency:
0.5 ^ (age in days ÷ 90). Hover a value to see the game's age in days. - Roster: the share of the lineup above who played the game.
- Stage:
1 + 0.5 × progress^2. Progress runs from 0 at an event's opening stage to 1 at its last. - Weight: tier × recency × roster × stage.
- Share: the squad's points in that game, over the most points the lobby offered.
- Field: how the other squads in the lobby rate against the region's mean of 0.0935. An average lobby reads 0, and the value stops at ±1. You can't check this column from one game alone: we solve every squad's rating together, this squad's included. How we solve the field.
- Credited:
share1 − 0.25 × field. - %: this game's weight as a share of the squad's total, 8.150.
- Points: % × credited × 1.000 × 3000. The column adds up to the total.
We recompute this table from today's record, dated to the snapshot. How the Redline Ranking works.