AMERICAS
EZ Reads
- Games
- 11
- Cups
- 0
- Trophies
- 0
RosterSorted by RSR · career
Redline over time
43 snapshots · peak #55 for 3 snapshots
Top of the region
2026-10-032026-10-05
2026-10-032026-10-05
Redline breakdown for EZ Reads on 2026-10-05
AM #64 · 96 pointsLineup: DextrisOG · Gold · Meatballlll86
Published
#64
96 pts
Rating
0.0324
97 pts recomputed
Depth
×1.000
AMERICAS
Counting
11
minimum 10
points = Σ(weight × credited) ÷ Σ weight × depth × 3000
= 0.0324 × 1.000 × 3000 = 97
We publish points from the rating rounded to three decimal places, so the published figure can sit one point off this one.
Results that count
| Date | Result | Tier | Recency | Roster | Stage | Weight | Finish | Kills | Share | Field | Credited | % | Points |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026-10-03 | Cash Cup #3 Round 1 · Lobby 2 · G1 | T2 ×0.50 | 0.985 | 0.75 | 1.000 | 0.369 | 19 / 22 | 3 | 0.028 | +0.19 | 0.034 | 9.5 | 9.6 |
| 2026-10-03 | Cash Cup #3 Round 1 · Lobby 2 · G2 | T2 ×0.50 | 0.985 | 0.75 | 1.000 | 0.369 | 18 / 22 | 1 | 0.009 | +0.19 | 0.012 | 9.5 | 3.4 |
| 2026-10-03 | Cash Cup #3 Round 1 · Lobby 2 · G3 | T2 ×0.50 | 0.985 | 0.75 | 1.000 | 0.369 | 20 / 22 | 2 | 0.019 | +0.19 | 0.023 | 9.5 | 6.5 |
| 2026-10-03 | Cash Cup #3 Round 1 · Lobby 2 · G4 | T2 ×0.50 | 0.985 | 0.75 | 1.000 | 0.369 | 11 / 22 | 2 | 0.066 | +0.19 | 0.075 | 9.5 | 21.5 |
| 2026-09-26 | Cash Cup #2 Round 1 · Lobby 2 · G1 | T2 ×0.50 | 0.933 | 0.75 | 1.000 | 0.350 | 10 / 22 | 1 | 0.057 | +0.39 | 0.075 | 9.0 | 20.3 |
| 2026-09-26 | Cash Cup #2 Round 1 · Lobby 2 · G2 | T2 ×0.50 | 0.933 | 0.75 | 1.000 | 0.350 | 17 / 19 | 0 | 0.043 | +0.56 | 0.066 | 9.0 | 18.0 |
| 2026-09-26 | Cash Cup #2 Round 1 · Lobby 2 · G3 | T2 ×0.50 | 0.933 | 0.75 | 1.000 | 0.350 | 18 / 18 | 0 | 0.000 | +0.59 | 0.000 | 9.0 | 0.0 |
| 2026-09-26 | Cash Cup #2 Round 1 · Lobby 2 · G4 | T2 ×0.50 | 0.933 | 0.75 | 1.000 | 0.350 | 19 / 19 | 0 | 0.000 | +0.54 | 0.000 | 9.0 | 0.0 |
| 2026-09-19 | Cash Cup #1 Round 1 · Lobby 4 · G2 | T2 ×0.50 | 0.884 | 0.75 | 1.000 | 0.332 | 18 / 21 | 1 | 0.010 | +0.21 | 0.012 | 8.6 | 3.2 |
| 2026-09-19 | Cash Cup #1 Round 1 · Lobby 4 · G3 | T2 ×0.50 | 0.884 | 0.75 | 1.000 | 0.332 | 12 / 21 | 0 | 0.049 | +0.21 | 0.057 | 8.6 | 14.7 |
| 2026-09-19 | Cash Cup #1 Round 1 · Lobby 4 · G4 | T2 ×0.50 | 0.884 | 0.75 | 1.000 | 0.332 | 20 / 21 | 0 | 0.000 | +0.21 | 0.000 | 8.6 | 0.0 |
| Total | 3.871 | 100.0 | 97 | ||||||||||
Breakdown explanation
Each row is one game that counts. The columns before Finish give its weight and stay unsealed. Finish and the columns after it show the result.
- Tier: the event's tier and the weight it carries. See the tier table.
- Recency:
0.5 ^ (age in days ÷ 90). Hover a value to see the game's age in days. - Roster: the share of the lineup above who played the game.
- Stage:
1 + 0.5 × progress^2. Progress runs from 0 at an event's opening stage to 1 at its last. - Weight: tier × recency × roster × stage.
- Share: the squad's points in that game, over the most points the lobby offered.
- Field: how the other squads in the lobby rate against the region's mean of 0.0935. An average lobby reads 0, and the value stops at ±1. You can't check this column from one game alone: we solve every squad's rating together, this squad's included. How we solve the field.
- Credited:
share1 − 0.25 × field. - %: this game's weight as a share of the squad's total, 3.871.
- Points: % × credited × 1.000 × 3000. The column adds up to the total.
We recompute this table from today's record, dated to the snapshot. How the Redline Ranking works.