REDSEC
EMEA

1819

Games
32
Cups
0
Trophies
0
Redline · EMEABreakdown →
#19 514 ptsWorld #38 of 181 · ▼3
RosterSorted by RSR · career
Redline over time 60 snapshots · peak #16 for 4 snapshots Top of the region
514 527 539 552 2026-10-03 — #17, 552 pts 2026-10-03 — #16, 552 pts 2026-10-03 — #16, 552 pts 2026-10-03 — #16, 531 pts 2026-10-03 — #16, 537 pts 2026-10-03 — #18, 537 pts 2026-10-03 — #18, 537 pts 2026-10-03 — #17, 537 pts 2026-10-03 — #17, 537 pts 2026-10-03 — #17, 537 pts 2026-10-03 — #17, 537 pts 2026-10-03 — #17, 537 pts 2026-10-03 — #18, 537 pts 2026-10-03 — #18, 537 pts 2026-10-03 — #18, 537 pts 2026-10-03 — #18, 537 pts 2026-10-03 — #18, 537 pts 2026-10-03 — #18, 537 pts 2026-10-03 — #18, 537 pts 2026-10-03 — #18, 537 pts 2026-10-03 — #18, 514 pts 2026-10-03 — #18, 514 pts 2026-10-03 — #18, 514 pts 2026-10-03 — #18, 514 pts 2026-10-03 — #18, 514 pts 2026-10-03 — #18, 514 pts 2026-10-03 — #18, 514 pts 2026-10-04 — #19, 514 pts 2026-10-04 — #19, 514 pts 2026-10-04 — #19, 514 pts 2026-10-04 — #19, 514 pts 2026-10-04 — #19, 514 pts 2026-10-04 — #19, 514 pts 2026-10-04 — #19, 514 pts 2026-10-04 — #19, 514 pts 2026-10-04 — #19, 514 pts 2026-10-04 — #19, 514 pts 2026-10-04 — #19, 514 pts 2026-10-04 — #19, 514 pts 2026-10-04 — #19, 514 pts 2026-10-04 — #19, 514 pts 2026-10-04 — #19, 514 pts 2026-10-04 — #19, 514 pts 2026-10-04 — #19, 514 pts 2026-10-04 — #19, 514 pts 2026-10-04 — #19, 514 pts 2026-10-04 — #19, 514 pts 2026-10-04 — #19, 514 pts 2026-10-04 — #19, 514 pts 2026-10-04 — #19, 514 pts 2026-10-04 — #19, 514 pts 2026-10-04 — #19, 514 pts 2026-10-04 — #19, 514 pts 2026-10-04 — #19, 514 pts 2026-10-04 — #19, 514 pts 2026-10-04 — #19, 514 pts 2026-10-04 — #19, 514 pts 2026-10-04 — #19, 514 pts 2026-10-04 — #19, 514 pts 2026-10-05 — #19, 514 pts
2026-10-032026-10-05

Redline breakdown for 1819 on 2026-10-05

EU #19 · 514 points

Lineup: Asfalttisoturi · B3NJ4MIIIN · SOLDADO · nofacciopraio · wodsy

Published
#19
514 pts
Rating
0.1784
515 pts recomputed
Depth
×0.962
EMEA
Counting
32
minimum 10

points = Σ(weight × credited) ÷ Σ weight × depth × 3000 = 0.1784 × 0.962 × 3000 = 515

We publish points from the rating rounded to three decimal places, so the published figure can sit one point off this one.

