AMERICAS
C4Team
- Games
- 22
- Cups
- 0
- Trophies
- 0
RosterSorted by RSR · career
Redline over time
60 snapshots · peak #39 for 14 snapshots
Top of the region
2026-10-032026-10-05
2026-10-032026-10-05
Redline breakdown for C4Team on 2026-10-05
AM #48 · 273 pointsLineup: Fercho116 · Fernando · OGs_elchueko · SIRPatrick · Yayo
Published
#48
273 pts
Rating
0.0906
272 pts recomputed
Depth
×1.000
AMERICAS
Counting
22
minimum 10
points = Σ(weight × credited) ÷ Σ weight × depth × 3000
= 0.0906 × 1.000 × 3000 = 272
We publish points from the rating rounded to three decimal places, so the published figure can sit one point off this one.
Results that count
| Date | Result | Tier | Recency | Roster | Stage | Weight | Finish | Kills | Share | Field | Credited | % | Points |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026-09-26 | Cash Cup #2 Finals · Lobby 7 · G1 | T2 ×0.50 | 0.933 | 1.00 | 1.500 | 0.700 | 23 / 24 | 0 | 0.000 | +1.00 | 0.000 | 5.9 | 0.0 |
| 2026-09-26 | Cash Cup #2 Finals · Lobby 7 · G2 | T2 ×0.50 | 0.933 | 1.00 | 1.500 | 0.700 | 10 / 24 | 1 | 0.053 | +1.00 | 0.110 | 5.9 | 19.4 |
| 2026-09-26 | Cash Cup #2 Finals · Lobby 7 · G3 | T2 ×0.50 | 0.933 | 1.00 | 1.500 | 0.700 | 20 / 24 | 0 | 0.000 | +1.00 | 0.000 | 5.9 | 0.0 |
| 2026-09-26 | Cash Cup #2 Finals · Lobby 7 · G4 | T2 ×0.50 | 0.933 | 1.00 | 1.500 | 0.700 | 16 / 23 | 0 | 0.036 | +1.00 | 0.083 | 5.9 | 14.7 |
| 2026-09-26 | Cash Cup #2 Finals · Lobby 7 · G5 | T2 ×0.50 | 0.933 | 1.00 | 1.500 | 0.700 | 19 / 24 | 1 | 0.009 | +1.00 | 0.029 | 5.9 | 5.0 |
| 2026-09-26 | Cash Cup #2 Finals · Lobby 7 · G6 | T2 ×0.50 | 0.933 | 1.00 | 1.500 | 0.700 | 11 / 23 | 0 | 0.045 | +1.00 | 0.098 | 5.9 | 17.3 |
| 2026-09-26 | Cash Cup #2 Round 1 · Lobby 3 · G1 | T2 ×0.50 | 0.933 | 1.00 | 1.000 | 0.467 | 5 / 21 | 9 | 0.167 | +0.11 | 0.175 | 3.9 | 20.6 |
| 2026-09-26 | Cash Cup #2 Round 1 · Lobby 3 · G2 | T2 ×0.50 | 0.933 | 1.00 | 1.000 | 0.467 | 17 / 21 | 3 | 0.069 | +0.11 | 0.074 | 3.9 | 8.7 |
| 2026-09-26 | Cash Cup #2 Round 1 · Lobby 3 · G3 | T2 ×0.50 | 0.933 | 1.00 | 1.000 | 0.467 | 8 / 22 | 8 | 0.123 | +0.08 | 0.128 | 3.9 | 15.0 |
| 2026-09-26 | Cash Cup #2 Round 1 · Lobby 3 · G4 | T2 ×0.50 | 0.933 | 1.00 | 1.000 | 0.467 | 10 / 20 | 5 | 0.102 | +0.07 | 0.106 | 3.9 | 12.5 |
| 2026-09-26 | Cash Cup #2 Round 2 · Lobby 5 · G1 | T2 ×0.50 | 0.933 | 1.00 | 1.125 | 0.525 | 3 / 24 | 6 | 0.175 | +0.73 | 0.241 | 4.4 | 31.9 |
| 2026-09-26 | Cash Cup #2 Round 2 · Lobby 5 · G2 | T2 ×0.50 | 0.933 | 1.00 | 1.125 | 0.525 | 16 / 24 | 4 | 0.070 | +0.73 | 0.114 | 4.4 | 15.1 |
