EMEA
4Samuraj
- Games
- 16
- Cups
- 0
- Trophies
- 0
RosterSorted by RSR · career
Redline over time
60 snapshots · peak #21 for 23 snapshots
Top of the region
2026-10-032026-10-05
2026-10-032026-10-05
Redline breakdown for 4Samuraj on 2026-10-05
EU #22 · 476 pointsLineup: DevilRuffy · X7Samuraj_TTV · ZynoXz- · rShxdow-
Published
#22
476 pts
Rating
0.1648
476 pts recomputed
Depth
×0.962
EMEA
Counting
16
minimum 10
points = Σ(weight × credited) ÷ Σ weight × depth × 3000
= 0.1648 × 0.962 × 3000 = 476
Results that count
| Date | Result | Tier | Recency | Roster | Stage | Weight | Finish | Kills | Share | Field | Credited | % | Points |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026-09-26 | Cash Cup #2 Finals · Lobby 7 · G1 | T2 ×0.50 | 0.933 | 1.00 | 1.500 | 0.700 | 20 / 24 | 7 | 0.061 | +1.00 | 0.123 | 7.7 | 27.5 |
| 2026-09-26 | Cash Cup #2 Finals · Lobby 7 · G2 | T2 ×0.50 | 0.933 | 1.00 | 1.500 | 0.700 | 20 / 23 | 10 | 0.091 | +1.00 | 0.166 | 7.7 | 37.0 |
| 2026-09-26 | Cash Cup #2 Finals · Lobby 7 · G3 | T2 ×0.50 | 0.933 | 1.00 | 1.500 | 0.700 | 18 / 23 | 8 | 0.073 | +1.00 | 0.140 | 7.7 | 31.3 |
| 2026-09-26 | Cash Cup #2 Finals · Lobby 7 · G4 | T2 ×0.50 | 0.933 | 1.00 | 1.500 | 0.700 | 14 / 23 | 6 | 0.091 | +1.00 | 0.166 | 7.7 | 37.0 |
| 2026-09-26 | Cash Cup #2 Finals · Lobby 7 · G5 | T2 ×0.50 | 0.933 | 1.00 | 1.500 | 0.700 | 17 / 23 | 6 | 0.091 | +1.00 | 0.166 | 7.7 | 37.0 |
| 2026-09-26 | Cash Cup #2 Finals · Lobby 7 · G6 | T2 ×0.50 | 0.933 | 1.00 | 1.500 | 0.700 | 14 / 21 | 1 | 0.049 | +1.00 | 0.104 | 7.7 | 23.3 |
| 2026-09-26 | Cash Cup #2 Round 1 · Lobby 2 · G1 | T2 ×0.50 | 0.933 | 1.00 | 1.000 | 0.467 | 1 / 24 | 16 | 0.333 | -0.05 | 0.329 | 5.2 | 49.0 |
| 2026-09-26 | Cash Cup #2 Round 1 · Lobby 2 · G2 | T2 ×0.50 | 0.933 | 1.00 | 1.000 | 0.467 | 15 / 24 | 12 | 0.140 | -0.05 | 0.137 | 5.2 | 20.4 |
| 2026-09-26 | Cash Cup #2 Round 1 · Lobby 2 · G3 | T2 ×0.50 | 0.933 | 1.00 | 1.000 | 0.467 | 2 / 23 | 16 | 0.300 | -0.00 | 0.300 | 5.2 | 44.6 |
| 2026-09-26 | Cash Cup #2 Round 1 · Lobby 2 · G4 | T2 ×0.50 | 0.933 | 1.00 | 1.000 | 0.467 | 15 / 21 | 5 | 0.088 | +0.05 | 0.091 | 5.2 | 13.5 |
| 2026-09-26 | Cash Cup #2 Round 2 · Lobby 5 · G1 | T2 ×0.50 | 0.933 | 1.00 | 1.125 | 0.525 | 17 / 24 | 10 | 0.123 | +0.55 | 0.164 | 5.8 | 27.4 |
| 2026-09-26 | Cash Cup #2 Round 2 · Lobby 5 · G2 | T2 ×0.50 | 0.933 | 1.00 | 1.125 | 0.525 | 5 / 24 | 5 | 0.114 | +0.55 | 0.153 | 5.8 | 25.7 |
| 2026-09-26 | Cash Cup #2 Round 2 · Lobby 5 · G3 | T2 ×0.50 | 0.933 | 1.00 | 1.125 | 0.525 | 11 / 23 | 4 | 0.082 | +0.59 | 0.118 | 5.8 | 19.8 |
| 2026-09-26 | Cash Cup #2 Round 2 · Lobby 5 · G4 | T2 ×0.50 | 0.933 | 1.00 | 1.125 | 0.525 | 6 / 23 | 8 | 0.136 | +0.59 | 0.183 | 5.8 | 30.6 |
| 2026-09-19 | Cash Cup #1 Round 1 · Lobby 1 · G1 | T2 ×0.50 | 0.884 | 1.00 | 1.000 | 0.442 | 7 / 18 | 8 | 0.167 | +0.15 | 0.178 | 4.9 | 25.1 |
| 2026-09-19 | Cash Cup #1 Round 1 · Lobby 1 · G2 | T2 ×0.50 | 0.884 | 1.00 | 1.000 | 0.442 | 6 / 18 | 9 | 0.178 | +0.15 | 0.189 | 4.9 | 26.7 |
| Total | 9.048 | 100.0 | 476 | ||||||||||
Breakdown explanation
Each row is one game that counts. The columns before Finish give its weight and stay unsealed. Finish and the columns after it show the result.
- Tier: the event's tier and the weight it carries. See the tier table.
- Recency:
0.5 ^ (age in days ÷ 90). Hover a value to see the game's age in days. - Roster: the share of the lineup above who played the game.
- Stage:
1 + 0.5 × progress^2. Progress runs from 0 at an event's opening stage to 1 at its last. - Weight: tier × recency × roster × stage.
- Share: the squad's points in that game, over the most points the lobby offered.
- Field: how the other squads in the lobby rate against the region's mean of 0.0978. An average lobby reads 0, and the value stops at ±1. You can't check this column from one game alone: we solve every squad's rating together, this squad's included. How we solve the field.
- Credited:
share1 − 0.25 × field. - %: this game's weight as a share of the squad's total, 9.048.
- Points: % × credited × 0.962 × 3000. The column adds up to the total.
We recompute this table from today's record, dated to the snapshot. How the Redline Ranking works.