Results that count
Date Result Tier Recency Roster Stage Weight Finish Kills Share Field Credited % Points
2026-10-03 Cash Cup #3 Round 1 · Lobby 2 · G1 T2 ×0.50 0.985 1.00 1.000 0.492 3 / 21 26 0.392 +0.07 0.399 2.7 31.5
2026-10-03 Cash Cup #3 Round 1 · Lobby 2 · G2 T2 ×0.50 0.985 1.00 1.000 0.492 12 / 21 8 0.127 +0.07 0.132 2.7 10.4
2026-10-03 Cash Cup #3 Round 1 · Lobby 2 · G3 T2 ×0.50 0.985 1.00 1.000 0.492 13 / 21 8 0.118 +0.07 0.122 2.7 9.6
2026-10-03 Cash Cup #3 Round 1 · Lobby 2 · G4 T2 ×0.50 0.985 1.00 1.000 0.492 19 / 19 0 0.000 +0.09 0.000 2.7 0.0
2026-10-03 Cash Cup #3 Round 2 · Lobby 6 · G4 T2 ×0.50 0.985 1.00 1.125 0.554 19 / 22 0 0.000 +0.59 0.000 3.1 0.0
2026-09-26 Cash Cup #2 Finals · Lobby 7 · G1 T2 ×0.50 0.933 1.00 1.500 0.700 19 / 24 5 0.044 +1.00 0.096 3.9 10.8
2026-09-26 Cash Cup #2 Finals · Lobby 7 · G2 T2 ×0.50 0.933 1.00 1.500 0.700 2 / 23 4 0.191 +1.00 0.289 3.9 32.4
2026-09-26 Cash Cup #2 Finals · Lobby 7 · G3 T2 ×0.50 0.933 1.00 1.500 0.700 14 / 23 4 0.073 +1.00 0.140 3.9 15.7
2026-09-26 Cash Cup #2 Finals · Lobby 7 · G4 T2 ×0.50 0.933 1.00 1.500 0.700 11 / 23 4 0.082 +1.00 0.153 3.9 17.2
2026-09-26 Cash Cup #2 Finals · Lobby 7 · G5 T2 ×0.50 0.933 1.00 1.500 0.700 5 / 23 0 0.073 +1.00 0.140 3.9 15.7
2026-09-26 Cash Cup #2 Finals · Lobby 7 · G6 T2 ×0.50 0.933 1.00 1.500 0.700 19 / 21 3 0.029 +1.00 0.071 3.9 8.0
2026-09-26 Cash Cup #2 Round 1 · Lobby 3 · G1 T2 ×0.50 0.933 1.00 1.000 0.467 5 / 19 13 0.223 +0.24 0.244 2.6 18.3
2026-09-26 Cash Cup #2 Round 1 · Lobby 3 · G2 T2 ×0.50 0.933 1.00 1.000 0.467 2 / 19 14 0.330 +0.24 0.352 2.6 26.4
2026-09-26 Cash Cup #2 Round 1 · Lobby 3 · G3 T2 ×0.50 0.933 1.00 1.000 0.467 14 / 19 11 0.160 +0.24 0.178 2.6 13.3
2026-09-26 Cash Cup #2 Round 1 · Lobby 3 · G4 T2 ×0.50 0.933 1.00 1.000 0.467 2 / 18 15 0.356 +0.28 0.382 2.6 28.6
2026-09-26 Cash Cup #2 Round 2 · Lobby 6 · G1 T2 ×0.50 0.933 1.00 1.125 0.525 5 / 24 19 0.237 +0.41 0.275 2.9 23.2
2026-09-26 Cash Cup #2 Round 2 · Lobby 6 · G2 T2 ×0.50 0.933 1.00 1.125 0.525 14 / 24 10 0.123 +0.41 0.153 2.9 12.8
2026-09-26 Cash Cup #2 Round 2 · Lobby 6 · G3 T2 ×0.50 0.933 1.00 1.125 0.525 5 / 24 9 0.149 +0.41 0.182 2.9 15.3
2026-09-26 Cash Cup #2 Round 2 · Lobby 6 · G4 T2 ×0.50 0.933 1.00 1.125 0.525 7 / 24 11 0.158 +0.41 0.191 2.9 16.1
2026-09-19 Cash Cup #1 Finals · Lobby 7 · G1 T2 ×0.50 0.884 1.00 1.500 0.663 13 / 24 9 0.114 +0.90 0.186 3.7 19.8
2026-09-19 Cash Cup #1 Finals · Lobby 7 · G2 T2 ×0.50 0.884 1.00 1.500 0.663 13 / 24 9 0.114 +0.90 0.186 3.7 19.8
