REDSEC
AMERICAS

7S

Games
28
Cups
4
Trophies
0
First seen
2026-06-20
Redline · AmericasBreakdown →
#15 558 ptsWorld #26 of 181 · ▼1
RosterSorted by RSR · career
Redline over time 60 snapshots · peak #13 for 7 snapshots Top of the region
311 393 476 558 2026-10-03 — #14, 311 pts 2026-10-03 — #14, 311 pts 2026-10-03 — #14, 311 pts 2026-10-03 — #14, 311 pts 2026-10-03 — #14, 311 pts 2026-10-03 — #14, 311 pts 2026-10-03 — #14, 311 pts 2026-10-03 — #14, 311 pts 2026-10-03 — #14, 311 pts 2026-10-03 — #14, 314 pts 2026-10-03 — #14, 316 pts 2026-10-03 — #13, 322 pts 2026-10-03 — #13, 322 pts 2026-10-03 — #13, 322 pts 2026-10-03 — #13, 322 pts 2026-10-03 — #13, 323 pts 2026-10-03 — #13, 326 pts 2026-10-03 — #15, 329 pts 2026-10-03 — #15, 356 pts 2026-10-03 — #15, 356 pts 2026-10-03 — #14, 366 pts 2026-10-03 — #15, 366 pts 2026-10-03 — #15, 366 pts 2026-10-03 — #14, 366 pts 2026-10-03 — #14, 366 pts 2026-10-03 — #15, 366 pts 2026-10-03 — #14, 366 pts 2026-10-04 — #14, 366 pts 2026-10-04 — #14, 366 pts 2026-10-04 — #15, 366 pts 2026-10-04 — #16, 366 pts 2026-10-04 — #16, 366 pts 2026-10-04 — #16, 366 pts 2026-10-04 — #17, 366 pts 2026-10-04 — #14, 366 pts 2026-10-04 — #14, 366 pts 2026-10-04 — #14, 366 pts 2026-10-04 — #14, 366 pts 2026-10-04 — #14, 366 pts 2026-10-04 — #14, 366 pts 2026-10-04 — #14, 366 pts 2026-10-04 — #14, 366 pts 2026-10-04 — #14, 366 pts 2026-10-04 — #14, 366 pts 2026-10-04 — #14, 366 pts 2026-10-04 — #14, 366 pts 2026-10-04 — #14, 366 pts 2026-10-04 — #14, 366 pts 2026-10-04 — #14, 366 pts 2026-10-04 — #14, 366 pts 2026-10-04 — #14, 366 pts 2026-10-04 — #14, 366 pts 2026-10-04 — #14, 366 pts 2026-10-04 — #14, 366 pts 2026-10-04 — #14, 366 pts 2026-10-04 — #14, 366 pts 2026-10-04 — #13, 366 pts 2026-10-04 — #15, 558 pts 2026-10-04 — #15, 558 pts 2026-10-05 — #15, 558 pts
2026-10-032026-10-05

Redline breakdown for 7S on 2026-10-05

AM #15 · 558 points

Lineup: KiingZ · Rhythm · gon7 · mito7w · nesh

Published
#15
558 pts
Rating
0.1859
558 pts recomputed
Depth
×1.000
AMERICAS
Counting
32
minimum 10

points = Σ(weight × credited) ÷ Σ weight × depth × 3000 = 0.1859 × 1.000 × 3000 = 558

