EMEA
FULL SEND
- Games
- 12
- Cups
- 0
- Trophies
- 0
RosterSorted by RSR · career
Redline over time
60 snapshots · peak #29 for 1 snapshot
Top of the region
2026-10-032026-10-05
2026-10-032026-10-05
Redline breakdown for FULL SEND on 2026-10-05
EU #32 · 367 pointsLineup: ADorge · Hedemann72 · WAFF · Woigel
Published
#32
367 pts
Rating
0.1269
366 pts recomputed
Depth
×0.962
EMEA
Counting
12
minimum 10
points = Σ(weight × credited) ÷ Σ weight × depth × 3000
= 0.1269 × 0.962 × 3000 = 366
We publish points from the rating rounded to three decimal places, so the published figure can sit one point off this one.
Results that count
| Date | Result | Tier | Recency | Roster | Stage | Weight | Finish | Kills | Share | Field | Credited | % | Points |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026-09-26 | Cash Cup #2 Round 1 · Lobby 2 · G1 | T2 ×0.50 | 0.933 | 1.00 | 1.000 | 0.467 | 24 / 24 | 1 | 0.009 | -0.03 | 0.008 | 8.3 | 2.0 |
| 2026-09-26 | Cash Cup #2 Round 1 · Lobby 2 · G2 | T2 ×0.50 | 0.933 | 1.00 | 1.000 | 0.467 | 8 / 24 | 3 | 0.070 | -0.03 | 0.069 | 8.3 | 16.5 |
| 2026-09-26 | Cash Cup #2 Round 1 · Lobby 2 · G3 | T2 ×0.50 | 0.933 | 1.00 | 1.000 | 0.467 | 8 / 23 | 1 | 0.055 | +0.01 | 0.055 | 8.3 | 13.2 |
| 2026-09-26 | Cash Cup #2 Round 1 · Lobby 2 · G4 | T2 ×0.50 | 0.933 | 1.00 | 1.000 | 0.467 | 6 / 21 | 4 | 0.108 | +0.07 | 0.112 | 8.3 | 26.8 |
| 2026-09-19 | Cash Cup #1 Round 1 · Lobby 1 · G1 | T2 ×0.50 | 0.884 | 1.00 | 1.000 | 0.442 | 15 / 18 | 3 | 0.078 | +0.17 | 0.087 | 7.9 | 19.6 |
| 2026-09-19 | Cash Cup #1 Round 1 · Lobby 1 · G2 | T2 ×0.50 | 0.884 | 1.00 | 1.000 | 0.442 | 11 / 18 | 3 | 0.089 | +0.17 | 0.098 | 7.9 | 22.3 |
| 2026-09-19 | Cash Cup #1 Round 1 · Lobby 1 · G3 | T2 ×0.50 | 0.884 | 1.00 | 1.000 | 0.442 | 10 / 16 | 13 | 0.220 | +0.16 | 0.234 | 7.9 | 53.0 |
| 2026-09-19 | Cash Cup #1 Round 1 · Lobby 1 · G4 | T2 ×0.50 | 0.884 | 1.00 | 1.000 | 0.442 | 1 / 16 | 10 | 0.390 | +0.16 | 0.406 | 7.9 | 92.0 |
| 2026-09-19 | Cash Cup #1 Round 2 · Lobby 5 · G1 | T2 ×0.50 | 0.884 | 1.00 | 1.125 | 0.497 | 15 / 21 | 6 | 0.098 | +0.57 | 0.136 | 8.8 | 34.8 |
| 2026-09-19 | Cash Cup #1 Round 2 · Lobby 5 · G2 | T2 ×0.50 | 0.884 | 1.00 | 1.125 | 0.497 | 16 / 21 | 4 | 0.078 | +0.57 | 0.113 | 8.8 | 28.7 |
| 2026-09-19 | Cash Cup #1 Round 2 · Lobby 5 · G3 | T2 ×0.50 | 0.884 | 1.00 | 1.125 | 0.497 | 16 / 21 | 2 | 0.059 | +0.56 | 0.087 | 8.8 | 22.3 |
| 2026-09-19 | Cash Cup #1 Round 2 · Lobby 5 · G4 | T2 ×0.50 | 0.884 | 1.00 | 1.125 | 0.497 | 5 / 21 | 2 | 0.098 | +0.58 | 0.137 | 8.8 | 35.0 |
| Total | 5.623 | 100.0 | 366 | ||||||||||
Breakdown explanation
Each row is one game that counts. The columns before Finish give its weight and stay unsealed. Finish and the columns after it show the result.
- Tier: the event's tier and the weight it carries. See the tier table.
- Recency:
0.5 ^ (age in days ÷ 90). Hover a value to see the game's age in days. - Roster: the share of the lineup above who played the game.
- Stage:
1 + 0.5 × progress^2. Progress runs from 0 at an event's opening stage to 1 at its last. - Weight: tier × recency × roster × stage.
- Share: the squad's points in that game, over the most points the lobby offered.
- Field: how the other squads in the lobby rate against the region's mean of 0.0978. An average lobby reads 0, and the value stops at ±1. You can't check this column from one game alone: we solve every squad's rating together, this squad's included. How we solve the field.
- Credited:
share1 − 0.25 × field. - %: this game's weight as a share of the squad's total, 5.623.
- Points: % × credited × 0.962 × 3000. The column adds up to the total.
We recompute this table from today's record, dated to the snapshot. How the Redline Ranking works.