2026-09-19 Cash Cup #1 Finals · Lobby 7 · G3 T2 ×0.50 0.884 1.00 1.500 0.663 4 / 22 2 0.113 +0.97 0.192 3.7 20.4
2026-09-19 Cash Cup #1 Finals · Lobby 7 · G4 T2 ×0.50 0.884 1.00 1.500 0.663 2 / 22 5 0.208 +0.97 0.304 3.7 32.3
2026-09-19 Cash Cup #1 Finals · Lobby 7 · G5 T2 ×0.50 0.884 1.00 1.500 0.663 13 / 20 5 0.092 +1.00 0.167 3.7 17.8
2026-09-19 Cash Cup #1 Finals · Lobby 7 · G6 T2 ×0.50 0.884 1.00 1.500 0.663 16 / 19 3 0.074 +1.00 0.143 3.7 15.2
2026-09-19 Cash Cup #1 Round 1 · Lobby 2 · G2 T2 ×0.50 0.884 1.00 1.000 0.442 13 / 22 3 0.066 +0.08 0.070 2.5 4.9
2026-09-19 Cash Cup #1 Round 1 · Lobby 2 · G3 T2 ×0.50 0.884 1.00 1.000 0.442 17 / 21 5 0.088 +0.10 0.094 2.5 6.6
2026-09-19 Cash Cup #1 Round 1 · Lobby 2 · G4 T2 ×0.50 0.884 1.00 1.000 0.442 7 / 22 15 0.208 +0.08 0.214 2.5 15.2
2026-09-19 Cash Cup #1 Round 2 · Lobby 5 · G1 T2 ×0.50 0.884 1.00 1.125 0.497 9 / 21 12 0.167 +0.54 0.212 2.8 17.0
2026-09-19 Cash Cup #1 Round 2 · Lobby 5 · G2 T2 ×0.50 0.884 1.00 1.125 0.497 3 / 21 9 0.225 +0.54 0.276 2.8 22.0
2026-09-19 Cash Cup #1 Round 2 · Lobby 5 · G3 T2 ×0.50 0.884 1.00 1.125 0.497 14 / 21 4 0.078 +0.53 0.110 2.8 8.8
2026-09-19 Cash Cup #1 Round 2 · Lobby 5 · G4 T2 ×0.50 0.884 1.00 1.125 0.497 16 / 21 5 0.088 +0.55 0.123 2.8 9.9
Total 17.981 100.0 515

Breakdown explanation

Each row is one game that counts. The columns before Finish give its weight and stay unsealed. Finish and the columns after it show the result.

  • Tier: the event's tier and the weight it carries. See the tier table.
  • Recency: 0.5 ^ (age in days ÷ 90). Hover a value to see the game's age in days.
  • Roster: the share of the lineup above who played the game.
  • Stage: 1 + 0.5 × progress^2. Progress runs from 0 at an event's opening stage to 1 at its last.
  • Weight: tier × recency × roster × stage.
  • Share: the squad's points in that game, over the most points the lobby offered.
  • Field: how the other squads in the lobby rate against the region's mean of 0.0978. An average lobby reads 0, and the value stops at ±1. You can't check this column from one game alone: we solve every squad's rating together, this squad's included. How we solve the field.
  • Credited: share1 − 0.25 × field.
  • %: this game's weight as a share of the squad's total, 17.981.
  • Points: % × credited × 0.962 × 3000. The column adds up to the total.

We recompute this table from today's record, dated to the snapshot. How the Redline Ranking works.