AMERICAS
DOMINIUM ARMS
- Games
- 8
- Cups
- 0
- Trophies
- 0
RosterSorted by RSR · career
Redline breakdown for DOMINIUM ARMS on 2026-10-05
AM not rankedLineup: AdrianoXD_YT · DON-EDKON · DON-Ranan062 · M-MGSD20
Published
—
not ranked
Rating
0.0551
165 pts if it were ranked
Depth
×1.000
AMERICAS
Counting
8
minimum 10
points = Σ(weight × credited) ÷ Σ weight × depth × 3000
= 0.0551 × 1.000 × 3000 = 165
Results that count
| Date | Result | Tier | Recency | Roster | Stage | Weight | Finish | Kills | Share | Field | Credited | % | Points |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026-09-26 | Cash Cup #2 Round 1 · Lobby 3 · G1 | T2 ×0.50 | 0.933 | 1.00 | 1.000 | 0.467 | 17 / 21 | 0 | 0.039 | +0.13 | 0.044 | 14.6 | 19.2 |
| 2026-09-26 | Cash Cup #2 Round 1 · Lobby 3 · G2 | T2 ×0.50 | 0.933 | 1.00 | 1.000 | 0.467 | 14 / 21 | 3 | 0.069 | +0.13 | 0.075 | 14.6 | 32.9 |
| 2026-09-26 | Cash Cup #2 Round 1 · Lobby 3 · G3 | T2 ×0.50 | 0.933 | 1.00 | 1.000 | 0.467 | 21 / 22 | 2 | 0.019 | +0.10 | 0.021 | 14.6 | 9.1 |
| 2026-09-26 | Cash Cup #2 Round 1 · Lobby 3 · G4 | T2 ×0.50 | 0.933 | 1.00 | 1.000 | 0.467 | 19 / 20 | 3 | 0.031 | +0.09 | 0.033 | 14.6 | 14.5 |
| 2026-09-19 | Cash Cup #1 Round 1 · Lobby 3 · G1 | T2 ×0.50 | 0.884 | 0.75 | 1.000 | 0.332 | 4 / 24 | 0 | 0.088 | -0.01 | 0.087 | 10.4 | 27.2 |
| 2026-09-19 | Cash Cup #1 Round 1 · Lobby 3 · G2 | T2 ×0.50 | 0.884 | 0.75 | 1.000 | 0.332 | 19 / 22 | 1 | 0.009 | -0.05 | 0.009 | 10.4 | 2.8 |
| 2026-09-19 | Cash Cup #1 Round 1 · Lobby 3 · G3 | T2 ×0.50 | 0.884 | 0.75 | 1.000 | 0.332 | 9 / 21 | 1 | 0.059 | -0.03 | 0.058 | 10.4 | 18.0 |
| 2026-09-19 | Cash Cup #1 Round 1 · Lobby 3 · G4 | T2 ×0.50 | 0.884 | 0.75 | 1.000 | 0.332 | 7 / 20 | 6 | 0.133 | +0.01 | 0.133 | 10.4 | 41.6 |
| Total | 3.192 | 100.0 | 165 | ||||||||||
Breakdown explanation
Each row is one game that counts. The columns before Finish give its weight and stay unsealed. Finish and the columns after it show the result.
- Tier: the event's tier and the weight it carries. See the tier table.
- Recency:
0.5 ^ (age in days ÷ 90). Hover a value to see the game's age in days. - Roster: the share of the lineup above who played the game.
- Stage:
1 + 0.5 × progress^2. Progress runs from 0 at an event's opening stage to 1 at its last. - Weight: tier × recency × roster × stage.
- Share: the squad's points in that game, over the most points the lobby offered.
- Field: how the other squads in the lobby rate against the region's mean of 0.0935. An average lobby reads 0, and the value stops at ±1. You can't check this column from one game alone: we solve every squad's rating together, this squad's included. How we solve the field.
- Credited:
share1 − 0.25 × field. - %: this game's weight as a share of the squad's total, 3.192.
- Points: % × credited × 1.000 × 3000. The column adds up to the total.
We recompute this table from today's record, dated to the snapshot. How the Redline Ranking works.