EMEA
DaddyGang
- Games
- 8
- Cups
- 0
- Trophies
- 0
RosterSorted by RSR · career
Redline breakdown for DaddyGang on 2026-10-05
EU not rankedLineup: BigBuche · Funkiller6901 · IppoShady · KingLexxus971 · NoSkill
Published
—
not ranked
Rating
0.0720
208 pts if it were ranked
Depth
×0.962
EMEA
Counting
8
minimum 10
points = Σ(weight × credited) ÷ Σ weight × depth × 3000
= 0.0720 × 0.962 × 3000 = 208
Results that count
| Date | Result | Tier | Recency | Roster | Stage | Weight | Finish | Kills | Share | Field | Credited | % | Points |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026-09-26 | Cash Cup #2 Round 1 · Lobby 3 · G1 | T2 ×0.50 | 0.933 | 1.00 | 1.000 | 0.467 | 17 / 19 | 1 | 0.053 | +0.30 | 0.066 | 12.8 | 24.5 |
| 2026-09-26 | Cash Cup #2 Round 1 · Lobby 3 · G2 | T2 ×0.50 | 0.933 | 1.00 | 1.000 | 0.467 | 8 / 19 | 0 | 0.053 | +0.30 | 0.066 | 12.8 | 24.5 |
| 2026-09-26 | Cash Cup #2 Round 1 · Lobby 3 · G3 | T2 ×0.50 | 0.933 | 1.00 | 1.000 | 0.467 | 6 / 19 | 3 | 0.106 | +0.30 | 0.126 | 12.8 | 46.5 |
| 2026-09-26 | Cash Cup #2 Round 1 · Lobby 3 · G4 | T2 ×0.50 | 0.933 | 1.00 | 1.000 | 0.467 | 14 / 18 | 6 | 0.111 | +0.34 | 0.134 | 12.8 | 49.6 |
| 2026-09-19 | Cash Cup #1 Round 1 · Lobby 4 · G1 | T2 ×0.50 | 0.884 | 1.00 | 1.000 | 0.442 | 19 / 23 | 2 | 0.018 | +0.05 | 0.019 | 12.2 | 6.7 |
| 2026-09-19 | Cash Cup #1 Round 1 · Lobby 4 · G2 | T2 ×0.50 | 0.884 | 1.00 | 1.000 | 0.442 | 14 / 24 | 3 | 0.061 | +0.04 | 0.063 | 12.2 | 22.1 |
| 2026-09-19 | Cash Cup #1 Round 1 · Lobby 4 · G3 | T2 ×0.50 | 0.884 | 1.00 | 1.000 | 0.442 | 9 / 23 | 2 | 0.064 | +0.07 | 0.067 | 12.2 | 23.5 |
| 2026-09-19 | Cash Cup #1 Round 1 · Lobby 4 · G4 | T2 ×0.50 | 0.884 | 1.00 | 1.000 | 0.442 | 18 / 23 | 3 | 0.027 | +0.07 | 0.029 | 12.2 | 10.2 |
| Total | 3.634 | 100.0 | 208 | ||||||||||
Breakdown explanation
Each row is one game that counts. The columns before Finish give its weight and stay unsealed. Finish and the columns after it show the result.
- Tier: the event's tier and the weight it carries. See the tier table.
- Recency:
0.5 ^ (age in days ÷ 90). Hover a value to see the game's age in days. - Roster: the share of the lineup above who played the game.
- Stage:
1 + 0.5 × progress^2. Progress runs from 0 at an event's opening stage to 1 at its last. - Weight: tier × recency × roster × stage.
- Share: the squad's points in that game, over the most points the lobby offered.
- Field: how the other squads in the lobby rate against the region's mean of 0.0978. An average lobby reads 0, and the value stops at ±1. You can't check this column from one game alone: we solve every squad's rating together, this squad's included. How we solve the field.
- Credited:
share1 − 0.25 × field. - %: this game's weight as a share of the squad's total, 3.634.
- Points: % × credited × 0.962 × 3000. The column adds up to the total.
We recompute this table from today's record, dated to the snapshot. How the Redline Ranking works.