AMERICAS
El Calenton PR
- Games
- 12
- Cups
- 0
- Trophies
- 0
RosterSorted by RSR · career
Redline over time
60 snapshots · peak #46 for 13 snapshots
Top of the region
2026-10-032026-10-05
2026-10-032026-10-05
Redline breakdown for El Calenton PR on 2026-10-05
AM #62 · 129 pointsLineup: ElMayitoPR · MitchPR · RG4L-BalaPR · Tiroxoficial
Published
#62
129 pts
Rating
0.0425
128 pts recomputed
Depth
×1.000
AMERICAS
Counting
12
minimum 10
points = Σ(weight × credited) ÷ Σ weight × depth × 3000
= 0.0425 × 1.000 × 3000 = 128
We publish points from the rating rounded to three decimal places, so the published figure can sit one point off this one.
Results that count
| Date | Result | Tier | Recency | Roster | Stage | Weight | Finish | Kills | Share | Field | Credited | % | Points |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026-09-26 | Cash Cup #2 Round 1 · Lobby 4 · G1 | T2 ×0.50 | 0.933 | 1.00 | 1.000 | 0.467 | 21 / 23 | 1 | 0.009 | +0.24 | 0.012 | 8.3 | 3.0 |
| 2026-09-26 | Cash Cup #2 Round 1 · Lobby 4 · G2 | T2 ×0.50 | 0.933 | 1.00 | 1.000 | 0.467 | 24 / 24 | 0 | 0.000 | +0.21 | 0.000 | 8.3 | 0.0 |
| 2026-09-26 | Cash Cup #2 Round 1 · Lobby 4 · G3 | T2 ×0.50 | 0.933 | 1.00 | 1.000 | 0.467 | 19 / 24 | 3 | 0.026 | +0.21 | 0.032 | 8.3 | 7.9 |
| 2026-09-26 | Cash Cup #2 Round 1 · Lobby 4 · G4 | T2 ×0.50 | 0.933 | 1.00 | 1.000 | 0.467 | 24 / 24 | 0 | 0.000 | +0.21 | 0.000 | 8.3 | 0.0 |
| 2026-09-19 | Cash Cup #1 Round 1 · Lobby 3 · G1 | T2 ×0.50 | 0.884 | 1.00 | 1.000 | 0.442 | 12 / 24 | 13 | 0.158 | -0.00 | 0.158 | 7.9 | 37.2 |
| 2026-09-19 | Cash Cup #1 Round 1 · Lobby 3 · G2 | T2 ×0.50 | 0.884 | 1.00 | 1.000 | 0.442 | 8 / 22 | 0 | 0.047 | -0.05 | 0.045 | 7.9 | 10.7 |
| 2026-09-19 | Cash Cup #1 Round 1 · Lobby 3 · G3 | T2 ×0.50 | 0.884 | 1.00 | 1.000 | 0.442 | 21 / 21 | 1 | 0.010 | -0.02 | 0.010 | 7.9 | 2.3 |
| 2026-09-19 | Cash Cup #1 Round 1 · Lobby 3 · G4 | T2 ×0.50 | 0.884 | 1.00 | 1.000 | 0.442 | 16 / 20 | 7 | 0.112 | +0.02 | 0.113 | 7.9 | 26.7 |
| 2026-09-19 | Cash Cup #1 Round 2 · Lobby 6 · G1 | T2 ×0.50 | 0.884 | 1.00 | 1.125 | 0.497 | 19 / 22 | 3 | 0.028 | +0.67 | 0.051 | 8.8 | 13.6 |
| 2026-09-19 | Cash Cup #1 Round 2 · Lobby 6 · G2 | T2 ×0.50 | 0.884 | 1.00 | 1.125 | 0.497 | 21 / 23 | 2 | 0.018 | +0.60 | 0.033 | 8.8 | 8.8 |
| 2026-09-19 | Cash Cup #1 Round 2 · Lobby 6 · G3 | T2 ×0.50 | 0.884 | 1.00 | 1.125 | 0.497 | 21 / 23 | 1 | 0.009 | +0.60 | 0.018 | 8.8 | 4.9 |
| 2026-09-19 | Cash Cup #1 Round 2 · Lobby 6 · G4 | T2 ×0.50 | 0.884 | 1.00 | 1.125 | 0.497 | 23 / 23 | 3 | 0.027 | +0.60 | 0.047 | 8.8 | 12.4 |
| Total | 5.623 | 100.0 | 128 | ||||||||||
Breakdown explanation
Each row is one game that counts. The columns before Finish give its weight and stay unsealed. Finish and the columns after it show the result.
- Tier: the event's tier and the weight it carries. See the tier table.
- Recency:
0.5 ^ (age in days ÷ 90). Hover a value to see the game's age in days. - Roster: the share of the lineup above who played the game.
- Stage:
1 + 0.5 × progress^2. Progress runs from 0 at an event's opening stage to 1 at its last. - Weight: tier × recency × roster × stage.
- Share: the squad's points in that game, over the most points the lobby offered.
- Field: how the other squads in the lobby rate against the region's mean of 0.0935. An average lobby reads 0, and the value stops at ±1. You can't check this column from one game alone: we solve every squad's rating together, this squad's included. How we solve the field.
- Credited:
share1 − 0.25 × field. - %: this game's weight as a share of the squad's total, 5.623.
- Points: % × credited × 1.000 × 3000. The column adds up to the total.
We recompute this table from today's record, dated to the snapshot. How the Redline Ranking works.