Results that count
Date Result Tier Recency Roster Stage Weight Finish Kills Share Field Credited % Points
2026-09-26 Cash Cup #2 Finals · Lobby 7 · G1 T2 ×0.50 0.933 1.00 1.500 0.700 20 / 24 2 0.018 +1.00 0.048 4.3 6.2
2026-09-26 Cash Cup #2 Finals · Lobby 7 · G2 T2 ×0.50 0.933 1.00 1.500 0.700 16 / 24 10 0.123 +1.00 0.207 4.3 26.9
2026-09-26 Cash Cup #2 Finals · Lobby 7 · G3 T2 ×0.50 0.933 1.00 1.500 0.700 24 / 24 0 0.000 +1.00 0.000 4.3 0.0
2026-09-26 Cash Cup #2 Finals · Lobby 7 · G4 T2 ×0.50 0.933 1.00 1.500 0.700 19 / 23 5 0.045 +1.00 0.098 4.3 12.8
2026-09-26 Cash Cup #2 Finals · Lobby 7 · G5 T2 ×0.50 0.933 1.00 1.500 0.700 15 / 24 10 0.123 +1.00 0.207 4.3 26.9
2026-09-26 Cash Cup #2 Finals · Lobby 7 · G6 T2 ×0.50 0.933 1.00 1.500 0.700 12 / 23 4 0.082 +1.00 0.153 4.3 19.8
2026-09-26 Cash Cup #2 Round 1 · Lobby 4 · G1 T2 ×0.50 0.933 1.00 1.000 0.467 1 / 23 16 0.345 +0.17 0.362 2.9 31.3
2026-09-26 Cash Cup #2 Round 1 · Lobby 4 · G2 T2 ×0.50 0.933 1.00 1.000 0.467 16 / 24 7 0.096 +0.14 0.105 2.9 9.1
2026-09-26 Cash Cup #2 Round 1 · Lobby 4 · G3 T2 ×0.50 0.933 1.00 1.000 0.467 22 / 24 2 0.018 +0.14 0.020 2.9 1.8
2026-09-26 Cash Cup #2 Round 1 · Lobby 4 · G4 T2 ×0.50 0.933 1.00 1.000 0.467 5 / 24 11 0.167 +0.14 0.178 2.9 15.4
2026-09-26 Cash Cup #2 Round 2 · Lobby 6 · G1 T2 ×0.50 0.933 1.00 1.125 0.525 5 / 24 19 0.237 +0.52 0.285 3.2 27.7
2026-09-26 Cash Cup #2 Round 2 · Lobby 6 · G2 T2 ×0.50 0.933 1.00 1.125 0.525 10 / 24 3 0.070 +0.52 0.099 3.2 9.6
2026-09-26 Cash Cup #2 Round 2 · Lobby 6 · G3 T2 ×0.50 0.933 1.00 1.125 0.525 17 / 24 4 0.070 +0.52 0.099 3.2 9.6
2026-09-26 Cash Cup #2 Round 2 · Lobby 6 · G4 T2 ×0.50 0.933 1.00 1.125 0.525 4 / 23 10 0.182 +0.54 0.229 3.2 22.3
2026-09-19 Cash Cup #1 Finals · Lobby 7 · G1 T2 ×0.50 0.884 1.00 1.500 0.663 9 / 24 7 0.105 +1.00 0.185 4.1 22.7
2026-09-19 Cash Cup #1 Finals · Lobby 7 · G2 T2 ×0.50 0.884 1.00 1.500 0.663 3 / 24 16 0.263 +1.00 0.367 4.1 45.1
2026-09-19 Cash Cup #1 Finals · Lobby 7 · G3 T2 ×0.50 0.884 1.00 1.500 0.663 10 / 24 4 0.079 +1.00 0.149 4.1 18.3
2026-09-19 Cash Cup #1 Finals · Lobby 7 · G4 T2 ×0.50 0.884 1.00 1.500 0.663 17 / 24 6 0.088 +1.00 0.161 4.1 19.8
2026-09-19 Cash Cup #1 Finals · Lobby 7 · G5 T2 ×0.50 0.884 1.00 1.500 0.663 5 / 23 14 0.200 +1.00 0.299 4.1 36.7
2026-09-19 Cash Cup #1 Finals · Lobby 7 · G6 T2 ×0.50 0.884 1.00 1.500 0.663 8 / 22 4 0.085 +1.00 0.157 4.1 19.3
2026-09-19 Cash Cup #1 Round 1 · Lobby 2 · G1 T2 ×0.50 0.884 1.00 1.000 0.442 4 / 22 13 0.217 +0.03 0.220 2.7 18.0
2026-09-19 Cash Cup #1 Round 1 · Lobby 2 · G2 T2 ×0.50 0.884 1.00 1.000 0.442 1 / 22 32 0.509 +0.03 0.512 2.7 41.9
2026-09-19 Cash Cup #1 Round 1 · Lobby 2 · G3 T2 ×0.50 0.884 1.00 1.000 0.442 10 / 22 9 0.132 +0.03 0.134 2.7 11.0
2026-09-19 Cash Cup #1 Round 1 · Lobby 2 · G4 T2 ×0.50 0.884 1.00 1.000 0.442 20 / 22 7 0.066 +0.03 0.067 2.7 5.5
2026-09-19 Cash Cup #1 Round 2 · Lobby 5 · G1 T2 ×0.50 0.884 1.00 1.125 0.497 5 / 24 13 0.184 +0.54 0.232 3.1 21.4
2026-09-19 Cash Cup #1 Round 2 · Lobby 5 · G2 T2 ×0.50 0.884 1.00 1.125 0.497 4 / 24 13 0.202 +0.54 0.251 3.1 23.1
2026-09-19 Cash Cup #1 Round 2 · Lobby 5 · G3 T2 ×0.50 0.884 1.00 1.125 0.497 23 / 24 5 0.044 +0.54 0.067 3.1 6.2
2026-09-19 Cash Cup #1 Round 2 · Lobby 5 · G4 T2 ×0.50 0.884 1.00 1.125 0.497 8 / 22 15 0.189 +0.60 0.242 3.1 22.3
2026-07-18 RallyCry x EA 25k Cup Final standing T3 ×0.15 0.544 1.00 1.000 0.082 12 / 24 — 0.309 +1.00 0.415 0.5 6.3
2026-07-11 RallyCry x EA 25k Cup Final standing T3 ×0.15 0.516 1.00 1.000 0.077 23 / 44 — 0.255 +1.00 0.359 0.5 5.1
2026-06-27 Fireteam x EA 10k Cup Final standing T3 ×0.15 0.463 1.00 1.000 0.069 9 / 25 — 0.456 +1.00 0.555 0.4 7.1
2026-06-20 Fireteam x EA 10k Cup Final standing T3 ×0.15 0.439 1.00 1.000 0.066 3 / 22 — 0.609 +1.00 0.690 0.4 8.4
Total 16.194 100.0 558

Breakdown explanation

Each row is one game that counts. The columns before Finish give its weight and stay unsealed. Finish and the columns after it show the result.

  • Tier: the event's tier and the weight it carries. See the tier table.
  • Recency: 0.5 ^ (age in days ÷ 90). Hover a value to see the game's age in days.
  • Roster: the share of the lineup above who played the game.
  • Stage: 1 + 0.5 × progress^2. Progress runs from 0 at an event's opening stage to 1 at its last.
  • Weight: tier × recency × roster × stage.
  • Share: the squad's points in that game, over the most points the lobby offered.
  • Field: how the other squads in the lobby rate against the region's mean of 0.0935. An average lobby reads 0, and the value stops at ±1. You can't check this column from one game alone: we solve every squad's rating together, this squad's included. How we solve the field.
  • Credited: share1 − 0.25 × field.
  • %: this game's weight as a share of the squad's total, 16.194.
  • Points: % × credited × 1.000 × 3000. The column adds up to the total.

We recompute this table from today's record, dated to the snapshot. How the Redline Ranking works.