| 2026-09-26 | Cash Cup #2 Round 2 · Lobby 5 · G3 | T2 ×0.50 | 0.933 | 1.00 | 1.125 | 0.525 | 21 / 24 | 1 | 0.009 | +0.73 | 0.021 | 4.4 | 2.8 |
| 2026-09-26 | Cash Cup #2 Round 2 · Lobby 5 · G4 | T2 ×0.50 | 0.933 | 1.00 | 1.125 | 0.525 | 9 / 23 | 3 | 0.073 | +0.77 | 0.120 | 4.4 | 15.9 |
| 2026-09-19 | Cash Cup #1 Round 1 · Lobby 3 · G1 | T2 ×0.50 | 0.884 | 1.00 | 1.000 | 0.442 | 9 / 24 | 4 | 0.079 | -0.02 | 0.078 | 3.7 | 8.7 |
| 2026-09-19 | Cash Cup #1 Round 1 · Lobby 3 · G2 | T2 ×0.50 | 0.884 | 1.00 | 1.000 | 0.442 | 11 / 22 | 7 | 0.113 | -0.07 | 0.109 | 3.7 | 12.1 |
| 2026-09-19 | Cash Cup #1 Round 1 · Lobby 3 · G3 | T2 ×0.50 | 0.884 | 1.00 | 1.000 | 0.442 | 3 / 21 | 8 | 0.216 | -0.04 | 0.212 | 3.7 | 23.6 |
| 2026-09-19 | Cash Cup #1 Round 1 · Lobby 3 · G4 | T2 ×0.50 | 0.884 | 1.00 | 1.000 | 0.442 | 20 / 20 | 5 | 0.051 | -0.01 | 0.051 | 3.7 | 5.6 |
| 2026-09-19 | Cash Cup #1 Round 2 · Lobby 5 · G1 | T2 ×0.50 | 0.884 | 1.00 | 1.125 | 0.497 | 24 / 24 | 4 | 0.035 | +0.59 | 0.057 | 4.2 | 7.2 |
| 2026-09-19 | Cash Cup #1 Round 2 · Lobby 5 · G2 | T2 ×0.50 | 0.884 | 1.00 | 1.125 | 0.497 | 10 / 24 | 4 | 0.079 | +0.59 | 0.115 | 4.2 | 14.3 |
| 2026-09-19 | Cash Cup #1 Round 2 · Lobby 5 · G3 | T2 ×0.50 | 0.884 | 1.00 | 1.125 | 0.497 | 15 / 24 | 1 | 0.044 | +0.59 | 0.069 | 4.2 | 8.7 |
| 2026-09-19 | Cash Cup #1 Round 2 · Lobby 5 · G4 | T2 ×0.50 | 0.884 | 1.00 | 1.125 | 0.497 | 12 / 22 | 2 | 0.066 | +0.65 | 0.103 | 4.2 | 12.8 |
| Total | 11.921 | 100.0 | 272 | ||||||||||
Breakdown explanation
Each row is one game that counts. The columns before Finish give its weight and stay unsealed. Finish and the columns after it show the result.
- Tier: the event's tier and the weight it carries. See the tier table.
- Recency:
0.5 ^ (age in days ÷ 90). Hover a value to see the game's age in days. - Roster: the share of the lineup above who played the game.
- Stage:
1 + 0.5 × progress^2. Progress runs from 0 at an event's opening stage to 1 at its last. - Weight: tier × recency × roster × stage.
- Share: the squad's points in that game, over the most points the lobby offered.
- Field: how the other squads in the lobby rate against the region's mean of 0.0935. An average lobby reads 0, and the value stops at ±1. You can't check this column from one game alone: we solve every squad's rating together, this squad's included. How we solve the field.
- Credited:
share1 − 0.25 × field. - %: this game's weight as a share of the squad's total, 11.921.
- Points: % × credited × 1.000 × 3000. The column adds up to the total.
We recompute this table from today's record, dated to the snapshot. How the Redline Ranking works.